Lem

Zelligar the Mystic's page

228 posts. Alias of Aldizog.


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I have a lot of clerics who had only a brief chance to play. While my to-be-Brewkeeper of Cayden Cailean was one, here is another I think I would like to play again.

Zelligar the Mystic started in a Red Hand of Doom campaign, but had to transition to NPC when I had to take over as GM. He's versatile and fairly resilient but not super optimized.

He will focus on healing, defensive magic, and divinations (such as Arcane Eye and Clairvoyance). Probably going into the Evangelist prestige class, to maintain progression in domain abilities and channeling as well as get far more skill points for the AP's various needs. Nethys has very nice Evangelist boons.


M Halfling Cleric 5

Hamailii, you heard from Bran and Tal'ariel earlier about seeking out Zelligar. This is Zelligar. He was my PC when the game started, and then I took over as GM. Hence 'GM Zelligar.'

"Zelligar the Mystic, cleric of Nethys, at your service. I was with Bran and Tal'ariel for the raid on Vraath Keep, the defeat of Wyrmlord Koth, and the slaying of the dragon Ozzyrandion. And yes, many of my kin do like to spend their time on a good meal, but unlike most halflings I appreciate the value of a well-cast spell. I am sure Tal'ariel's Prestidigitation can make this meal the equal of many hours' labor over a stove. And those are hours that we do not have in any event. My wizard colleague Sertieren and I have been busy doing everything we can to prepare Brindol for battle. Research and crafting, mostly."


M Halfling Cleric 5

"Come in, come in!" says Zelligar. Sertieren the Wise looks up from a book at a table, then goes back to reading.

Brindol Academy is an ornate two-story building halfway up the city's hill. It is the most prestigious school in the Elsir Vale, offering courses in history, magical theory, geography, alchemy, engineering, and culture. Most courses are for adults, but half of the ground floor is a finishing school known throughout the vale for producing cultured and well-mannered aristocrats.

The two halflings have taken over the library, and placed small cots in two corners. They've clearly been here for a couple of days. Books lie open across many tables, with scraps of paper marking key references. Other pages filled with notes are tacked up (at halfling height) in various places.

"Trying to find out what we can about Tiamat. Also trying to learn how to harden stone against dragonfire."

The halfling cleric looks you over. "Bran, you look well. You too, Tal'ariel. Any progress in your magical studies?"
When introduced, he greets Hamailii (assuming Gaius is digging fortifications). "A Desnan? How fortuitous. May your travels bring you the stars," he intones politely. Hamailii can see his holy symbol of Nethys.

Upon hearing about the Ghostlord's phylactery, he says, "I think I saw a note in a margin that there exists a map showing the Ghostlord's lair... could be in one of these other books here... though it should be easy to see from the air if the tales are true. A great stone lion in the desert. Sertieren, do you recall seeing a map like that?"

The halfling wizard looks up again. "No. Do we have any food? And not magic cleric food but real food?"

Zelligar responds, "Well that's what your Prestidigitation is for. If you can't make it taste good then that speaks to your magical skill, doesn't it?"
There's clearly a bit of friendly rivalry between the wizard and the priest of Nethys.
"Tal'ariel, how good are you at Prestidigitation? Let's adjourn to the dining hall and find out."

The halflings mark their places in the books and decamp to a room with large wooden tables and benches. Zelligar grabs a platter and a crock and begins casting a spell. Ten minutes later, he has conjured bread, cheese, and stew for lunch. It's perfectly edible, though a bit bland. "Tal'ariel, want to give it a shot? And then all of you eat your fill. There should be plenty left over to hand out."


M Halfling Cleric 5

Zelligar speaks up.
"If you are going to scout the enemy camp, Iris and I will escort these folks back to Drellin's Ferry. We'll also get our orders in on any scrolls or potions you want us to ask for.

Let's weaken the bridge as Tal'ariel suggested. Iris and I can come back tomorrow, and I can prepare a Stone Shape spell to cause a total collapse on a moment's notice if needed. The bridge won't go unwatched for very long.

I have faith you will make it back, but I'll be here to ensure the bridge falls if you fail to return."

Yeah, I know it doesn't make much sense that Iris would skip the scouting mission, but it is what it is.


M Halfling Cleric 5

Okay, everyone check in!
Dai, you are welcome to re-spec if you like. Send me a PM with your proposed build.
I will send a PM to one of the prior applicants and we'll retcon them to having been among the prisoners.
Once everyone has checked in I'll get a post up (tonight or tomorrow night).


M Halfling Cleric 5

Still here. Got a set of map files to use and will work on getting the map slides all set up. Hang in there!


M Halfling Cleric 5

You could if you like (and send me a PM with a new concept if you do). I was also thinking of opening up recruitment again, or maybe PM'ing a prior applicant.


M Halfling Cleric 5

Well, I've got RHoD.
I've got a Pathfinder conversion of the monsters.
I think I can do any P6 adjustments as we level up.
I do need to make sure I have all the necessary map files, load them into Google Slides, and make sure I have the sharing and permissions figured out right.
I want to write a number of the longer boxed text posts so that I can post quickly when things come up. I am often posting on my phone and if I can just paste in a pre-written and formatted post from another file that will be faster.

Can you wait another couple of weeks? I've never run a PbP before and want to have as much as possible lined up so I get it right.


M Halfling Cleric 5

I'm glad we got to finish this battle! If it's the end of the game, it's a dramatic victory.

I could get RHoD, adapt it to E6 and run it myself, but it would take time to get that set up. If the GM doesn't come back in a month, I'm willing to get the module and work on adapting it. Would take maybe another month from there to do the adaptation. Then we'd resume.

What do you all think?


M Halfling Cleric 5

I hope Red DM of Doom is okay and comes back soon.

I have recruited new GM's for a couple of PbP's I am in, but this one would be really tough for another GM to pick up.


M Halfling Cleric 5

"I spotted a crack in the bridge. It might take some time and effort but I think we can take this down. We can look around here for any tools we might use.
If we wait until tomorrow, I can prepare a couple of spells that might help."


M Halfling Cleric 5

GM?


M Halfling Cleric 5

"Iris, I'm sure we'll find plenty of gold here from the hobgoblins. Can you open the small lockbox in the tent? I think Dai's arrows might be in there."


M Halfling Cleric 5

"Lavinia, Dai, Alice, Greg, and... You, sir? What is your name?
Can any of you tell us anything about your captivity? Why they took you - slaves or sacrifices? Anything you overheard?
I don't know where you are from, but we are headed back to Drellin's Ferry. You can come with us if you like."


M Halfling Cleric 5

"That, Lavinia, is Bran. He's a big guy, but not usually that big. Tal'ariel's magic at work. And while he can run fast and jump far, he can't normally fly; my magic.
As you may have seen, Bran slew the dragon with his bare hands. He is quite good at what he does once can get his hands on a foe."


M Halfling Cleric 5

"I am Zelligar the Mystic, servant of Nethys. I have some ability with magic, including the power to heal."
Waves of energy radiate from his holy symbol as Zelligar uses his last Channel to heal Bran, Iris, Dai, and Lavinia - and the other prisoners if they are injured.
Channel: 3d6 ⇒ (4, 2, 5) = 11
"Were these hobgoblins here your captors? Or did you encounter any that left? If you know anything about the other enemy forces, it could help us."
He turns to his fellow halfling.
"Well done, Iris! A deed of legendary daring. Staring down a dragon, tricking it, then slaying most of the hobgoblin force. With the leap from the tower for style? As impressive as Bran's feats were, I think yours will not be forgotten either."


M Halfling Cleric 5

Perception: 1d20 + 15 ⇒ (13) + 15 = 28
"Tal'ariel, do you see that crack in the bridge? I think we can use that to take it down and slow down the army.
First we should tend to the captives, and search for any useful items the enemy had. Then destroy the bridge and head to Drellin's Ferry."

Zelligar begins descending the tower.


M Halfling Cleric 5

"Almost, Tal'ariel. One archer left, with Iris in his face and Bran closing in. Two of the prisoners seem to be helping but they have taken many arrows.
The dragon is dead. Bran's plummet hurt them both, and seemed to break his grip, but he re-established it. I kept him conscious, though it was a near thing.
Iris was apparently inspired by Bran and jumped off a tower in a free-fall of her own. She seems okay."


M Halfling Cleric 5

I'm pretty sure Zelligar can't see what's going on, but even if he could he's too far away to help.
Channel to heal himself and Tal'ariel.
Channel: 3d6 ⇒ (6, 1, 3) = 10


M Halfling Cleric 5

Zelligar fires another volley into the downed hobgoblin near Tal'ariel, to make sure he won't revive when Zelligar channels.
Magic Missile: 2d4 + 2 ⇒ (2, 4) + 2 = 8


M Halfling Cleric 5

Zelligar will draw his wand and heal Tal'ariel.
CLW: 1d8 + 1 ⇒ (3) + 1 = 4
Aww... Sorry.


M Halfling Cleric 5

Iris, don't forget you now get Debilitating Injury with sneak attacks.


M Halfling Cleric 5

"I know you had him Bran! Just speeding things along!"


M Halfling Cleric 5

Zelligar uses his staff to hopefully finish off Bran's opponent - who had the temerity to break the wrestler's grip - then drops prone next to Tal'ariel.
Magic Missile: 2d4 + 2 ⇒ (3, 1) + 2 = 6


M Halfling Cleric 5

Wait, wasn't Lavinia at 30 HP? It was Iris that got hit for 11 last round, not Lavinia. They missed Lavinia because of Mage Armor.


M Halfling Cleric 5

Lavinia won't be able to Slumber any hobgoblins she already affected, though. Dai as a flanking partner will be a help until Bran can get there.


M Halfling Cleric 5

Can you crit on a Grapple check?


M Halfling Cleric 5

Zelligar climbs the stairs to the top of the tower.


M Halfling Cleric 5

I think they're archery specialists so creating distance is probably not the best option. I'd stay up in their faces.

Lavinia can use her healing hex on Dai if need be. Iris is clearly the biggest threat but she has great AC and is at full HP so who knows what the enemies will do.


M Halfling Cleric 5

He gives Iris a flanking buddy! That is huge! Just fight defensively and stay alive.


M Halfling Cleric 5

Hobgoblins' turn?
They can see now, and it's 3-on-3? With Dai badly wounded, Lavinia somewhat wounded, and Iris at full.


M Halfling Cleric 5

Think the Glitterdust has worn off by now, right?
Zelligar double moves to get to the tower and start up the stairs. How far can he get?


M Halfling Cleric 5
Tal'ariel Rhuidon wrote:
I think Tal'ariel is at 9 HP. But I may have missed something.

I believe Tal'ariel was at 21 HP before taking 12 from the longsword crit and 14 from an arrow in the current round.

Zelligar is on his way.


M Halfling Cleric 5

Zelligar dropped the guy that was fighting Tal'ariel.


M Halfling Cleric 5

Zelligar takes a single move (I believe this puts him immediately SE of Bran) and fires a third volley of Magic Missiles at the archer in the SE tower.
MM: 2d4 + 2 ⇒ (1, 1) + 2 = 4
Can edit Google Slides on my phone but not Google Drawings


M Halfling Cleric 5

Zelligar stands and fires another volley at the hobgoblin fighting Tal'ariel.
Magic Missile: 2d4 + 2 ⇒ (1, 4) + 2 = 7


M Halfling Cleric 5

I don't know how far negative he was, but you did just do an additional 14 damage before Zelligar channeled. Didn't think I'd roll that well, but even so he was probably dead already.
If he was at -1, got knocked down to -15 and survived, and is now at +1, well, you still go before him.
And if he's dead, you've got your potion in hand (and are at 45 HP before drinking it).


M Halfling Cleric 5

"Might and Magic; a potent combination."
Zelligar channels the power of Nethys.
Channel: 3d6 ⇒ (6, 6, 4) = 16
"Let's go save the day some more. Go help Iris, I'll take these guys."
He crawls 5' towards the towers.
5th and last round of deflection aura starts now.


M Halfling Cleric 5

The blinded hobgoblins get new saves again at the end of their turn.
Zelligar is waiting until Bran acts; he wants to channel but doesn't want to revive the dragon.


M Halfling Cleric 5

We've had good breaks and bad breaks in this fight. Just the way it goes.
Maybe Dai and Lavinia made their move a bit too soon and took a lot of damage, but they are in a better position now with Iris there to help.


M Halfling Cleric 5

The archers' aim was exceptional, and two arrows sink into Zelligar's chest. Somehow, perhaps through his magic, he remains alive.

"You've done it, Bran! Praise Kurgess. Now stay down and drink your potion before tackling the archers."
Zelligar gives up Murderous Command to heal Bran, then drops prone. Round 4 of deflection aura.
CLW: 1d8 + 5 ⇒ (2) + 5 = 7


M Halfling Cleric 5

Zelligar was hoping to draw the archers' fire away from Bran, and it worked. That's why he didn't drop prone after healing Bran.
They got some lucky shots, but he's tougher than he looks and isn't too concerned. Remember, if he does go down, he automatically stabilizes.
What he does next depends on whether or not Bran dropped the dragon with all that damage.


M Halfling Cleric 5

Bunch of blinded foes and you're a rogue! It's like your birthday, Iris!

Bran has a few options. Full attack and grapple? Dragon gets a full attack if he doesn't drop it.
Full attack fighting defensively? -4 to hit, but dragon is prone so +4 there, and +3 AC is nice.
Stand, attack, and 5' step? Dragon can only counter-attack with the bite (I think) and provokes an AOO if it moves. Not sure the terrain allows a 5' step but maybe to the NW?

Zelligar is down to one CLW (1d8+5), then Channel or the wand.


M Halfling Cleric 5

She's pretty far away. I think more than a double move.
Any long-range spells or scrolls?


M Halfling Cleric 5

Zelligar will move due west of Bran (if someone can get that for me) and sacrifice Sound Burst to heal him.
CMW: 2d8 + 5 ⇒ (3, 7) + 5 = 15
Bran took 14 from the dragon after DR, so now back up to 22, and all the non-lethal damage is gone
Round 3 of deflection aura starts now.

Draconic:

"You will never defeat him while I live, hatchling."
Hoping to motivate a breath weapon attack on its next turn. May be in vain, but he doesn't know how long I can keep healing Bran and so may want to take me out.


M Halfling Cleric 5

Well there is always Additional Traits.
My cavalier had Called. When a charge does 3d8+120 damage and you only miss on a 1, rolling a 1 sucks. Similarly for Bran.

Should we survive, reroll spells and abilities are a priority for Zelligar.


M Halfling Cleric 5

Damn! Wish I had built to give rerolls. So used to them being available in PFS.
But it is still prone, so there's that.

Since Bran doesn't actually qualify for the Secret Knowledge trait (unless he truly worships Norgorber), there is this:
http://www.d20pfsrd.com/traits/faith-traits/called/


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M Halfling Cleric 5

Hey, no worries. Lots of things to keep track of.
They don't call it Mathfinder for nothing.


M Halfling Cleric 5

CMD is now +2 deflection because Zelligar moved so you are in range of his aura. In the future will prep Shield of Faith to use on Bran since it will do double duty.


M Halfling Cleric 5

I think Bran is at 20 HP with 4 NL (plus the 10 fake HP from rage). Zelligar will heal Bran next round, couldn't get there in a single move. (Not meaning to nitpick, but we are all very invested in Bran's continued survival and every HP counts.)

But he's pinned the dragon and hit it with a 90-foot freefall piledriver!