Zarzulan |
I'm generally drawn to crunchy rules sets, like Pathfinder. However, when I GM I find myself running things very Old School. I tend to blow off most of the rules and just make stuff up on the spot. And as a player I often forget about stuff on my character sheet anyway. I like Pathfinder but I want a "Pathfinder Lite" version. Something which keeps that same great taste but with less bloat. Most of the threads on the message boards here seem to focus on chopping off chunks of the rules so slim them down but those approaches seem to lead to their own problems.
Not too long ago I got a chance to play the Pathfinder Adventure Card Game. I found it rather lackluster. But I really liked how they'd basically boiled the game down--um, sort of making s "lite" version or it, especially how they handled the characters. So why not use the card game as the starting point for a lite version? I think the main area requiring a lot of work is making the monsters less one-dimensional and more like the character classes. Has anyone tried this already?