Zaria Robertson
Female Human Fighter (Lorewarden) 5
CN Medium Humanoid (Human)
Init +5; Perception +10
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Defense
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AC 19, touch 16, flat-footed 14 (+4 armor, +5 dex)
hp 60 (5d10+10)
Fort +7, Ref +7, Will +3
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Offense
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Speed 30 ft.
Melee +1 Cutless +12 (1d6+7/18-20x2)
Ranged Dagger +10 (1d4+1/19/20x2)
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Statistics
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Str 10 Dex 20 Con 14 Int 13 Wis 13 Cha 7
Base Atk +5; CMB +12(+21 Trip) CMD 22(29 vs Trip/27 vs Disarm)
Feats Weapon Finesse, Piranha Strike, Combat Reflexes, Dervish Dance, Combat Expertise, Agile Maneuvers, Improved Trip, Fury's Fall
Traits Sailor(Perc.), Skilled Crewman(Acrobatics)
Skills Acrobatics +14, Climb +5, Intimidate +6, Know(local) +8, Know(Nature) +6, Know(Geo) +6, Know(Engin) +6, Perception +10, Perform(dance) +10, Profession Sailor +11, Ride +3, Stealth +5, Survival +5, Swim +7
Languages Common, Aquan
SQ Maneuver Master +2, Weapon Training +1(Heavy Blades)
Combat Gear/Gear Potion of Cure Lt., Potion of Enlarge Person x3, +1 Cutless, Mithril Chain Shirt, +1 Cloak of Resistance, Daredevil Boots, Air Crystals x2, Sunrod x5, Spring Loaded Wrist Sheath x2, Mwk Backpack, Silver Holy Symbol of Besmara, Cold Iron Dagger x3, Silver Dagger x2, Smoking Pipe, Tobacco, Mild Cannabis(purchased in Absalom), 584gp
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Special Abilities
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Heart of the Sea: Humans born near the sea are always drawn to it. They gain a +2 racial bonus on Profession (sailor) and Swim checks, and these are always class skills for them. They can hold their breath twice as long as normal, and spellcasters gain a +4 racial bonus on concentration checks when attempting to cast spells underwater.
Conditions:
Combat Expertise -2 Hit/+2 Dodge AC
Fighting Defensively -4 HIt/+3 Dodge AC
Gear:
Daredevil Boots- As a free action, the wearer can click her heels together to grant herself a +5 competence bonus on Acrobatics checks made to move through threatened squares or to move through an enemy's space without provoking attacks of opportunity for up to 10 rounds per day. The rounds do not need to be consecutive. Furthermore, anytime the wearer of the boots successfully moves though the space of an enemy without provoking an attack of opportunity, she gains a +1 bonus on attack rolls against that enemy until the end of her turn.