The Rake

Zando Parull's page

1 post. Alias of Douglas Pirko.


Full Name

Zando Parull

Race

Human (Varisian)

Classes/Levels

Alchemist 1 Mindchemist/Psychonaut

Gender

M

Size

M

Age

21

Special Abilities

Alchemy; Bomb; Cognatogen; Azlant Fanatic

Alignment

TN

Languages

Azlanti, Common, Osiriani, Shoanti, Skald, Thassilonian, Varisian

Strength 12
Dexterity 14
Constitution 13
Intelligence 18
Wisdom 10
Charisma 10

About Zando Parull

"I, Zando Parzull, am destined to be the greatest scholar of this generation. So-called masters of Arcane lore will see that their time is at an end! For, from dusty scraps of lore found -- borrowed -- from forgotten tomes I have pieced together the greatest of ancient secrets, the very alchemical sciences! Why, with some of this mixture, and a bit of that, there is no reason that -- nevermind that. The fire? It will burn itself out. But let's step outside, just in case."

"I, Zandull Parzull, am on the run. Oh, just a little misunderstanding, there's no reason that hair tonic should have had that effect. But people get so excited. I probably shouldn't go back to Riddleport for a few days. Or -- maybe weeks. In the mean-time, the secrets of your tiny village. Town? Really? Well, it is quaint, certainly, you can understand my confusion. There's no need for that kind of language! Have I mentioned that I, Zandull Parzull, speak seven languages? Well good day to you sir! I said good day!"

Not smooth-tongued enough to be a charlatan, the young genius really is opening new fields of magical research. Too bad no one else seems to be that impressed.

Technical Data:

Zando Parzull
Human (Varisian) Alchemist (Mindchemist, Psychonaut) 1
N Medium Humanoid (human)
Init +2; Senses Perception +4
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Defense
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AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex)
hp 9 (1d8+1)
Fort +3, Ref +4, Will +0
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Offense
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Speed 20 ft. Medium Encumbrance. 30ft & Light Encumbrance without the Backpack on.
Melee Club +1 (1d6+1/x2) and
. . Dagger +1 (1d4+1/19-20/x2)
Special Attacks bomb 1d4+4 (5/day) (dc 14)
Alchemist (Mindchemist, Psychonaut) Spells Prepared (CL 1):
1 (2/day) Shield, Cure Light Wounds
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Statistics
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Str 12, Dex 14, Con 13, Int 18, Wis 10, Cha 10
Base Atk +0; CMB +1; CMD 13
Feats Brew Potion, Magical Aptitude, Splash Weapon Mastery, Throw Anything
Traits Azlant Fanatic (Knowledge [history]), Scholar of the Ancients
Skills Acrobatics -1 (-5 jump), Appraise +8, Climb -2, Craft (alchemy) +8 (+9 to create alchemical items), Craft (glass) +2, Escape Artist -1, Fly -1, Heal +4, Knowledge (arcana) +9, Knowledge (history) +9, Knowledge (nature) +8, Perception +4, Ride -1, Spellcraft +10, Stealth -1, Survival +4, Swim -2, Use Magic Device +6 Modifiers alchemy +1
Languages Azlanti, Common, Osiriani, Shoanti, Skald, Thassilonian, Varisian
SQ cognatogen (dc 14)
Other Gear Studded leather armor, Club, Dagger, Alchemy crafting kit, Backpack (empty), Bedroll, Belt pouch (empty), Earplugs, Fishhook (2), Flint and steel, Mug/tankard, Pathfinder's kit, Pocketed scarf, Sewing needle, Signal whistle, String or twine, Thread (50 ft.), Trail rations (7), Waterskin, Whetstone, 31 GP, 4 SP, 7 CP
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Special Abilities
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Alchemy +1 (Su) +1 to Craft (Alchemy) to create alchemical items, can Id potions by touch.
Azlant Fanatic (Knowledge [history]) You gain a +1 trait bonus to Knowledge (arcana) and Knowledge (history) checks. One of these skills (your choice) is always a class skill for you.
Bomb 1d4+4 (5/day) (DC 14) (Su) Thrown Splash Weapon deals 1d4+4 fire damage.
Cognatogen (DC 14) (Su) At 1st level, a mindchemist learns how to create a cognatogen, as per the cognatogen discovery.

Description:

Standing about 5'10" when he doesn't slouch, Zando has the brown hair, brown eyes, and ruddy skin-tone of most Varisians. Although he has a friendly smile, he isn't quite as charming as he seems to think he is.

His fingers tend to be ink-stained, and he frequently sports minor burns, cuts and rashes from his experimentation.