Exorcist

Yuzuki Sakura's page

327 posts. Alias of The Rising Phoenix.


Full Name

Yuzuki Sakura

Race

Human

Classes/Levels

Fighter 11 | HP: 173 | AC: 31 (32) | Resist Mental 5| F: +22 R: +16 W: +19* | Speed: 30'| Init: +22 | Perception: +20 | ↻: Reactive Strike, Shield Block, Say That Again!

Gender

Female

Size

5'8"

Age

19

Alignment

NG

Deity

Daikitsu

Location

Willowshore

Languages

Tien

Strength 20
Dexterity 10
Constitution 18
Intelligence 10
Wisdom 14
Charisma 18

About Yuzuki Sakura

Actions:

◈ Single action
◈◈ Two actions
◈◈◈ Three actions
◇ Free action
↻ Reaction

Sniping Duo: Whenever you or your spotter successfully Strikes a target, the other member of your duo gains a +1 circumstance bonus per weapon damage die on the damage roll of their next Strike made against that target before the end of their next turn.

◈Dueling Parry: +2 circumstance bonus to AC until the start of your next turn
◈Cadence Call: You call out a quick cadence, guiding your allies into a more efficient rhythm. Each willing ally within your marshal’s aura is quickened until the end of their next turn, and they can use the extra action only to Stride. At the end of each ally’s turn, if they used the extra action, they then become slowed 1 until the end of their following turn.

◈[dice=Inspiring Stance DC26]1d20+12[/dice] +1 status bonus to attack rolls and saves against mental effects for allies within 10'.

◈◈[dice=Knockdown: 2H Katana]1d20+23[/dice] [dice=Damage P/S]2d10+8[/dice] [dice=Deadly]1d8[/dice] [dice=Fiend]1d6[/dice]
◈◈[dice=If hit, trip attempt]1d20+14[/dice]

◈[dice=Attack: 2H FB Katana]1d20+23[/dice] [dice=Damage P/S]2d10+8[/dice] [dice=Deadly]1d8[/dice] [dice=Fiend]1d6[/dice]
◈[dice=Attack: 2H FB Katana]1d20+23-5[/dice] [dice=Damage P/S]2d10+8[/dice] [dice=Deadly]1d8[/dice] [dice=Fiend]1d6[/dice]
◈Dueling Parry: +2 circumstance bonus to AC until the start of your next turn

◈◈[dice=Sudden Charge: 2H FB Katana]1d20+23[/dice] [dice=Damage P/S]2d10+8[/dice] [dice=Deadly]1d8[/dice] [dice=Fiend]1d6[/dice]
◈[dice=Attack: 2H Katana]1d23+20-5[/dice] [dice=Damage P/S]2d10+8[/dice] [dice=Deadly]1d8[/dice] [dice=Fiend]1d6[/dice]

◈[dice=Demoralize: Intimidating Glare]1d20+15[/dice]
◈[dice=Attack: 1H FB Katana]1d20+20[/dice] [dice=Damage P/S]2d6+7[/dice] [dice=Deadly]1d8[/dice] [dice=Fiend]1d6[/dice]
◈[dice=Attack: 1H FB Katana]1d20+20-5[/dice] [dice=Damage P/S]2d6+7[/dice] [dice=Deadly]1d8[/dice] [dice=Fiend]1d6[/dice]


Sakura Yuzuki
Human fighter 11
Medium, Human, Humanoid
Heritage skilled human
Background willowshore urchin
Perception +20
Languages Common, Tien
Skills Athletics +22, Diplomacy +22, Engineering Lore +13, Intimidation +21, Medicine +18, Nature +16, Religion +16, Willowshore Lore +17
Str +5, Dex +0, Con +4, Int +0, Wis +3, Cha +4
Items +2 resilient breastplate, +1 fiend bane striking katana (fear gem), +1 spear, club, crossbow, dagger, sap, wakizashi, backpack, bedroll, chalk (10), flint and steel, glasses of sociability[SoM], grappling hook, lesser healing potion (4), lesser talisman cord[LOPFS], potency crystal (2), rations (1 week) (2), rope (50 feet), soap, spiritsight ring[TV], torch (5), waterskin, purse (682 gp, 2 sp)
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AC 31; Fort +22 (Successes are crit successes instead); Ref +16; Will +19 (Successes vs. fear effects are critical successes instead); +1 circumstance bonus vs. effects that make you clumsy, drained, or enfeebled
HP 173; Resistances bleed 5, mental 5, slashing 3
Reactive Strike [R] Trigger A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it’s using; Effect You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn’t count toward your multiple attack penalty, and your multiple attack penalty doesn’t apply to this Strike.
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Speed 30 feet
Melee [1] [i]+1 fiend bane striking katana[/i] +23 (magical, two-hand (1d10), versatile P, deadly d8), Damage 2d10+8 S +1d6 S vs. fiends
Melee [1] [i]+1 spear[/i] +21 (magical, monk, thrown 20 ft.), Damage 1d6+7 P
Melee [1] club +20 (thrown 10 ft.), Damage 1d6+7 B
Melee [1] dagger +20 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4+7 P
Melee [1] sap +20 (nonlethal, agile), Damage 1d6+7 B
Melee [1] wakizashi +22 (versatile P, deadly d8, agile, finesse), Damage 1d4+8 S
Ranged [1] [i]+1 spear[/i] +16 (magical, monk, thrown 20 ft.), Damage 1d6+7 P
Ranged [1] club +15 (thrown 10 ft.), Damage 1d6+7 B
Ranged [1] crossbow +15 (range increment 120 feet, reload 1), Damage 1d8+2 P
Ranged [1] dagger +15 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4+7 P
Ancestry Feats General Training
Class Feats Back To Back, Cadence Call, Crashing Slam, Dueling Parry, Dueling Riposte, Inspiring Marshal Stance, Marshal Dedication, Pain Tolerance, Slam Down, Sudden Charge, To Battle!
General Feats Diehard, Fleet, Incredible Initiative, Numb To Death, Sanguine Tenacity, Shield Block, Toughness
Skill Feats Additional Lore, Intimidating Glare, Intimidating Prowess, Quick Climb, Say That Again!, Wall Jump
Other Abilities battlefield surveyor, bravery, combat flexibility, fighter weapon mastery, shield block