Full Name |
Yohanu Melek (AC 20, HP 28/32), F+8 R+10 W+7, Perception +5 |
Race |
Automaton |
Classes/Levels |
Monk 2 |
Size |
Medium |
Age |
? |
Alignment |
N |
Languages |
Common, Utopian |
Strength |
14 |
Dexterity |
18 |
Constitution |
14 |
Intelligence |
10 |
Wisdom |
12 |
Charisma |
10 |
About Yohanu Melek
Yohanu Melek Monk 2
N Medium Automaton Mage Automaton Humanoid
Perception +5; Low-Light Vision
Languages Common, Utopian
Skills Acrobatics +8, Athletics +6, Lore: Guild Lore +4, Lore: Scouting +4, Medicine +7, Occultism +4, Stealth +8
Str +2, Dex +4, Con +2, Int +0, Wis +1, Cha +0
Items Unarmored, Backpack, Bedroll, Chalk (10), Flint and Steel, Rope, Rations (2), Torch (5), Waterskin, Soap,
Healer's Tools, Handwraps of Mighty Blows (+1), Wayfinder
AC 20; Fort +8, Ref +10, Will +7
HP 32
Speed 25 feet
Melee +1 Special Unarmed Tiger Claw +9 (Agile, Finesse, Nonlethal, Unarmed, Magical), Damage 1d8+2 S
Melee +1 Fist +9 (Agile, Finesse, Nonlethal, Unarmed, Magical), Damage 1d6+2 B
Melee +1 Eyebeams +9 (Agile, Finesse, Nonlethal, Unarmed, Magical, Range 20), Damage 1d4+2 B, P or S
Tiger Stance (Stance) Requirements You are unarmored. You enter the stance of a tiger and can make tiger
claw attacks. These deal 1d8 slashing damage; are in the brawling group; and have the agile, finesse, nonlethal,
and unarmed traits. On a critical success with your tiger claws, if you deal damage, the target takes 1d4
persistent bleed damage. As long as your Speed is at least 20 feet while in Tiger Stance, you can Step 10 feet.
Flurry of Blows (Flourish, Monk) Make two unarmed Strikes. If both hit the same creature, combine their
damage for the purpose of resistances and weaknesses. Apply your multiple attack penalty to the Strikes
normally. As it has the flourish trait, you can use Flurry of Blows only once per turn.
Wayfinder (Uncommon, Evocation, Invested, Magical) Activate command; Effect The wayfinder is targeted by
a 1st-level light spell.
Arcane Innate Spells DC 14, attack +4; Cantrips Shield
Additional Feats Continual Recovery, Energy Beam, Guild Agent Dedication, Mage Automaton, Terrain Stalker
Additional Specials Automaton Core, Automaton Size (Medium), Constructed Body, Guild Agent Skill (Medicine),
Powerful Fist, Terrain Stalker (Rubble)