Augmented Gearsman

Yohanu Melek's page

25 posts. Organized Play character for HammerJack.


Full Name

Yohanu Melek (AC 20, HP 28/32), F+8 R+10 W+7, Perception +5

Race

Automaton

Classes/Levels

Monk 2

Size

Medium

Age

?

Alignment

N

Languages

Common, Utopian

Strength 14
Dexterity 18
Constitution 14
Intelligence 10
Wisdom 12
Charisma 10

About Yohanu Melek

Yohanu Melek Monk 2
N Medium Automaton Mage Automaton Humanoid

Perception +5; Low-Light Vision

Languages Common, Utopian

Skills Acrobatics +8, Athletics +6, Lore: Guild Lore +4, Lore: Scouting +4, Medicine +7, Occultism +4, Stealth +8

Str +2, Dex +4, Con +2, Int +0, Wis +1, Cha +0

Items Unarmored, Backpack, Bedroll, Chalk (10), Flint and Steel, Rope, Rations (2), Torch (5), Waterskin, Soap,
Healer's Tools, Handwraps of Mighty Blows (+1), Wayfinder

AC 20; Fort +8, Ref +10, Will +7
HP 32
Speed 25 feet

Melee +1 Special Unarmed Tiger Claw +9 (Agile, Finesse, Nonlethal, Unarmed, Magical), Damage 1d8+2 S
Melee +1 Fist +9 (Agile, Finesse, Nonlethal, Unarmed, Magical), Damage 1d6+2 B
Melee +1 Eyebeams +9 (Agile, Finesse, Nonlethal, Unarmed, Magical, Range 20), Damage 1d4+2 B, P or S

Tiger Stance (Stance) Requirements You are unarmored. You enter the stance of a tiger and can make tiger
claw attacks. These deal 1d8 slashing damage; are in the brawling group; and have the agile, finesse, nonlethal,
and unarmed traits. On a critical success with your tiger claws, if you deal damage, the target takes 1d4
persistent bleed damage. As long as your Speed is at least 20 feet while in Tiger Stance, you can Step 10 feet.

Flurry of Blows (Flourish, Monk) Make two unarmed Strikes. If both hit the same creature, combine their
damage for the purpose of resistances and weaknesses. Apply your multiple attack penalty to the Strikes
normally. As it has the flourish trait, you can use Flurry of Blows only once per turn.

Wayfinder (Uncommon, Evocation, Invested, Magical) Activate command; Effect The wayfinder is targeted by
a 1st-level light spell.

Arcane Innate Spells DC 14, attack +4; Cantrips Shield

Additional Feats Continual Recovery, Energy Beam, Guild Agent Dedication, Mage Automaton, Terrain Stalker
Additional Specials Automaton Core, Automaton Size (Medium), Constructed Body, Guild Agent Skill (Medicine),
Powerful Fist, Terrain Stalker (Rubble)