Berserker Cannibal

Yakanzi's page

168 posts. Organized Play character for qwerty1971.


Full Name

Yakanzi Bloodfist

Race

Half-Orc

Classes/Levels

Barbarian 4/ Invulnerable/Urban (hp:35/35)(AC:18/FF:16/T:13)(F:+8/R:+5/W:+4)(Init:+4)(Perception:+7)

Gender

Male

Size

Medium

Age

19

Alignment

NG

Deity

Gorum

Languages

Common, Orc, Ulfen

Strength 17
Dexterity 14
Constitution 16
Intelligence 10
Wisdom 12
Charisma 7

About Yakanzi

Name Yakanzi Bloodfist
Class Level Barbarian 4 Invulnerable/Urban Barbarian 114768-12
NG Medium humanoid (Half Orc/Ulfen)
Init: +4; Perception: +7
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Defense:

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AC: 18 FF: 16, T: 13 (+4 armor; +2 DEX; +1 Defl; +1 NA)
HP: 35 (3d12+9)
Fort: +8, Ref: +5, Will: +4
DR1 vs weapons and natural attacks; DR2 vs non lethal
Celestial Blooded, Lesser

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Offense:

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Speed 30 ft.
Ranged: C.Longbow +5 (1d8 +3)
Melee: Greataxe +5 (1d12+7), Earth Breaker +5 (2d6+7)
Rage= 14 rounds

[dice=Greataxe+PA]1d20+5[/dice]
[dice=DMG]1d12+7[/dice]

[dice=Greataxe+PA+Rage]1d20+7[/dice]
[dice=DMG+Rage]1d12+10[/dice]


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Statistics:

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Str: 17 (21), Dex: 14, Con: 16, Int: 10, Wis: 12, Cha: 7
BAB: +3; CMB: +5/+7; CMD: 18/+16
Languages: Common, Orc, Ulfen (Skald)

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Feats:

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1st- Power Attack: -1/+2
3rd- Ironhide

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Traits and Drawbacks:

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Trait- Reactionary +2 Initiative
Trait- Fate's Favored:
FCB=+3 rounds of Rage

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Special /Class Abilities:

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*Crowd Control (Ex): At 1st level, an urban barbarian gains a +1 bonus on attack rolls and a +1 dodge bonus to AC when adjacent to two or more enemies. In addition, her movement is not impeded by crowds, and she gains a bonus equal to 1/2 her barbarian level on Intimidate checks to influence crowds. This ability replaces fast movement.
*Controlled Rage (Ex): When an urban barbarian rages, instead of making a normal rage she may apply a +4 morale bonus to her Strength, Dexterity, or Constitution. This bonus increases to +6 when she gains greater rage and +8 when she gains mighty rage. She may apply the full bonus to one ability score or may split the bonus between several scores in increments of +2. When using a controlled rage, an urban barbarian gains no bonus on Will saves, takes no penalties to AC, and can still use Intelligence-, Dexterity-, and Charisma-based skills. This ability otherwise follows the normal rules for rage.
RAGE=4+3+2+2+3=14 rounds
*Rage Powers (Ex): Celestial Blooded, Lesser (Ex): bypass DR
While raging, the barbarian’s melee attacks are considered good-aligned weapons for the purpose of bypassing damage reduction. Furthermore, the barbarian deals an additional 1d6 points of damage when she damages an evil outsider with a melee attack.
*Invulnerability (Ex): DR1 vs natural attacks and weapons
*Extreme Endurance (Ex): At 3rd level, the invulnerable rager is inured to either hot or cold climate effects (choose one=COLD) as if using endure elements. In addition, the barbarian gains 1 point of fire or cold resistance for every three levels beyond 3rd. This ability replaces trap sense.


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Racial Abilities:

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*Darkvision: Half-orcs can see in the dark up to 60 feet.
*Intimidating: Half-orcs receive a +2 racial bonus on Intimidate checks due to their fearsome nature.
*Orc Blood: Half-orcs count as both humans and orcs for any effect related to race.
*Sacred Tattoo: +1 luck bonus to Saves
*Weapon Familiarity: Half-orcs are proficient with greataxes and falchions and treat any weapon with the word "orc" in its name as a martial weapon.

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Skills = 12:

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Acrobatics (Dex)2/ +4
Climb (Str)1/ +4
Craft (Int)
Handle Animal (Cha)
K(Nature) (Int)
Intimidate (Cha)3/+6
Perception (Wis)3/+7
Ride (Dex) 1/+3
Survival (Wis)1/ +5
Swim (Str)1/ +4

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Gear:

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Leather Lamellar, Buckler, Greataxe, Cold Iron Earth Breaker, C.Longbow, 40 Arrows, 20 Blunt
Coin (platinum) (x0)
Coin (gold) (x394)
Coin (silver) (x19)
Backpack, Common [
Bedroll
Flint and Steel
Trail Rations (x5)
Rope (Hemp/50 ft.)
Waterskin (Filled)
Smoked Goggles
Earplugs
Quiver
Cold Gear
Messkit
Belt Pouch
Anti Toxin (x2)
Anti Plague (x2)
Alchemist Fire (x2)
]

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Magical Items Placement:

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------------------------ (Belt Slot)
------------------------ (Body Slot)
------------------------ (Chest Slot)
------------------------ (Eyes Slot)
------------------------ (Feet Slot)
------------------------ (Hands Slot)
------------------------ (Head Slot)
------------------------ (Headband Slot)
------------------------ (Neck Slot)
------------------------ (Shoulder Slot)
------------------------ (Wrist Slot)
Ring of Protection +1 (Ring Slot 1)
------------------------ (Ring Slot 2)

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Backstory:

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Yakanzi is loud, boisterous and rough. He is half orc from Belzen and half Human of Ulfen blood.


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Personality:


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Scenarios:

mists of mwangi
glass river rescue
emerald spire* 1
from under the ice


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