![]() About Xayden Xailean the WandererRace Gnome
][[All numbers in work]][ Gender: Male
Height 3'2" Weight 38 lbs
+0 STR 12-2=10
Hit Points (9d8+18)=61
ACTF 22/12/20
Combat
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+9 +1 mithril rapier [+6 BAB, +0 STR,+ 1enh, +1 Size, +1WF] 1d4+1 P(15-20/x2) +8 Jester Headed Cane (lt mace) [+6 BAB, +0 STR, +1MW, +1 Size] 1d4+0 B (20/x2) Feats&Traits
Racial Abilities
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Small: Gnomes are Small creatures and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their Combat Maneuver Bonus and Combat Maneuver Defense, and a +4 size bonus on Stealth checks. Slow Speed: Gnomes have a base speed of 20 feet. Low-Light Vision: Gnomes can see twice as far as humans in conditions of dim light. See Chapter 7. Defensive Training: Gnomes get a +4 dodge bonus to AC against monsters of the giant type. Gnome Magic: Gnomes add +1 to the DC of any saving throws against illusion spells that they cast. Gnomes with a Charisma of 11 or higher also gain the following spell-like abilities: 1/day—dancing lights, ghost sound, prestidigitation, and speak with animals. The caster level for these effects is equal to the gnome’s level. The DC for these spells is equal to 10 + the spell’s level + the gnome’s Charisma modifier. Hatred: Gnomes receive a +1 bonus on attack rolls against humanoid creatures of the reptilian and goblinoid subtypes due to special training against these hated foes. Illusion Resistance: Gnomes get a +2 racial saving throw bonus against illusion spells or effects. Keen Senses: Gnomes receive a +2 racial bonus on Perception skill checks. Obsessive: Gnomes receive a +2 racial bonus on a Craft or Profession skill of their choice. Weapon Familiarity: Gnomes treat any weapon with the word “gnome” in its name as a martial weapon. Languages: Gnomes begin play speaking Common, Gnome, and Sylvan. Gnomes with high Intelligence scores can choose from the following: Draconic, Dwarven, Elven, Giant, Goblin, and Orc. Class Abilities Spoiler:
Aura of Good Channel Energy 5d6 Domains Orisons Domains
Travel (granted power: +10 ft base move)
SPELLS
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Level 0 [DC 14] 4: Level 1 [DC 15] 4+1*(+1Wis): Level 2 [DC 16] 4+1*(+1Wis): Level 3 [DC 17] 3+1*(+1Wis): Level 4 [DC 18] 2+1*(+1Wis): Level 5 [DC 19] 1+1*(+1Wis): Gnome Magic: dancing lights [ ] ghost sound [DC14][ ] prestidigitation [DC13][ ] speak with animals [ ] Charm Domain Spells: charm person, calm emotions, suggestion, heroism, charm monster, geas/quest, insanity, demand, dominate monster.[i]Travel Domain Spells: longstrider, locate object, fly, dimension door, teleport, find the path, greater teleport, phase door, astral projection. Skills
Bold Skills are class skills
The cleric’s class skills are Appraise (Int), Craft (Int),Diplomacy (Cha), Heal (Wis), Knowledge (arcana) (Int),Knowledge (history) (Int), Knowledge (nobility) (Int),Knowledge (planes) (Int), Knowledge(religion) (Int),Linguistics (Int), Profession (Wis), Sense Motive (Wis), and Spellcraft (Int). (ADD: Use Magic Device - Trait.) Xayden Xailean, not his original name, He decided to take that name when he became a follower of Cayden Cailean. Xayden is always on the lookout for new adventure, he has known too many gnomes that have fallen to the ghosting...He has taken to calling himself the Wanderer, since he is, Xayden enjoys his alcohol and a good party... In the planes, he's been able to find many adventures and has even visited a certain multi-planar inn... Xayden is all bluff and bluster, he can intimidate the hardiest fighter with the dazzling displays of his prowess with his rapier, while in actuality, his skill is no where near that which he displays. ------------------------------------------------------------------------
Carrying Capacity:
Belt Pouch 3#
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Caltrops x3 Neck Pouch
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159gp 4sp Handy Haversack
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bedroll (5#) winter blanket (3#) 50' Hemp Rope (10#) 10 days trail rations (10#) 2 waterskins (8#) Cayden's Prayer Mug. 46k of gear:
Harrowed Background: Spoiler:
Past1. Empty Throne (A boon from a distant locale. What seems like a loss is actually a good thing.)
Past2. Locksmith (Keys of destiny) <---Hmm, do we have a trend here? Past3. Avalanche (Unrelenting disaster.) I hope you will forgive me if I don't perform it as I did for Adele. My mind's just not into it at the moment. Where in Adele's past I saw extreme hardship, in yours there is one single terrible misfortune, but other than that your path has been strewn with one lucky break after another. In fact, it is exceedingly obvious that you have been chosen out by the Gods for some special purpose. I imagine that you were not born a slave but fell into it, and have recently escaped by a strange combination of lucky events and the willing sacrifices of one paladin of Shelyn. Current1. Wanderer (Treating well the undesired.)
These are the exact same cards that came up for Adele's harrowing. Your paths are intertwined at this time. You have found within each other a common goal for your faiths to act upon. You both have a desire to help the underdogs. You both have the same divided loyalties, the codes that drive you together are the same that keep you apart, and the secret desires that you harbor, for whatever reason, are still present. (I'm starting to get a romantic vibe between Xayden and Adele, but I'm not pushing anything.) Future1. Desert (Bleak, lonely path.)
Though your paths are bound together for now, ultimately they are unique from one another. You are both destined for great things, but your destinies do not converge, only the paths at this time. Your path may soon split off, with whatever burst of insight the Gods see fit to bequeath. (Adele also got the Desert card.) |