Goriath the Balor

XXXJ666's page

Goblin Squad Member. Organized Play Member. 31 posts (32 including aliases). No reviews. No lists. No wishlists. 2 Organized Play characters.


RSS

The Exchange

This is fantastic! I have been out of some game for some time
(returning in a month or two), but am amazed at how great this community is with things like this :D

The Exchange

Jiggy wrote:

Am I the only one sad that the fourth lesson in GM 101 doesn't start with an "R"?

;)

Yes.

The Exchange

Thanks for all of the work getting these documents available. I look forward to looking at the GM tips and starting to work my little ones in to pen and paper gaming :D

The Exchange

Congrats! Thank you for all your hard work and dedication to help grow the game we love :)

The Exchange

Congrats Jon :)

The Exchange

Congrats Ryan,

I look forward to meeting you within the near future (I do not believe we have met yet).

The Exchange

Thank you for your work and effort in helping the PFS community continue to grow.

The Exchange

Congrats guys!

I haven't had the opportunity to play at one of John's tables yet, but was fortunate enough to have Chris drove up to run a table for us in the Twin Cities, and he definitely runs the table like I would envision a 5 star GM would run.

Thank you guys for what you have done for the community thus far :)

The Exchange

Congrats!

The Exchange

Congrats Jiggy :D

The Exchange

Chris Mortika wrote:

Thanks, Jason.

Hey! Have we gamed together? I lived in Eagan (just off Yankee Doodle) for about 8 years, before I moved back to Iowa.

Unfortunately not, I have been in eagan since early 2000, have been in love with pen and paper gaming, but never really got in to the action until a year or two back with the twin cities pathfinder society. As we are still practically neighbors, I am sure the opportunity to play together will come up again :)

The Exchange

Congrats Sir :)

The Exchange

Congrats :D

The Exchange

Love it. Most of our tables tend to be 6 players and they get blown through the majority of the time (and not every one gets a chance to shine). Its much easier being able to strip down the encounters for 4 if needed. Eagerly awaiting S4 here :)

The Exchange

Lou Diamond wrote:
Mike, I like the Idea of an auction boon but don't like the idea of having to go to Gencon to get it. Many of us don't have the mony to go to Gen Con wish I did. Don't limit you fundraisng to people that only go to Gen Con do an Online Raffle or auction where the person knows what boon he is biding for. This would raise alot of ony for your charity.

I agree 100% and would love the option to bid online for these.

The Exchange

lonewolf-rob wrote:
sozin wrote:

Ideas:

  • Copy of HeroLab to reward getting first star?
  • ...or if GM already owns HeroLab, additional addins
  • I'm not sure of any of the details here, since I'm not a PFS GM, but I know we'd definitely support something along these lines. We've already given free Hero Lab licenses (or add-ons) to GMs at the past two PaizoCons. If Paizo likes this idea, we'd be very open to figuring out something that will work.

    And once we finally get Realms Works out, ooooh, that's something many of you PFS GMs will be *very* interested in. Sorry I can't go into more details at this point, but there are some teasers you can peek at on our website and we're just starting early Beta testing of the product. I'm sure we'll have lots more info at PaizoCon this year, and hopefully before that.

    Definitely looking forward to see what you guys have coming up!

    The Exchange

    Andrew Christian wrote:
    sozin wrote:

    Ideas:

  • +1 on the $1 store credit idea
  • +1 on maps.
  • Copy of HeroLab to reward getting first star?
  • ...or if GM already owns HeroLab, additional addins
  • Kobold Quarterly subscription on getting a star
  • For PFS, Herolab is basically useless unless you get all the addons. At that price $140.00 I doubt you will get that as a prize for any level of GM.

    I wouldn't say useless. I only buy the add-ins for the books I have, which is has only run me $20-$30 for addons. I suppose though if you have all books and need to have them all accessible for practicing different builds, then it would get pricey. For those that would only buy as they need, its not a bad option.

    The Exchange

    Nice work on this! It definitely inspires me to raise my game. We recently had a PFS gm in our area do the final chamber of Voices in the Void in 3d w/ a smoke machine. I thought that was great, seeing the while mod done here definitely makes the old 2d mats look boring in comparison. Keep up the good work, I hope to see more of your creations here in the future :)

    The Exchange

    If my character was seen prancing with a butterfly net, I would hope they would be eaten by a swarm... just sayin'....

    The Exchange

    Congrats on the title Evan! Best of luck bringing success and growth to your represented region.

    The Exchange

    Chris Mortika wrote:
    maldar wrote:
    Add to #23: Listerine Breath Strips, or what I call Miniture Scrolls of Protection against Bad Breath. This are great to pass around the table and kindly ask everyone to use one.

    I'll bet that you're a great game master, that you're a lot of fun to play with, and that you run an organized table.

    But, whoa. Making alcohol breath strips available is one thing. Telling everybody to use one? That seems a step too far. (1) It's insulting. (2)Some people are naturally allergic to alcohol, and others are on medication that makes them intolerant of alcohol. And maybe this is the teacher-part of me waving a flag, but do you really want to be responsible for that kind of interaction at your table?

    Player 1: Gkkkah-kk!
    Player 2: Hey, it looks like Brad is LARPing about his PC being poisoned.
    Player 3: No I think he's actually having some sort of seizure. Ah!
    Maldar: But on the bright side, his breath is minty fresh!

    Maldar has the right idea :)

    The Exchange

    Bob Jonquet wrote:
    Professor Calaelen wrote:
    WET WIPES!
    Another option (when using hand-drawn wet erase map mats) that can save packing space and perhaps some cost is using paper towels from the venue (restroom, etc) and keeping a small spray bottle containing water with you. The perfect one for this application is the small spray bottle for cleaning eye-glasses. They are often very cheap (less than a dollar) and easily fit with the rest of your gaming supplies. Takes up about as much space as a set of dice.

    Well put. I usually snag a half empty toilet paper roll from the restrooms to share with my table and neighboring tables, or just take the map in the bathroom after for a clean up -which usually works better then occasionally getting the colors smeared on the table if they are not cleaned up enough (especially with the flip mats).

    The Exchange

    I just finished listening to the Enchanted grounds Podcast that had Mike on as as their guest, and he mentioned some of the Atlanta Co-VCs putting some content together that they ran for a GM 101 type offering (and I believe have it recorded). Hopefully we will see that content down the line here that can be used in place of any "certifications" mentioned previously in this thread. I would imagine "certifications" would do more to scare away new GM's that help bring more in, especially for shops that don't have many volunteer GMs.

    I know for our area, players have just started stepping up to help run tables so we can keep organized play going. We all learn together as we are playing. Having the videos and materials available online as previously mentioned would be great, but over all, I don't think any materials can prep any one for some of the things you just need to experience and learn by taking the plunge and trying it out.

    The Exchange

    Bob Jonquet wrote:

    I think that in OP, it is in everyone's best interest to roll openly. I think it is human nature to distrust people you don't know, so I don't want anyone rolling their eyes when my purple Paizo D20 crits multiple times in a row.

    I use index cards to track initiative and I have come to ask the players to pre-roll six checks each for perception and sense motive. Then I can randomly use one if it is required during gameplay without tempting meta-gaming. Works well and keeps the game moving.

    I like your idea of having the rolls on the cards. I also GM with note cards and there is a lot of wasted space. Your method seems to keep the game flowing better. I am probably just as guilty of meta gaming, but any options to help prevent game flow slow down, definitely gives players a bit more time to play out their characters personality if the game flows smoother mechanic wise.

    The Exchange

    I roll behind the screen. The screen has a lot of nifty info, and is good for hiding maps and what not. I guess I was always brought up with GM running behind the screen. Personally I feel letting the player see the dice.

    When I play, I definitely do not mind the screen. I trust the GM to do what they are supposed to do to follow PFS rules while keeping the game a good time.

    The Exchange

    Todd Morgan wrote:
    GM bribes are also welcome

    I will remember that at my next game ;)

    The Exchange

    Kerney wrote:

    As a GM (I do this 1-2 times a month)

    1) Be prepared. That means having maps ready, no pauses when you erase a battle mat. It means having your monsters ready rather then reading the book at the table. Even more so, it means reading the module. I'm surprised that I have to mention it but I do. I take my modules and cut them up, dealing with page broken monster stats and use a highlighter for critical issues.

    2) If something goes wrong or there is a misunderstanding, if you can go or work around it if you can. If not clarify quickly.

    3) Keep playing. In rules questions, make a quick ruling and then look it up in the book latter if there is a dispute. But be quick.

    As a Player

    1) Know what I'm doing.

    2) Help others as long I don't annoy them.

    3) Don't waste time.

    4) Don't disrupt the game.

    A lot of good points here. Most of the games I have been in have run 3-4 hours. Those that have run longer have been due to new players or the group being too cautious, or the occasional player getting side tracked loosing focus talking about character builds or what ever.

    The modules themselves seem to be written to fill out nicely with out being too long.

    DM #2 (work around) & Player #3 (don't waste time) are key to keep the encounters long enough to let every one do what they want to do and accomplish the module.

    The Exchange

    lastblacknight wrote:

    My two cents;

    having GM'd a good bit of Season 0, I really enjoyed them. A couple were tricky and really benefited from good preparation.

    But Dralkard Manor was brilliant! there was so much scope to play with... I ran Asmodeous Mirage, using information off the boards and again with a little bit of tweaking it was fine. Frankly anyone stupid enough to annoy a dragon needs to get clobbered; the earlier in organised play, the better.

    After retro-fitting mod after mod I didn't really notice the 'lows'? Maybe it's the group I game with.

    and talking length. It varies, it's great to have a throw-a-way encounter - I have found a combination of; new players, a long day, and a full table can and does lead to running overtime. We just have to make sure everyone has a good time.

    I've only run a handful of tables this far, but 2 of the have been season 3, and there has been a lot of flavor and background added in compared to what i know of previous seasons. It looks to me like the quality is spot on with what we expect from Paizo ;)

    The Exchange

    Mark Garringer wrote:
    Kelly Youngblood wrote:
    There is a Pathfinder Wiki article on this. Though it appears to be missing most of season 2.

    The nice thing about a wiki is anyone can update it if they find it's missing information :)

    Oh, and I think I got them all updated.

    Nice work on getting them updated. It looks great ;)

    The Exchange

    -Corienne as a Tien monk.