Spooky

Wormwood the Imp's page

16 posts. Alias of Sersi.


Full Name

Wormwood

Size

Tiny

Deity

Mephistopheles

Languages

Abyssal, Alko, Celestial, Common, Draconic, Infernal, Telepathy (50ft)

Strength 14
Dexterity 20
Constitution 10
Intelligence 14
Wisdom 12
Charisma 14

About Wormwood the Imp

Wormwood
Male Imp
LE Tiny outsider
Init +5; Senses darkvision 60 ft.; Perception +13
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Defense
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AC 24, touch 17, flat-footed 19 (+5 Dex, +2 size, +7 natural)
hp 58 ()
Fort +3, Ref +11, Will +7 (+4 morale bonus vs. Enchantment spells and effects)
Defensive Abilities evasion
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Offense
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Speed 20 ft., fly 50 ft. (perfect)
Melee sting +13 (1d6+3)
Space 2.5 ft.; Reach 0 ft.
Special Attacks poison
Spell-Like Abilities (CL 9th; concentration +11)
. . Constant—detect good, detect magic
. . At will—detect evil, detect law, invisibility (self only)
. . 1/day—suggestion (DC 15)
. . 1/week—commune
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Statistics
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Str 14, Dex 20, Con 10, Int 14, Wis 12, Cha 14
Base Atk +9; CMB +12; CMD 24
Feats Cursed Item Detection, Improved Natural Attack (sting), Magical Aptitude, Skill Focus (Use Magic Device), Spell Sponge
Skills Bluff +14, Craft (alchemy) +6, Disguise +5, Fly +21, Knowledge (planes) +14, Linguistics +6, Perception +13, Sense Motive +13, Spellcraft +13 (+15 to identify properties of magic items), Stealth +25, Use Magic Device +16
Languages Abyssal, Aklo, Celestial, Common, Draconic, Infernal, Other Language, Other Language, Protean; telepathy 50 ft.
SQ alternate form, change shape (boar, giant spider, rat, or raven, beast shape i), devotion, multiattack / extra attack
Combat Gear Wand of Rime Snowball (CL 5th, 15 charges)
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Special Abilities
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Alternate Form (Cat) An imp with this ability may choose one additional Tiny, Small, or Medium animal form as if using beast shape II. Each time the imp selects this ability, it gains a new alternate form.
Change Shape (boar, giant spider, rat, or raven, beast shape I) You can assume the form of a monstrous spider, raven, rat or boar.
Cursed Item Detection You gain a +2 bonus on checks made to identify the properties of magic items.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Detect Evil (At will) (Sp) An Imp Companion may add a spell to its list of spell-like abilities.
Detect Law (At will) (Sp) An Imp Companion may add a spell to its list of spell-like abilities.
Devotion +4 (Ex) +4 morale bonus on Will Saves vs. Enchantments.
Evasion (Ex) No damage on successful reflex save.
Flight (50 feet, Perfect) You can fly!
Multiattack / Extra Attack Multiattack or second attack with primary weapon at a -5 penalty.
Poison: Sting-Injury (DC 14) (Ex) Poison—Injury; save Fort DC 14; freq 1/rd rd; effect Dex; cure 1 save.
Spell Sponge Double duration when master targets you with a harmless spell with a target of "you".
Telepathy (50 feet) (Su) Communicate telepathically if the target has a language.
Wand of Rime Snowball (CL 5th, 15 charges)
Necklack of Fireballs Type IV