Traits:
Indomitable faith: +1 to Will Saves
Militia Veteran (Survival): +2 to checks
Feats:
Two-Weapon Fighting: -2 to attack with both
Quick Draw: Draw weapon as a free action
Precise Shot: no penalty for firing into melee
Alternate Racial:
Heart of the Wilderness Humans raised in the wild learn the hard way that only the strong survive. They gain a racial bonus equal to half their character level on Survival checks. They also gain a +5 racial bonus on Constitution checks to stabilize when dying and add half their character level to their Constitution score when determining the negative hit point total necessary to kill them. This racial trait replaces skilled.