Full Name |
Willy The White |
Classes/Levels |
NG Dragon (Chromatic White) HP 17/17, AC 20/12/18, F+4, R+5, W+4, Init Samuel, Perc +6 Day 1/7 |
About Willy The White
XP 400
NG Medium dragon (white)
Init +2; Senses blindsense 60 ft., darkvision 60 ft., low-light vision; Perception +6
DEFENSE
AC 20, touch 12, flat-footed 18 (+2 Dex, +6 natural, +2 size)
hp 17 (2d12+4)
Fort +4, Ref +5, Will +4
Electricity resistance 20, Immune paralysis, sleep; SR 12
OFFENSE
Speed 15 ft., fly 60 ft. (average)
Melee bite +6 (1d8) 2 claws (1d6) gore (1d8)
Melee sting +6 (1d3–2 plus poison), bite +6 (1d2–2)
Breath Weapon 30-ft. cone, 6d8 frost, DC 16)
Space 5 ft.; Reach 5 ft. (10 ft. with tail)
STATISTICS
Str 11, Dex 15, Con 15, Int 10, Wis 12, Cha 10
Base Atk +2; CMB +2; CMD 10 (14 vs. trip)
Feats Weapon Finesse
Skills Diplomacy +5, Fly +15, Perception +6, Sense Motive +6, Stealth +19 (+23 in forests), Survival +6; Racial Modifiers +4 Stealth (improves to +8 in forests)
Languages Draconic; telepathy (60 ft.)
SPECIAL ABILITIES
Poison (Ex)
Sting—injury; save Fort DC 14; frequency 1/minute for 10 minutes; effect sleep for 1 minute; cure 1 save. The save DC is Constitution-based and includes a +2 racial bonus.
You gain a +4 size bonus to your Strength, a +2 size bonus to your Constitution, a +4 natural armor bonus, a fly speed of 60 feet (poor), darkvision with a range of 60 feet, a breath weapon, and either resistance to one form of energy or some other bonus. You also gain one bite attack (1d8), two claw attacks (1d6), & either a gore attack (1d8) if you assume the form of an imperial dragon or two wing attacks (1d4) if you assume the form of a primal dragon. Your breath weapon, resistance, and any other benefits you gain depend on the type of dragon. You can use the breath weapon only once per casting of this spell. All breath weapons deal 6d8 points of damage unless noted otherwise and allow a Reflex save to halve the normal damage. In addition, some of the dragon types grant additional abilities, as noted below.