| William Sollows |
1. In Pathfinder, Wisdom no longer has any bearing on paladin spells; Charisma is the only relevant stat.
2. As Thurgon pointed out, take bastard sword only if you like the image; it's basically a "fluff" feat. A mean increase of 1 point of damage isn't going to make any discernable difference in game play, whereas something like Power Attack, Two-Weapon Fighting, or Shield Bash might actually affect combat.
My bad on the Wisdom thing. Suffering from 3.5 flashbacks here.
I understand your point regarding the bastard sword, but:
* the mean damage increase is actually somewhere between 1 and 1.1, due to critical hits.
* the upper-end damage potential is 2 higher. This is not insignificant.
The question is whether a different feat is more useful than this. For a paladin sword & board fighter with an average Dex, the only other alternative to me would be power attack + cleave.
EDIT: Since the OP is making a Sarenrae paladin, for concept you can go with a scimitar and WF: scimitar and power attack.