Animist

Whitley Pilwicken's page

13 posts. Alias of Benobo.


Full Name

Whitley Pilwicken

Race

Gnome

Classes/Levels

Oracle 1

Gender

Male

Size

Small

Age

64

Alignment

CN

Strength 6
Dexterity 14
Constitution 16
Intelligence 12
Wisdom 8
Charisma 20

About Whitley Pilwicken

General Stats:

AC: 16 (10 + 3 armor + 2 dex + 1 size), 14FF, 13T
HP: 11 (8 + 3 con)
Fort/Ref/Will: 3/2/1
Speed: 20ft.
Racial Traits
Keen Senses: Gnomes receive a +2 racial bonus on Perception checks.

Obsessive: Gnomes receive a +2 racial bonus on a Craft or Profession skill of their choice.

Weapon Familiarity: Gnomes treat any weapon with the word “gnome” in its name as a martial weapon.

Low Light Vision: Gnomes can see twice as far as humans in conditions of dim light.

Magical Linguist: Gnomes study languages in both their mundane and supernatural manifestations. Gnomes with this racial trait add +1 to the DC of spells they cast with the language-dependent descriptor or those that create glyphs, symbols, or other magical writings. They gain a +2 racial bonus on saving throws against such spells. Gnomes with Charisma scores of 11 or higher also gain the following spell-like abilities: 1/day—arcane mark, comprehend languages, message, read magic. The caster level for these effects is equal to the gnome’s level. This racial trait replaces gnome magic and illusion resistance.

Gift of Tongues: Gnomes love languages and learning about those they meet. Gnomes with this racial trait gain a +1 bonus on Bluff and Diplomacy checks, and they learn one additional language every time they put a rank in the Linguistics skill. This racial trait replaces defensive training and hatred.

Combat:

AC: 16 (10 + 3 armor + 2 dex + 1 size), 14FF, 13T
HP: 11 (8 + 3 con)
Initiative: 4 (2 dex, 2 trait)
CMB: -3 (-2 str, -1 size)
CMD: 9 (10, -2 str, +2 dex, -1 size)
[dice=Morningstar Attack] 1d20-2; 1d6-2[/dice]

Spells:

spell-like abilities: 1/day—arcane mark, comprehend languages, message, read magic.
Orisons (DC: 15): Guidance, Virtue, Detect Magic, Read Magic, Bleed
1st (DC: 16): Inflict Wounds, Murderous Command, Barbed Chains
5 1st level slots/day

Feats/Traits/Class Features:

Time Mystery
Revelations: Aging Touch & Erase from Time
Powerless Prophecy
You are forewarned of danger but can’t act to prevent it. You gain uncanny dodge, as the rogue class feature. However, you can’t take any actions in a surprise round, including free actions, except for flash of insight. In the absence of a surprise round, you are staggered for the entire first round of combat.
EFFECT
At 5th level, you gain a +4 insight bonus on initiative checks.
At 10th level, you gain improved uncanny dodge as the rogue ability, using your oracle level as your rogue level.
At 15th level, you gain a +4 insight bonus on all your saving throws and to your AC during surprise rounds and when you are otherwise unaware of an attack.

Feats
1st: Extra Revelation (Aging Touch)
Traits
Reactionary: +2 to Initiative
Animal Friend: You gain a +1 trait bonus on Will saving throws as long as an animal (Tiny or larger, must be at least indifferent toward you) is within 30 feet, and Handle Animal is always a class skill for you.

Skills:

Acrobatics: 2
Appraise: 1
Bluff: 6 (cha + racial)
Climb: -2
Craft: 1
Diplomacy: 10 (cha + rank + CS + racial)
Disable Device: 2
Disguise: 5
Escape Artist: 2
Fly: 2
Handle Animal: 5
Heal: -1
Intimidate: 5
Knowledge (Arcana): 5 (Int + rank + CS)
Knowledge (Dungeoneering): 1
Knowledge (Engineering): 1
Knowledge (Geography): 1
Knowledge (History): 1
Knowledge (Local): 1
Knowledge (Nature): 1
Knowledge (Nobility): 1
Knowledge (Planes): 1
Knowledge (Religion): 1
Linguistics: 2 (Int +Rank)
Perception:5 (Wis + Racial + Rank + CS)
Perform: 5
Profession: Woodworking 1 (Wis + Racial)
Ride: 2
Sense: Motive -1
Sleight Of Hand: 2
Spellcraft: 1
Stealth: 6 (Dex + Size)
Survival: -1
Swim: -2
Use Magic Device: 9 (Cha + Rank + CS)

Background/Character Description:

Appearance/Personality: Whitley is an old gnome, withered in his look and attitude. He walks with a significant hump in his back, bringing his already short stature even smaller. Quite often when walking or interacting with other people, Whitley’s eyes will roll into the back of his head for an undefined amount of time, coming back with what appears to be a great amount of effort on Whitley’s part. He is almost stick thin, with pale skin and purple wispy hair. Despite his appearance, Whitley is a great talker, using his appearance to deceive and convince others of his innocence/inconspicuousness.

Background: Whitley was a poor gnome who grew up in the South Docks. From what Whitley can remember, his parents set him down one day on a barrel in an alleyway and he never saw them again. He had to steal and struggle to survive, facing him with the hardness of life firsthand. He both resented and missed his parents, wondering why they left him. After a life of struggle, as an old gnome, Whitley began pondering his life and future, and became obsessed with the idea of manipulating time. He figured that, if he was able to go back in time, he may be able to convince his parents to stay with him. He quickly became entranced by the idea and looked to the gods to assist him. Though he was successful in his manipulation of time, it was not successful in the way he had wanted. Rather than go back in time to save his parents, he had accidentally cursed himself to constantly see threats before they happened, unable to act on them. With this curse came the power to manipulate Time energies in general, but not so far as to go back to see his mother and father.