Full Name |
Warg the Wanderer |
Race |
Human (Ulfen) |
Classes/Levels |
Battle Oracle of Iomedae 3 |
Gender |
Male |
Size |
6' 2'' |
Alignment |
LG |
Deity |
Iomedae |
Location |
Arcadia |
Strength |
19 |
Dexterity |
10 |
Constitution |
10 |
Intelligence |
12 |
Wisdom |
10 |
Charisma |
16 |
About Warg the Wanderer
Warg the Wanderer
LG HM Battle Oracle Tongues Curse (Celestial)
STR 19
DEX 10
CON 10
INT 12
WIS 10
CHA 16
Revelations:
1st: Skill at Arms (Ex): You gain proficiency in all martial weapons and heavy armor.
3rd: Weapon Mastery (Ex): Select one weapon with which you
are proficient. You gain Weapon Focus with that weapon. At 8th level, you gain Improved Critical with that weapon. At 12th level, you gain Greater Weapon Focus with that weapon. You do not need to meet the prerequisites to receive these feats.
DEFENSE
AC 19
Fort +1, Ref +1, Will +3
OFFENSE
BaB +2
Greatsword +8 (2d6+8)
Longsword +6 (d9+4)
Feats:
H:Exotic Weapon (Composite Longbow)
1st:Intimidating Prowess
3rd:Power Attack
Skills:
Diplomacy +9
Intimidate +13
Heal +6
Knowledge(history) +7
Handle Animal +4
POSSESSIONS
Greatsword 50 gp
Longsword 15 gp
Full plate 1,500 gp +9
Warg the Wanderer was born in Irrisen in the seventieth year of Queen Elvannia's reign to the wandering Ulfen skald and local witch descended from one of the earlier queens. Sickly as child, he almost did not survive the childhood, plagued by headaches and illnesses of the lungs. No witch or wise woman could find a cure for him and most of them advised his mother to leave him to the cruel winds and bitter cold to take him so that she can marry again, since his father left them when he was not yet four years of age.
She refused.
Defying the community, who scorned her for such weakness, she wowed to keep her son alive. Money was scarce, so she prostituted herself to the foreign merchants and jadwiga both male and female and even to the snow goblins - all that so she could buy expensive foreign alchemical substances that would for a short while ease her son's headaches and coughing. He was ostracised, beat upon and humiliated on every turn for years and years. He used his exclusion from the warrior games of other children to read the books from his late grandfather's rich library and to learn of other countries and other worlds, of other gods and other peoples. Unknown to him, his mother made two pacts so that she could keep him alive: One was with the mighty winter wolves and the other was with the foreign goddess called Iomadae the Inheritor. One of the she-wolves that lost her pups to the Andoran hunters allowed Varg's mother to milk her each day and feed that milk to her son in an exchange for the promise of revenge, because she knew that she can not ever leave the frozen lands of Irrisen, but her foster son could. That lasted until his fifteenth year. One morning, maddened by his continuing survival, cruel youth of Irrisen's capital ganged upon him and beat him bloody, puncturing his kidneys and lungs and breaking his left leg in two places. When he was brought back to his mother, he gave no signs of life. She pleaded to all the gods and demons she knew, but no one answered. No one, but the Lady Inheritor. An eagle as white as snow, with two heads and eyes of gold, flew through the window of Varg's room, not breaking the ice from which the window was made. Both heads spoke with silvery voices and offered a deal to Varg's mother: The young one will be healed of his wounds, and taken away from Irrisen, but from that moment on, he will serve the goddess. He will seek evil and fight it wherever it is and protect the week with his might and life. He may yet die some day in the future - but now he will live. And so it happen that Varg's mother accepted the offer of the Lady of the Blades. And that's the beginning of the tale of Varg the Wanderer.