HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
Leaving that decision up to Krystae and Droviz.
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
"Why don't Droviz and Krystae go to pick him up at prison?", Warden suggests, "If Krystae claims to be her sister, and Droviz a third party that paid for his release, for reasons their own but aligned with those of the Ice Queen..."
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
"What has he been arrested for?", Warden inquires expressionless - "I would think the options we should consider vary depending on the reason. Maybe it was simply smuggling, and we could pay for his freedom? Breaking and entering or murdering everyone still remain options we can pursue if we so choose."
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
Same...I was a late entry here, but I enjoyed myself so far - what I said over in your other campaign holds true here too. Incidentally, this is my first ever druid :)
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
So...any ideas about Ragnar? At worst, we would dig a hole for him, and I'll semi-cover it with my treesome being so he can still breathe.
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
Well, I can be a tree, hiding among other trees...in a level, I would have "Hide Campsite", too...but other than that, I have little idea on how to ad-hoc hide Ragnar.
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
"There were underlings that came after us. I may be wrong, but I believe our enemies are aware of our party composition. If they suddenly met a group of merchants with exactly those exotic members, I would assume they will start stabbing and save the questions for later. No, I think attempting to blend in without using magics to do so will be pointless."
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
"...", Warden left the interaction with the giant-like creatures to the others. They seemed to have an idea about what they were doing, and it seemed to work, too.
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
"All land is welcoming. Just not equally welcoming to all kinds of life.", Warden interjected on Havelocks musing. The north was harsh to those not accustomed to it, certainly, but those species adapted to it thrived well enough.
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
"All stories are one story. All doors are one door. All trees are one tree.", Warden shrugs, not questioning their timing. Certain aspects of life were pre-ordained. Wondering about them did not invalidate them.
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
Warden casually stepped up next to Ragnar, testing his life signs.
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
Warden watches, moving closer to Krystae - with obstacles in the way, it's chance to hit was almost zero...better to save the spears-
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
I've been absent these past few days for medical reasons.
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
The summoning spell coming to an end, seemingly nothing happens. But as Warden throws the short spear it wields at the quickling, the very ground in front of the target rises up to assail the creature as well, it's muddy form clearly trying to entrap the agitated Fey.
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
Warden steps away from the Quickling, focusing on the other one:"This one shall not be able to hide, either.", then casting a greenish glow over the second one. Faerie Fire for #2
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
Hum, just realized my posted action for last turn is missing -_-
I do have a busy time currently, but I do try and make sure to keep all my games moving. If you saw me post in another game we are in together and I've not elsewhere for a prolonged time, assume that a poke will fix things :)
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
Sense Motive: 1d20 + 4 ⇒ (9) + 4 = 13
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
"I would assume if someone means to ambush us, they would not give us a warning.", Warden responded, and kept moving forward, Fang at it's side.
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
Yep, very nicely! More so than I had hoped for!
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
Diplomacy: 1d20 - 1 ⇒ (20) - 1 = 19 21 with the assist
"It does seem that they take more readily to that which they know or remember fondly. Maybe if I do this..."
Using Tree Shape SLA
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
"I think if it was that easy, they would have left by now. I assume something traps them here. I would suggest trying to bury their remains for a start, but I have not seen any remains of dead children.", Warden ponders, then adding, just to clarify: "Recently."
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
"Yes. But these seem scared of their fate. It would also seem they are bound to the place, so they may be afraid of being left alone again. Is there something you can do to make them feel better?" , Warden asks Ragnar.
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
When Havelock mentions his concern about the creatures claws, Warden comes close:"Allow me to take a look."
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
Not losing much time after the last Huecuva falls, Warden takes a closer look at the locale.
Feel free to read the relevant spoiler tags I uncovered.
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
As stoic as ever, Warden barely seems to notice the splintered bark. When Droviz brought down the Huecuva, Warden instead pointed towards the one assailing Havelock, wordlessly telling Fang to go for him, while Warden itself made it's way over to block the one approaching Krystae.
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
Just as an heads-up(for all my games): In less than 24 hours from now, my second child will be born.
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
DC 12 Fortitude: 1d20 + 7 ⇒ (7) + 7 = 14
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
DC 12 Fortitude: 1d20 + 7 ⇒ (9) + 7 = 16
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
"Fang, flank with me", Warden stated calmly. Saying it out loud was not REALLY necessary, their bond was on a deeper, more primal level - but being around the others in the group for a while now had made Warden more vocal.
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
"Their goal seems noble. Do you think maybe they are not aware they failed? None of them?", Warden asks of Ragnar, moving next to him with a shortspear in hand, eyes fixed on the closest of the creatures.
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
Merry belated Christmas! @All games: My apologies for the unannounced absence.
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
Warden silently continued to check the perimeter/walls.
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
"Agreed.", Warden nodded in response, starting to check the walls. For the record, if rations are 'dwindling', I would swap over to preparing 2 castings of Goodberry. At 2d4, thats ~10 meals per day(2.5*4) to supplement our available food. Plus I have a Bag of Everlasting Dung that should provide plenty of nourishment for me and Fang...it's thematic if we run low on supplies, but we should be able to stave of starvation ;)
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
"With no magics involved, this seems a most obscure occurance, I think. Regardless, it is bliss to feel the warmth. We are in a hurry, of course, but if nature gifts us such an opportunity to remember what we are fighting for, then my vote is for accepting it and resting here, then pushing on tomorrow with renewed vigor and determination.", Warden makes it's point.
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
Warden earlier looked around for a natural cause for this phenomenon. E.g. that might be reasonable if there was geothermal activity, or a hot spring nearby, etc... Basically Warden was wondering if this circle was based on magic or not...my own vote on what to do would depend on the outcome of that investigation. If the circle of spring is magical in nature(also, Detect Magic), Warden would assume powerful magic opposed to the Ice Queen, and probably suggest circling the area to look for tracks. If the area is natural(to the best of it's knowledge), Warden would suggest taking a break, and enjoy some tasty photosynthesis.
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
"If they attack us, with that kind of prey around, then they probably won't be ordinary wolves, but servants of the white queen. Don't let your guard down thinking we are dealing with animals.", Warden explains, as Fang returns to a more alert state, staring into the distance.
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
*Shrug* In that case, picking Droviz Cold Iron Shortsword. He gets a matched set then. If you'd prefer not to give two cold iron weapons the +1(because cold iron extra costs and WBL), the silver shortsword instead - but a dual-wield set.
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
Before departure "Hm. My weapon is Fang. It is of my pod, we are of the same seed. These are just...accessories.", Warden indicates its companion, then the shortspears it carries. Could I pass on the enchantment, if someone else could use it more? E.g. Drovaz dual-wielding? Warden will eventually get sneak attack, but is geared towards casting, with Fang being the Martial aspect of the duo - but he'd need an amulet of mighty fists, not a weapon enchantment... _______________________________ After departure "This looks nice indeed. Trap or not, it is a most welcome change of scenery. So let us enjoy it, no matter if it's magic or simply natural. Maybe there's hot springs nearby?"
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
"Fascinating. Teach me, so that I no longer will need to fear your fire, then!", Warden responds with excitement.
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
When Ragnar apologizes, Warden cocks it's head:"Why are you sorry? Did you enjoy what you did? I was under the impression you had no choice...or do you hold yourself responsible for another's actions?".
HP: 35/35 | AC:18 / T:12 / FF:16 | Fort: 7, Ref: 3, Will: 7 | CMD: 17 | Init: 2(+2 Forest) , Perception: 11(+2 vs traps, +2 Forest, Low-Light)
Warden stands guard outside the cabin. Being coniferous in nature, the cold was less of an issue to it and Fang, especially if they huddled close together. In the early hours of morning, Warden finds Droziv, and Ragnar, if awake, to use the power of nature to undo the damage done by nature.
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