Waffle_Neutral |
2 people marked this as a favorite. |
The best skeletons are bloody, burning kitten (young cat familiars) skeletons. They move at a speed of 40. They are diminutive, so you can fit a bunch of them in a single square. They never have to hit anything, they just have to move next to a creature, and, when it's turn starts, it take 1d6 points of fire damage per kitten. If it attacks and gets killed, it explodes for another d6 fire damage, but that's no big deal because it's also bloody and will come back to unlife in an hour.
For regular animate dead, they cost four 25gp onyx gems to make, but only have 1 hit die each, so you can control 4 times your level worth of them. So a level 5 cleric can spend 2,000gp on a pride of 20 bloody, burning kitten skeletons and command them to stand next to a creature and do 20d6 fire damage with no save every round.