Full Name |
Leila |
Race |
Human |
Classes/Levels |
Bard |
Gender |
Female |
Size |
M |
Age |
17 |
Alignment |
c/n |
Deity |
Calistria |
Languages |
common and Elven |
Strength |
13 |
Dexterity |
13 |
Constitution |
14 |
Intelligence |
12 |
Wisdom |
12 |
Charisma |
16 |
About Waffle House
leila the Free-Spirited
Female Human Bard 1
Chaotic Neutral
Representing Waffles
Strength 13 (+1)
Dexterity 13 (+1)
Constitution 14 (+2)
Intelligence 12 (+1)
Wisdom 12 (+1)
Charisma 16 (+3)
Size: Medium
Height: 5' 0"
Weight: 120 lb
Eyes: Violet
Hair: Black Curly
Skin: Tan
Total Hit Points: 11
Speed: 30 feet
Armor Class: 14 = 10 + 3 [studded] + 1 [dexterity]
Touch AC: 11
Flat-footed: 13
Initiative modifier: + 1 = + 1 [dexterity]
Fortitude save: + 2 = 0 [base] + 2 [constitution]
Reflex save: + 3 = 2 [base] + 1 [dexterity]
Will save: + 3 = 2 [base] + 1 [wisdom]
Attack (handheld): + 1 = 0 [base] + 1 [strength]
Attack (missile): + 1 = 0 [base] + 1 [dexterity]
Combat Maneuver Bonus: + 1 = 0 [base] + 1 [strength]
Combat Maneuver Defense: + 12 = 10 + 0 [base] + 1 [strength] + 1 [dexterity]
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
50 lb. or less
51-100 lb.
101-150 lb.
150 lb.
300 lb.
750 lb.
Languages: Common Elven
Rapier [1d6, crit 18-20/x2, 2 lb., one-handed, piercing]
Shortbow [1d6, crit x3, range inc. 60 ft., 2 lb., piercing]
Studded armor [light; + 3 AC; max dex + 5; check penalty -1 20 lb.]
Feats:
Persuasive +2 on diplomacy and intimidate
Stealthy
Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Acrobatics Dex* 5 =
+1
+ 1 + 3 [class skill]
Appraise Int 1 =
+1
Bluff Cha 9 =
+3
+ 1 + 3 [class skill] + 2 [persuasive]
Climb Str* 1 =
+1
Craft_1 Int 1 =
+1
Craft_2 Int 1 =
+1
Craft_3 Int 1 =
+1
Diplomacy Cha 7 =
+3
+ 1 + 3 [class skill]
Disguise Cha 7 =
+3
+ 1 + 3 [class skill]
Escape Artist Dex* 5 =
+1
+ 1 + 3 [class skill]
Fly Dex* 1 =
+1
Heal Wis 1 =
+1
Intimidate Cha 9 =
+3
+ 1 + 3 [class skill] + 2 [persuasive]
Knowledge (arcana) Int 2 =
+1
[cannot use untrained] + 1 [bardic knowledge]
Knowledge (dungeoneering) Int 2 =
+1
[cannot use untrained] + 1 [bardic knowledge]
Knowledge (engineering) Int 2 =
+1
[cannot use untrained] + 1 [bardic knowledge]
Knowledge (geography) Int 2 =
+1
[cannot use untrained] + 1 [bardic knowledge]
Knowledge (history) Int 2 =
+1
[cannot use untrained] + 1 [bardic knowledge]
Knowledge (local) Int 2 =
+1
[cannot use untrained] + 1 [bardic knowledge] + 1 [bardic knowledge]
Knowledge (nature) Int 2 =
+1
[cannot use untrained] + 1 [bardic knowledge]
Knowledge (nobility) Int 2 =
+1
[cannot use untrained] + 1 [bardic knowledge]
Knowledge (planes) Int 2 =
+1
[cannot use untrained] + 1 [bardic knowledge]
Knowledge (religion) Int 2 =
+1
[cannot use untrained] + 1 [bardic knowledge]
Perception Wis 1 =
+1
Perform_1 Cha 3 =
+3
Perform_2 Cha 3 =
+3
Perform_3 Cha 3 =
+3
Perform_4 Cha 3 =
+3
Perform_5 Cha 3 =
+3
Ride Dex* 1 =
+1
Sense Motive Wis 1 =
+1
Stealth Dex* 7 =
+1
+ 1 + 3 [class skill] + 2 [stealthy]
Survival Wis 1 =
+1
Swim Str** 5 =
+1
+ 1 + 3 [class skill]
* = check penalty for armor/shield
** = some groups double armor/shield penalties for swimmers
Zero-level Bard spells: Unlimited casting of cantrips known
First-level Bard spells: 2 (1 + 1) per day
Favored class points: Hit points +1; Skill points +0
Adjust weapon attack rolls and armor penalties as required for masterwork / magic equipment.
Human
This human chose +2 to charisma (already included)
Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)
Bard
Bardic Knowledge
Bardic Performance -- 4 + chr mod rounds per day. Two more rounds day for each level above 1.
Cantrips
Can know only limited numbers of spells
High charisma gains bonus spells daily
Countersong
Distraction
Fascination
Inspire Courage +1
Versatile Performance (Level 2) -- you'll need to hand-edit
Well-Versed (Level 2) -- +4 on saves vs other bards, and sounds in general
Inspire Competence +2 (Level 3)
Inspire Competence +4 (Level 11)
Inspire Competence +5 (Level 15)
Inspire Competence +6 (Level 19)
Mass Suggestion (Level 18)
Inspire Courage +2 (Level 5)
Lore Master 1/day (Level 5)
Lore Master 2/day (Level 11)
Suggestion (Level 6)
Versatile Performance (Level 6) -- you'll need to hand-edit
Inspire Competence +3 (Level 7)
Dirge of Doom (Level 8)
Inspire Greatness (Level 9)
Versatile Performance (Level 10) -- you'll need to hand-edit
Jack of All Trades (Level 10)
Soothing Performance (Level 12)
Frightening Tune (Level 14)
Versatile Performance (Level 14) -- you'll need to hand-edit
Inspire Heroics (Level 15)
Lore Master 3/day (Level 17)
Versatile Performance (Level 18) -- you'll need to hand-edit
Deadly Performance (Level 20)
Concentration check: d20 + bard level + charisma modifier vs. DC
Class HP rolled
Level 1: Bard 8
leila's Equipment:
24 lb
6 lb
2 lb
5 lb
40 lb
2 lb
4 lb
10 lb
3 lb
8 lb
3 lb
2 lb
_____
109 lb Weapons / Armor / Shield (from above)
Arrows (quiver of 20) x2
Backpack
Bedroll
Firewood (1 day) x2
Flasks x1
Flint and steel
Rations (1 day) x4
Rope (50', hempen) x1
Torches x3
Disguise kit
Musical instrument
Spell component pouch
Total
Also...
lute
More about leila: