So some good two years ago, I made a race for Pathfinder called the starborn. Essentially, think tieflings and aasimars, but descended from cosmic abominations like the Great Old Ones. Well, last night, I converted them to Starfinder, giving their crunch a complete overhaul while leaving their fluff intact. Let me know what you think of their old and new stats!
The talk about romance makes me wonder what races are biologically-compatible enough to have children. It's pretty much a given that humans can have kids with elves, orcs, half-elves, half-orcs, planar scions of their own or the mentioned races, and hags/changelings; I also know that some half-elves are half-ryphorian instead of half-human. But what about lashuntas, astrazoans,
How would you roleplay a khizar character? The obvious answer is "I am Groot," but after reading up on the vanguard class, I was struck by the mental image of a khizar vanguard based on Exdeath from Final Fantasy 5 (trees live in the Void!).
How often do you think interracial romantic couples form? Obviously the humanoid races that look similar do so frequently (lashunta, human, ryphorian, elf, android). But what about the races that are decidedly less human-looking? Shirrens, vesk, dragonkin, formians, kalos, khizars, kasathas, all those sorts of aliens. Granted, I'm pretty sure the answer to questions like this is almost always "I'm sure there's someone out there."
HammerJack wrote: Well. The statement that Starfinder favors ranged combat is pretty shaky. Well everyone should absolutely have a ranged weapon, and the addition of the Gunner Harness to heavy weapons has closed the gap up a lot, melee is where the real damage is. That's... honestly news to me. While I haven't been able to play Starfinder myself yet, the sheer prevalence of firearms makes it seem like melee attacks are best left on the wayside. If every goon has a gun (which, if they're non-kasatha humanoids, they're going to), then you'll probably get turned into Swiss cheese on the way up to them. As far as envoys... well, again, haven't been able to play SF myself (in my experience with PFS, Society almost removes the roleplay, which is the best part), but the envoy I made is a tiefling. Already less-than-optimal, especially if heritages from PF aren't an option, but most of what he'd do is RP-based; scaring the bujeezus out of people who talk smack about his friends, talking at length about the importance of equality because he follows Weydan, things like that. Level-one characters are kinda starved for gear and stats, though; 1,000c is not as much as it sounds like, it's almost impossible to build a good character with a penalty to a key ability score, and I always have Dex and Con at a minimum of 12, so his stats are spread kind of thin and his equipment isn't great.
How would you roleplay a gray character in a party? The problem with grays as PCs is that I don't think we really know anything about them for certain. We don't know their culture, their social lives, what they do in their spare time, what they eat, their sex and gender structure... one of my acquaintances considered playing a (non-evil) gray almost as a sort of benevolent gremlin, that the crew doesn't really know about at first. The ship is running at peak performance, as are the party's weapons, and the crew reports small items going missing and no one can find them.
So while I'm making this to ask questions myself, I kinda wonder if this could be like an "ask [dev] ALL your questions here" thread? It'd be nice, but probably depends on the devs' opinions. Anyway, first question for the forums at large: does anybody think the Red Mantis still exist? Or has their god died/been left on Golarion?
Hey all. So I'm considering making a barathu character, as the title states. However, I feel like we don't have a substantial amount of information on their culture yet; I imagine that will wait until we get an equivalent to the Advanced Race Guide. Nevertheless, there is one thing I've gleaned: barathus love biotech. Now here's the thing: armor is a necessity to survive in Starfinder. However, even if technological armor does exist for barathus (which it does, the Armory confirms this), I feel like they'd frown upon it. So! Who else thinks that barathus make biotechnological armor, that looks like shell or carapace? Like, a biological version of vesk plate that looks like a pearly nautilus.
What exactly makes drow chaotic evil? This is something that has been bugging me for like five years. Their stats and the world say that they're chaotic evil, but everything I've read about them points more toward being lawful. Strict hierarchy and caste system, stringent social norms that can't be overcome, etc, etc... Nothing I've read about drow suggests that they're chaotic. Part of the reason I don't like them is because they're nonsensical and contradictory to me.
How big is an average great red wyrm? More specifically... -How long is it, from nose to tail?
Also, about that deity I mentioned yesterday... I had him as basically the ultimate bad cop. He can't be considered lawful, because he doesn't follow rules if they get in the way of enforcement. He can't be considered good because of his brutality. Nevertheless, his end goal is a utopia; Gray (CE god of ruthlessness, smoke, time travel and vigilante justice) wants a world where thugs like him are no longer needed. Any additional thoughts on Gray?
I've mentioned that I'm making my own setting, and I have a few questions relating to gods. One: What do I do with the devils? All of my core deities except one are characters from other worlds I've created. The problem: Asmodeus thus doesn't exist. Two: What do you think of a chaotic evil deity who includes vigilante justice as one of his areas of concern? He works toward lawful and good goals... But it's his methods that make him CE. He is outright brutal, gleefully ignores laws as he enforces them, and believes firmly in paying evil unto evil. He's thus the enemy of basically every other evil god.
James Jacobs wrote:
That's kind of a shame. There is one really good design for a fluffy dragon that I know of: Flammie, from Secret of Mana.
>sees entothrope and explanation Call me excited! My Orochi IS basically a kaiju; he has a space of 100 feet. Of course, that does mean that the Tarrasque is rendered completely obsolete for my setting, but eh. Anyway, would you say that half-dragons of furry and feathery creatures would stay fluffy? I... Kinda want to see a semi-cute floofy durgon.
James Jacobs wrote:
Well, blast. I don't have all the sourcebooks and adventures. I'm going to guess, from the two examples I've listed, that it's impossible for anything other than a deity to change the morals/ethics of an aligned outsider? I mean, Rovagug corrupted Korhal, Desna turned Arue's conscience back on, and Hanspur stole the Lost Ferryman from Charon.
What do you think of cosmic horrors in visual media who are portrayed... differently? I love when eldritch abominations are portrayed in a manner that hammers home their OTHERness. In animated works, they use CG, or paper cutouts, or just a different animation style than normal for the show (examples include the witches from Madoka, the Angels from Evangelion, and Alucard from Hellsing). In video games (generally 2D ones), they throw out 3D models, or more sophisticated sprites than the game has used up to that point (examples include the final bosses of Undertale, Earthbound and Castlevania: Aria of Sorrow). Live-action works use the same basic methods as animation (the Beast and Nestene Consiousness from Doctor Who, Cthulhu in the 2005 silent film of Call of Cthulhu, the film version of Ghost Rider, BOB from Twin Peaks). In other visual media, the creatures are drawn completely differently (like the Snarl from Order of the Stick, or Coyote from Gunnerkrigg Court). That's the sort of thing I mean: a complete trip-fest that breaks from the medium's visual norms, and leaves you with a feeling of "What... IS that!?"
Gate can be use to call ANY extraplanar creatures, not just outsiders, right? Granted, it's probably a little silly to use Gate to call wyrmling primal/esoteric dragons, lurkers in light, and nightgaunts, and EXTREMELY silly to use it to call tooth fairies (all of which are extraplanar non-outsiders).
I've found a possible error in The Bastards of Erebus. Dravano the Digger is listed as having 24 hit points, but with his statistics the highest his HP could possibly be is 20. It shows the miscellaneous other sources of HP as +9 (which is correct), but I'm fairly certain that NPCs always get average HP per hit die (which for Dravano would be 5.5). Is there something I'm missing in Dravano's stat block?
So I was getting pumped and ready to run a Rise of the Runelords adventure online, and my players and I were all excited... And then real life decided to hit me like a freight train. For reasons beyond my control, I'm unable to use Roll20, Skype, or the central hub of the community I was playing with l, and thus might have to abandon the game. I feel awful for doing this, though... Getting everybody's hopes up, and then having them just fall apart right before starting. I hate feeling like I've let my players down. Any advice?
James Jacobs wrote:
I was mainly considering it so I'd have an excuse to give a balor a class's higher-level abilities without putting its CR past 25.
James Jacobs wrote:
I ask because, er, I had some rather unsettling mental images involving black and nightmare dragons. Would assaulting humanoids be something those dragons do? Or is lusting after princes(ses) strictly a red dragon thing?
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