| Voxel_Fox |
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Ah. One of those.
If the party are geared up to the eyeballs and significantly over their WBL expectations(which are based on market value, not what it cost the PCs), then they will punch way over their level... And that's not touching the topic of questionable rules interpretations or "forgetting" to track resources at times (I've seen both).
The Inevitable approach would be to ask for their character sheets, determine their actual wealth and then go halfway between the level that lies on the WBL chart and their actual level. I.e. If they're 13th level with the wealth of 15th level characters, treat them as level 14. But that doesn't actually factor in degrees of optimization of character and gear, nor whether everything they have and are using is actually 100% kosher.
So my recommendation here is.... Don't bother nerfing the PCs. Buff the encounters until they feel climatic and like a fitting finale. By your description of the encounters to date, I'd recommend the Mighty template for AA, and a liberal application of extra hit dice and/or the advanced and giant templates for the minions along the way. And possibly more minions.
You, as the GM, are the arbiter and master of what the PCs face. If the published stats don't work for your table - change them.
I ran an campaign with a policy of "Bring anything", and at 12th level had the PCs enter a superdungeon where I literally threw away the MM (it was 3.5), as my 4 PCs were averaging 500+ damage per round. I created wow style bosses with escalating hit points as the PCs rose from 12th to 16th level by the end, with the final "boss" having 10,000 hp... But that was okay as the PCs were averaging 1000-1500hp a round by that point.
Things can get wonky at high levels.
Its a classic case of "give a mouse a cookie" instead they took my whole f*+~in arm off. Its honestly my fault for not looking into the specifics of what they were up to, but again, 10 levels ago i didn't think that this much abuse was going to happen...
Im gonna take your advice (especially since i'm a huge fan of the WoW boss fight) and buff the main villain to make him feel like an actual boss, and using the suggestion from the actual book, add in the minions it suggested with buffed templates as well.