[one-action] graviton-attuned solar hammer +7 (sweep, trip), Damage 1d8+4
bludgeoning plus graviton-attuned
Melee [one-action] photon-attuned solar hammer +7 (sweep, trip), Damage 1d8+4
bludgeoning plus 1 fire
Ranged [one-action] graviton-attuned solar shot +5 (range increment 15 feet),
Damage 1d8+4 bludgeoning plus graviton-attuned
Ranged [one-action] photon-attuned solar shot +5 (range increment
70 feet), Damage 1d6+4 fire plus photon-attuned
Ranged [one-action] zero pistol +5 (expend 2, mag 10, range
increment 30 feet, reload 1, tech); Damage 1d6 cold
Area Fire [one-action] electromag grenade (5-foot burst,
range 70 feet), Damage 1d8 electricity (DC 17
basic Reflex); on a critical failure
they are also glitching 1
Attune [one-action] (Player Core 140)
Raise a Shield [one-action] (Player
Core 411)
_______________
Other Abilities
________________
solar manifestations (solar
flare, solar nimbus,
solar weapon), stellar attunement
Ancestry Feat Fearless
(Player Core 76)
Class Feat Solar Shield
(Player Core 143)
General Feat Shield Block
(Player Core 228)
Skill Feat Intimidating Shot
(Player Core 222)
About Vorza:
Smuggler, thief, bounty hunter, space pirate—Vorza has done it
all, when the price is right. On a recent job in the Diaspora, the
price on Vorza’s head was a little too high, and Vorza’s so-called
friends double-crossed him by warning local authorities of their planned
“acquisition” of an abandoned ship. (It was technically still occupied by
an AbadarCorp regional manager, but that’s beside the point.)
Long story short, Vorza ended up on the run again. Thankfully, Striving
is a great place to find a disguise and lay low—sure, you might stick out
like a sore claw when you’re larger and more scaly than all the anacites
around, but it’s such a diverse and busy place that nobody seems to care.
Vorza was just starting to get bored when he got a message from
an old associate, Tier-99-Professor. An interesting character, to say the
least—but they’ve always paid well, and their jobs (usually hunting down
relics and data and such) are of the honest sort. Seems like a great way
to pass the time while everything cools down.
Playing Vorza:
PLAYING VORZA
Combat: Vorza is the “muscle,” probably the toughest character in the
group, and by far the most dangerous
when things get up close
and personal. Vorza
favors using graviton
attunement abilities
to keep foes pinned
down so their
allies have an easier
time getting into a solid
position. If the enemy is too
far away, Vorza uses his shield
while closing the distance. Vorza’s
pistol and grenades allow him to deal
other damage types when his solar
weapons aren’t doing the job.
Exploration Mode: Vorza
usually sticks to the front of
the group—he’s no fool, and he
knows his allies are better off
with the toughest vesk in the
galaxy standing between them
and the enemy. He also knows when
it’s time to take a stealthy approach—
even if things are inevitably going to
break out into a fight, he might as well
get the upper hand!
Healing: Vorza’s got a
single medpatch to
his name, strapped
somewhere obvious
so his allies know
how to get to it if he
goes down in a fight.