Catch off-guard:
Foes are surprised by your skilled use of unorthodox and improvised weapons.
Benefit: You do not suffer any penalties for using an improvised melee weapon. Unarmed opponents are flat-footed against any attacks you make with an improvised melee weapon.
Normal: You take a –4 penalty on attack rolls made with an improvised weapon.
Dirty Maneuvres:
+1 to disarm, dirty tricks, steal CM checks - +1 to CMD when attacked with the same
Payback:
+1 to attack & damage vs. any opponent attacking cad in last turn.