Wizard

Viorec Liberty's page

63 posts. Alias of tylertlat.


Full Name

Viorec Liberty

Race

Human

Classes/Levels

Sorcerer

Gender

Male

Size

Medium

Age

Young

Alignment

Lawful Nuetral

Location

Sandpoint, Varisia

Languages

Common, Thassilonian

Occupation

Scholar

Strength 7
Dexterity 12
Constitution 12
Intelligence 12
Wisdom 11
Charisma 20

About Viorec Liberty

Male Human Sorcerer
LN Medium Humanoid (Human)
Wealth: 27 Gp 23 Sp

Combat:

-------------------------
DEFENSE
-------------------------
AC 11 Touch 10 Flat Footed 10
HP (D6, 7/7 hp)
Initiative +1
Fort +1 Ref +3 Will +2
-------------------------
OFFENSE
------------------------
Speed 30ft/round
Melee
Dagger (1D4, 19-20/x2, 10 ft, piercing/slashing)
Blank
Ranged
Dagger (1D4, 19-20/x2, 10 ft, piercing/slashing)
Sling (1D4, x2, 50 ft, blunt)

Stats:

Str 7 (-2)
Dex 10 (+1)
Con 12 (+1)
Int 12 (+1)
Wis 11 (+0)
Cha 20 (+5)
Base Atk -2/1 CMB -2 CMD 9

Feats and Traits:
Magical Aptitude
+2 on Spellcraft and Use Magical Device

Spell Penetration
+2 to beat spell resistance

Eschew Materials

Cantrips

Scholar of the Ancients
+1 to Knowledge: History
+1 to Knowledge: Arcana
Thassilonian is a known language (written and spoken)

Arcane Bond with Owl Familiar
+3 to sight based Perception rolls (in dimly lit conditions)
+2 to Perception and Sense Motive (If familiar within reach)

Spells:

Cantrips (unlimited)
Prestidigitation
Ghost Sound
Detect Magic
Dancing Lights

1st Level Spells (three per day)
Silent Image
Grease

Skills:

Acrobatics 0
*Appraise 0
*Bluff 9
Climb -1
Craft 0
Diplomacy 5
Disable Device -
Disguise 5
Escape Artist 0
*Fly 0
Handle Animal -
Heal 0
*Intimidate 5
*KNW Arcana 5
*KNW History 5
Linguistics -
Perception (0-5)
Perform 5
*Profession -
Ride 0
Sense Motive (0-3)
*Sleight of Hand -
*Spellcraft 4
Stealth 0
Survival 0
Swim -1
Use Magical Device 6

Gear:

On Person
Armoured Scarf (+1 to AC, +6 max dex bonus, -0 Armor check penalty)
Explorer's Outfit
Dagger
Sling
Sling Bullet (50)
* a belt pouch
* a waterskin

Pack Saddle
-Sorcerer's Kit (8Gp, 19Lbs)
* a backpack,
* a bedroll,
* a belt pouch,
* a flint and steel,
* an iron pot,
* a mess kit, soap,
* torches (10),
* trail rations (5 days),

Familiar/Animals:

Owl Familiar

XP 135
N Tiny animal
Init +3; Senses low-light vision; Perception +10

DEFENSE
AC 15, touch 15, flat-footed 12 (+3 Dex, +2 size)
hp 4 (1d8)
Fort +2, Ref +5, Will +2

OFFENSE
Speed 10 ft., fly 60 ft. (average)
Melee 2 talons +5 (1d4–2)
Space 2-1/2 ft.; Reach 0 ft.

STATISTICS
Str 6, Dex 17, Con 11, Int 2, Wis 15, Cha 6
Base Atk +0; CMB +1; CMD 9
Feats Weapon Finesse
Skills Fly +7, Perception +10, Stealth +15; Racial Modifiers +4 Perception, +4 Stealth

Donkey

Size/Type: Medium Animal
Hit Dice: 2d8+2 (11 hp)
Initiative: +1
Speed: 30 ft. (6 squares)
Armor Class: 13 (+1 Dex, +2 natural), touch 11, flat-footed 12
Base Attack/Grapple: +1/+1
Attack: Bite +1 melee (1d2)
Full Attack: Bite +1 melee (1d2)
Space/Reach: 5 ft./5 ft.
Special Attacks: —
Special Qualities: Low-light vision, scent
Saves: Fort +4, Ref +4, Will +0
Abilities: Str 10, Dex 13, Con 12, Int 2, Wis 11, Cha 4
Skills: Balance +3, Listen +3, Spot +2
Feats: Endurance