Classes/Levels |
Ranger (Skirmisher) 1 | HP 12 | AC 17 | T 15 | FF 13 | F +4 | R +6 | W +2 | Init +4 | Perc +6 |
About Vilthik Manytongues
Vilthik Manytongues
Male Goblin Ranger (Skirmisher) 1
NE Small Humanoid (Goblinoid)
XP: 100
Init +4; Senses Perception +6, Darkvision 60 ft.
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DEFENSE
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AC 17, Touch 15, Flat-Footed 13 (+1 size, +4 dex, +2 armor)
HP 12 (10+2)
Fort +4, Ref +6, Will +2 (+4 vs. fear)
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OFFENSE
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Speed 30 ft.
Melee Handaxe +6 (1d4/x3)
--Short Sword +6 (1d4/19-20x2)
Ranged Longbow +6 (1d6/x3) 100 ft.
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STATISTICS
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Str 11 Dex 18 Con 14 Int 12 Wis 14 Cha 8
Base Atk +1; CMB +0; CMD 14
Feats Weapon Finesse
Traits Goblin Foolhardiness, Courageous
Skills Climb +4, Handle Animal +3, Knowledge (Nature) +5, Perception +6, Ride +12, Stealth +16, Survival +10 (+11 tracking)
Languages Goblin, Common
Equipment Handaxe, Short Sword, Longbow, 20 Arrows, Leather Armor
Gear Traveler's Outfit, MW Backpack, 50 ft. silk rope, grappling hook, flint and steel, waterskin, whetstone, 2 days rations, 8 gp, 9 sp, 8 cp.
Carrying Capacity Current Load: 26.25 Light Load 32.25 Medium Load 64.5 Heavy Load 97.5
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SPECIAL ABILITIES
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Wild Empathy +0 (-4 Magical Beasts) Affect attitudes of animals as diplomacy.
Track +1/2 ranger level to follow and identify tracks.
Favored Enemy Humans +2. +2 on Bluff, Knowledge, Perception, Sense Motive, Survival, attack rolls, and damage rolls vs. humans.
Favored Class Ranger (+1 damage bonus on dogs and dog-like creatures, horses and horse-like creatures, and highest favored enemy)
Racial Skills +4 on Ride and Stealth
Goblin Foolhardiness +1 bonus on attack rolls with non-reach melee weapons when facing an enemy larger than you if you have no adjacent allies.
Courageous +2 saves vs. fear effects.