Khalib

Victor Gladestone's page

8 posts. Alias of Pikeytang.


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think i fixed my weight problem. just had to stop eating all those brains.....mmmmmmm brains


corrections made


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Name Victor Gladestone "The Protector"
Sex M Race Human Class Paladin(Archetype) Level 2
Alignment Lawful Good , Iomedae LG honor, justice, rulership, valor
Medium Humanoid
Init +1; Senses ? ; Perception +1
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DEFENSE
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AC 17, touch 11, flat-footed 16. .(chain shirt+4 Shield+2, Dex+1)
hp (25) 2d10+4+1
Fort +6, Ref +3, Will +6
Immune ; Resist
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OFFENSE
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Base Attack +2
Spd 30ft

Melee
Longsword +4, 1d8+2
. . Unarmed Strike +2 (1d3+/20/x2)

Ranged
Longbow +3, 1d8

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STATISTICS
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Str 14 , Dex 13, Con 14, Int 11, Wis 13, Cha 14
Base Atk +2 ; CMB +4; CMD +15

Feats
++ Extra Smite:
Prerequisites: Smite Evil class feature
Effect: This feat grants a paladin 2 extra uses of his Smite Evil ability per day.

++ Extra Lay On Hands
Prerequisite: Lay on hands class feature.
Benefit: You can use your lay on hands ability two additional times per day.

Traits Medium build, 5 feet 11 inches tall dark hair, athletic build, brown eyes,

Skills
Diplomacy (Cha)+3, Heal (Wis)+2, Knowledge (nobility)(Int)+1, Knowledge (religion)(Int)+1, Ride (Dex)+2, Sense Motive (Wis)+2,

Languages: Common
SQ

Combat Gear Longsword,Large steel shield, chain shirt, longbow/20 arrows;

Other Gear Backpack,bedroll, waterskin,flint/steel, 3 gold

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SPECIAL ABILITIES
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Aura of Good (Ex): The power of a paladin's aura of good (see the detect good spell) is equal to her paladin level.

Detect Evil (Sp): At will, a paladin can use detect evil, as the spell. A paladin can, as a move action, concentrate on a single item or individual within 60 feet and determine if it is evil, learning the strength of its aura as if having studied it for 3 rounds. While focusing on one individual or object, the paladin does not detect evil in any other object or individual within range.

Smite Evil (Su): Once per day, a paladin can call out to the powers of good to aid her in her struggle against evil. As a swift action, the paladin chooses one target within sight to smite. If this target is evil, the paladin adds her Charisma bonus (if any) to her attack rolls and adds her paladin level to all damage rolls made against the target of her smite. If the target of smite evil is an outsider with the evil subtype, an evil-aligned dragon, or an undead creature, the bonus to damage on the first successful attack increases to 2 points of damage per level the paladin possesses. Regardless of the target, smite evil attacks automatically bypass any DR the creature might possess.

In addition, while smite evil is in effect, the paladin gains a deflection bonus equal to her Charisma modifier (if any) to her AC against attacks made by the target of the smite. If the paladin targets a creature that is not evil, the smite is wasted with no effect.

The smite evil effect remains until the target of the smite is dead or the next time the paladin rests and regains her uses of this ability. At 4th level, and at every three levels thereafter, the paladin may smite evil one additional time per day, as indicated on Table: Paladin, to a maximum of seven times per day at 19th level.

Divine Grace (Su): At 2nd level, a paladin gains a bonus equal to her Charisma bonus (if any) on all saving throws.

Lay On Hands (Su): Beginning at 2nd level, a paladin can heal wounds (her own or those of others) by touch. Each day she can use this ability a number of times equal to 1/2 her paladin level plus her Charisma modifier. With one use of this ability, a paladin can heal 1d6 hit points of damage for every two paladin levels she possesses. Using this ability is a standard action, unless the paladin targets herself, in which case it is a swift action. Despite the name of this ability, a paladin only needs one free hand to use this ability.

Alternatively, a paladin can use this healing power to deal damage to undead creatures, dealing 1d6 points of damage for every two levels the paladin possesses. Using lay on hands in this way requires a successful melee touch attack and doesn't provoke an attack of opportunity. Undead do not receive a saving throw against this damage.

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Background


prob gonna have to call u for help on my deiti info maybe sat night or sun after saints game


srry i'm slow. was still simmering over all the info i lost and i had done some of my levels b4 i lost it. i will finish this weekend for sure already got stats,class,background done just gotta type it up


G$+ D#!N PIECE OF S@$+!!!!! I worked on my background for over 3 hours clicked save changes and got forwarded to the f##$ing main page after NOT saving! f$#!ing piece of s+&@ worthless ass cock sucking monkey f&!!ing programers.

Just a note to everyone else...if you plan on working on your background story save often because this g~# d%@n site will delete your s*#% if u take longer than they anticapated.

so f###ing pissed i wasted all that time. i would have written it by hand and scanned it if knew this s$+& was gonna happen


I've decided on paladin. if that helps


i think i was gonna be one anywho but that sounds cool. a few less than it used to be makes sense because of the bump of power it got.