Peri-blooded aasimar (emberkin) arcanist 1 (Pathfinder Player Companion: Blood of Angels 23, Pathfinder RPG Advanced Class Guide 8, Pathfinder RPG Bestiary 7)
CG Medium outsider (native)
Init +2; Senses darkvision 60 ft.; Perception +1
AC 13, touch 12, flat-footed 11 (+1 armor, +2 Dex)
hp 8 (1d6+2)
Fort +1, Ref +2, Will +4
Resist acid 5, cold 5, electricity 5
Speed 30 ft.
Melee dagger -2 (1d4-2/19-20)
Ranged light crossbow +2 (1d8/19-20)
Special Attacks arcane reservoir (1/4), arcanist exploit (quick study[ACG]), consume spells
Spell-Like Abilities (CL 1st; concentration +4)
. . 1/day—pyrotechnics (DC 15)
Arcanist Spells Prepared (CL 1st; concentration +5)
. . 1st (3/day)—color spray (DC 15), magic missile
. . 0 (at will)—acid splash, dancing lights, detect magic, prestidigitation
Str 7, Dex 14, Con 12, Int 18, Wis 12, Cha 16
Base Atk +0; CMB -2; CMD 10
Feats Spell Focus (evocation)
Traits bastard, magical lineage
Skills Bluff +4, Craft (alchemy) +8, Diplomacy +4, Knowledge (arcana) +8, Knowledge (nobility) +8, Knowledge (planes) +10, Spellcraft +10, Use Magic Device +7; Racial Modifiers +2 Knowledge (planes), +2 Spellcraft, bastard
Languages Common, Draconic, Dwarven, Elven, Sylvan
SQ scion of humanity[ARG]
Other Gear haramaki[UC], crossbow bolts (20), dagger, light crossbow, arcanist starting spellbook, bedroll, ink, inkpen, journal[UE], masterwork backpack[APG], spell component pouch, waterskin, 3 gp, 8 sp
Arcane Reservoir +1 DC or CL (4/day) (Su) Pool of points fuel exploits, or can expend to add +1 CL or DC while cast spell.
Consume Spells (3/day) (Su) As a move action, expend a spell slot to add its spell levels to arcane reservoir.
Darkvision (60 feet) You can see in the dark (black and white only).
Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Quick Study (Ex) Use 1 reservoir as a full rd action, consult spellbook to switch out mem spell (provokes AoO).
Scion of Humanity Count as a human for any effect related to race. Pass as human without using disguise.
Spell Focus (Evocation) Spells from one school of magic have +1 to their save DC.
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Background and Personality:
Verus was born of abnormal circumstances. His mother, Seia, was a maiden of the House Surtova (well off the line of succession but a Surtova none the less) while his father is unknown. His mother claims that he has no father and that one day she just found herself pregnant with him. The rest of house Surtova believes this to be absurd. The scandal it would cause the house if Seia's pregnancy was discovered would be too great and Seia was sent off to the Surtova country estate where should could be hidden during her pregnancy. Seia gave birth to a boy shortly after which she named Verus. Knowing she would not be able to raise him as her own, Seia wrote him a note declaring how much she loved him, the details of his coming to be, and that he was Surtova. Just as Seia expected, when Verus was weaned from her, Seia was separated from her child and returned to the city. Seia would never know anything about her child again.
After they were separated, Verus was given to a Surovan vassal family to raise. In this way, House Surtova could keep an eye on the child while still denying his existence. He was raised simply and didn't question anything in his life. His adopted parents loved him and doted on him for all intents, he was living a good life. That is until adolescence hit him. In his early teenage years, Verus began to feel a fire burning within him. He didn't understand it and tried to push it down. This worked for awhile until one day he couldn't push it down and flames flew from his fingertips. Word that he possessed magic was heard by those with influence within House Surtova. Feeling they could use him if he were properly trained, Verus was pulled from his simple life and placed in the academy to be instructed in the ways of magic. Verus felt excited and excelled for awhile in the instruction. His parents, seeing his magical aptitude grow, felt they needed to tell him the truth. His parents wrote Verus a letter, informing him that even though he wasn't of their blood, that they still cared deeply for them. With their letter, there was a second piece of worn, wrinkled, tear-stained paper, the letter his mother wrote him all those years ago.
Verus was enraged. How could everyone lie to him all these years? How could they hide his mother from him? Keep his birthright from him? Looking around his room at the academy, he decided he no longer cared for it and packed the few things he cared about road off for the city in an attempt to find his mother. However, upon reaching the gates of the city, Verus was immediately picked up. Verus was brought into a beautiful parlor room. Within the room was man named Lydus who claimed to be of great import to House Surtova. Verus started to speak and was immediately silenced as Lydus began to speak. "Listen boy, I don't care who you are or who you claim to be. There is only one reason I can imagine you to be in this city and that is Seia." Lydus pauses and smirks as he sees the acknowledgement in Verus's eyes. Lydus then continues, "That will never be allowed to happen ... and since I can't trust you to go back and live your simple life like you had ... I'm afraid I must imprison you."
At that Verus rose quickly from his chair, anger clearly visible across his face. The guards at the door all take a step forward to restrain him before being stopped by a wave Lydus's hand. "You can't do that. I am of House Surtova. You will let me see my mother." Verus snarled.
Lydus simply smiled. "As I already stated, that is not possible. Unless... There is expedition leaving soon for the Stolen Lands in order to explore and settle the lands. Join the expedition and prove yourself and perhaps you may truly become of House Surtova. Think careful of your next words boy."
Anger was still visible across Verus's face as he thought quietly for a moment. "I truly have no choice. There is nothing I can do right now that won't end with me imprisoned or dead. The Stolen Lands it is." Masking as much of his emotion as he can, "I will join this expedition of yours and show you what I am capable of."
"Splendid, Splendid ... Now go make sure you are ready to leave at a moments notice. I will make sure you are protected by the guard at all times while you are within the city. It can be a very dangerous place. Now if you'll excuse me I have some items that need my attention" Lydus says while thinking, "Excellent, the boy will be off to the Stolen Lands far away from here with any luck he will die out there."
As Verus left the parlor he glanced up over the door and saw the Surtova coat of arms with the motto "Ours is the Right" scribed beneath. "Ours is the right indeed. One day you will see what is right."
Verus stands at 6 feet tall. He has thick black hair and wears his beard in a clean cut goatee. While he has angelic blood, he does not know this fact. To his knowledge, he is completely human. He has friendly personality and will do anything for those he calls his friends. Verus has a moral compass and will work to right wrongs he has seen.