Race |
| SP 20/20 HP 24/24 | RP 7/7 | EAC 17; KAC 18 (resist 5 acid, cold, electricity) | Fort +2; Ref +5; Will +1 | Init: +2 | Perc: +2, SM: +0; darkvision 60ft |
Classes/Levels |
| Speed 30ft | Spells: 1st 4/4, 2nd 3/3 | Active conditions: None. |
Gender |
"Verissa" Female CG aasimar starwalker witchwarper 4 |
About Verissa
Verissa
Female aasimar starwalker witchwarper 4
CG Medium humanoid (aasimar)
Init +2; Senses darkvision 60 ft.; Perception +2
DEFENSE
SP 20 HP 24 RP 7 (resist cold, acid, electricity 5)
EAC 17; KAC 18
Fort +2; Ref +5; Will +1
OFFENSE
Speed 30 ft.
Ranged azimuth laser pistol +5 (1d4 F, critical burn)
Ranged static arc pistol +5 (1d6 E, critical arc 2)
Witchwarper Spells Known (CL 4th, ranged +1)
2nd (3/day)-reality leap, force blast
1st (4/day)—puncture veil, junk shards, overheat, comprehend languages
0 (at will)—charming veneer, churn fluid, hazard, mending, fatigue, grave words
STATISTICS
Str 10 (+0); Dex 15 (+2); Con 10 (+0); Int 10 (+0); Wis 10 (+0); Cha 20 (+5)
Skills Acrobatics +7; Athletics +0, Bluff +10, Diplomacy +14, Disguise +5, Intimidate +11, Mysticism +7, Perception +2, Piloting +2, Sense Motive +0, Stealth +2, Survival +0;
Feats weapon focus (small arm), double tap
Languages Common, Celestial, Abyssal
Other Abilities inifinite worlds, push grenade
Combat Gear mk 1 serums of healing (6); spell gem of remove condition (2)
Other Gear D-suit I, jump jets, survival knife, tier 1 computer, hygiene kit, fire extinguisher, industrial backpack, Mk 1 frag grenade, Mk 1 shock grenade, Mk 1 stickybomb grenade, datapad, Mk 1 upgrade, Mk 1 ring of resistance
bot me!:
[dice=azimuth laser pistol]1d20+5+1[/dice]
[dice=sizzle!]1d4+2+2[/dice]
[dice=static arc pistol]1d20+5+1[/dice]
[dice=bzzt!]1d6+2+2[/dice]