Yuki-Onna

Aniese's page

3 posts. Alias of TheDragonMistress.


Full Name

Aniese Sona

Race

Samsaran

Classes/Levels

Oracle 4

Gender

Female

Size

Medium

Age

That's a Secret

Alignment

LG

Deity

Shelyn

Strength 7
Dexterity 16
Constitution 10
Intelligence 12
Wisdom 14
Charisma 18

About Aniese

Revelations:
Channel (Su): You can channel positive energy like a cleric, using your oracle level as your effective cleric level when determining the amount of damage healed (or caused to undead) and the DC. You can use this ability a number of times per day equal to 1 + your Charisma modifier.

Life Link (Su): As a standard action, you may create a bond between yourself and another creature. Each round at the start of your turn, if the bonded creature is wounded for 5 or more hit points below its maximum hit points, it heals 5 hit points and you take 5 hit points of damage. You may have one bond active per oracle level. This bond continues until the bonded creature dies, you die, the distance between you and the other creature exceeds medium range, or you end it as an immediate action (if you have multiple bonds active, you may end as many as you want as part of the same immediate action).

Battle:

Ac-17
Touch-14
Flatfooted-13
Fort-1
Reflex-4
Will-4
CMD-14
CMB--1
Initiative-3

Weapon: Crossbow, Light |+6| |1d8+3|

Curse:
You are reclusive and paranoid to the point that your allies cannot easily help you in times of stress or unease.

EFFECT

Whenever you are in combat, your allies must succeed at a melee touch attack to affect you with touch spells, and you must attempt saving throws to resist all spells cast by anyone other than yourself, even those cast by allies. Instantaneous spells you cast only on yourself affect you as though your caster level were 1 higher.

At 5th level, any spells you cast only on yourself affect you as if they were modified by the Extend Spell feat. This does not increase their level or casting time.

At 10th level, you are immune to charm spells and spell-like abilities.

At 15th level, you gain spell resistance equal to 10 + your oracle level.

Spells:
0-Guidance, Light, Read Magic, Detect Magic, Stabilize, Mending
1(3 per day)-Cure light wounds, Bless, Protection from alignment, Obscuring Mist, Sanctuary, Sun metal.
2(1 per day)-Aid, Cure moderate wounds, Shield Other.

Feats:
Life's Blood-Your blood flows with eternal life, and its healing powers allow you use your blood to heal others.
Prerequisites: Samsaran.

Benefit: At will as a full-round action, you may perform a special bloodletting ritual through which you sacrifice some of your own vitality to heal another creature. When using this feat, you take 1d4 points of damage and apply your blood to the wounds of a living creature, healing it for a number of hit points equal to the amount of damage you took from the ritual. This is a supernatural ability. Only you can perform this bloodletting. A creature cannot be healed by this ability more than once per day.