Tournament Champion

Venja Bela Prestor's page

106 posts. Organized Play character for Kludde.


Full Name

Venja Bela Prestor

Race

Alf-Helf

Classes/Levels

Champion of Bravery, Freedom and Liver Damage | HP 13 | AC 16 T 11 FF 15 | F+3 R+1 W+7 (+2 vs Fear) | Init +1 Perc+6 |

Gender

Male

Strength 14
Dexterity 12
Constitution 12
Intelligence 10
Wisdom 18
Charisma 11

About Venja Bela Prestor

Venja Bela Prestor
Male Half-Elf (Ulfen) cleric 1
CG Medium humanoid (elf, human)
Init +1, Senses low-light vision; Perception +6
Aura aura of chaos,
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DEFENSE
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AC 16, touch 11, flat-footed 15 (+5 armor, +1 Dex, )
hp 13 ((1d8)+5)
Fort +3, Ref +1, Will +7, +2 trait bonus on saving throws against fear effects, +2 vs. enchantment spells and effects
Defensive Abilities bit of luck (7/day),
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OFFENSE
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Speed 20 ft.
Melee heavy mace +2 (1d8+2)
Melee whip +2 (1d3+2)
Ranged javelin +1 (1d6+2)
Special Attacks Channel Positive Energy (1d6, DC 10, 3/day),

Prepared Spells
Cleric (CL 1st; concentration +5)
1st-protection from evil(DC 15), remove fear(DC 15), *true strike(DC )
0th-detect poison, purify food and drink(DC 14), stabilize(DC 14)
*:Domain spell.
Deity Calistria; Domains Luck, Trickery,
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TACTICS
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STATISTICS
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Str 14, Dex 12, Con 12, Int 10, Wis 18, Cha 11,
Base Atk +0; CMB +2; CMD 13
Feats Skill Focus (Linguistics), Toughness
Skills Linguistics(Aquan) +7, Spellcraft +4,
Traits Courageous, Indomitable Faith,
Languages Aquan, Common, Elven, Skald
SQ adaptability, aura, aura of chaos, copycat (7/day), elf blood, elven immunities, keen senses, low-light vision, multitalented, orisons, spontaneous casting, weapon and armor proficiency,
Combat Gear potion of cure light wounds,
Other Gear heavy mace, scale mail, peasant's outfit, whip, javelin (5), 32.0 gp
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SPECIAL ABILITIES
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Adaptability (Ex) Half-elves receive Skill Focus as a bonus feat at 1st level.

Aura (Ex) A cleric of a chaotic, evil, good, or lawful deity has a particularly powerful aura corresponding to the deity's alignment (see the detect evil spell for details).

Aura of Chaos (Ex) You project a faint chaotic aura.

Bit of Luck (Sp) You can touch a willing creature as a standard action, giving it a bit of luck.

Channel Positive Energy (Su) You can unleash a wave of positive energy dealing 1d6 (DC 10 for half) 3/day.

Copycat (Sp) You can create an illusory double of yourself as a move action.

Courageous Your childhood was brutal, yet you persevered primarily through force of will and the hope that no matter how hard things might get, as long as you kept a level head you'd make it through.

Domains

Elf Blood (Ex) Half-elves count as both elves and humans for any effect related to race.

Elven Immunities (Ex) Half-elves are immune to magic sleep effects and get a +2 racial saving throw bonus against enchantment spells and effects.

Indomitable Faith You were born in a region where your faith was not popular, yet you never abandoned it.

Keen Senses (Ex) Half-elves receive a +2 bonus on Perception skill checks.

Low-Light Vision (Ex) You can see x2 as far as humans in low illumination. Characters with low-light vision have eyes that are so sensitive to light that they can see twice as far as normal in dim light. Low-Light Vision is color vision. A spellcaster with low-light vision can read a scroll as long as even the tiniest candle flame is next to her as a source of light. Characters with low-light vision can see outdoors on a moonlit night as well as they can during the day.

Multitalented (Ex) Half-elves choose two favored classes at first level and gain +1 hit point or +1 skill point whenever they take a level in either one of those classes.

Orisons You can prepare a number of orisons, or 0-level spells. These spells are cast like any other spells, but they are not expended when used and may be used again.

Spontaneous Casting You can channel stored spell energy into healing spells that you did not prepare ahead of time.

Weapon and Armor Proficiency Clerics are proficient with all simple weapons, light armor, medium armor, and shields (except tower shields). Clerics are also proficient with the favored weapon of their deity.