Just like most of the gamers here, I have most of the books. I also have HL. I have not joined PFS, and while if I did, I would abide by all the rules to the best of my ability, but if someone objects to me using HL as a character management tool,because of some Luddite bias, I can spend my time elsewhere, and word of mouth can be just as bad as it is beneficial. Is this what my fellow gamers have for issues? Reminds me of one the older bits of advice from long ago, possibly Skip Williams: Only game with people you like...which means people you know, which makes PFS even less attractive.
I do think that we will be rocking the action economy against the baddies. Healing will be the interesting part. The druid and the pally will take care of themselves I'm sure. I will be able to heal every one once/day with a hex, and I will be making a ton of scrolls...the rest will come down to wands...and avoiding damage to begin with. (Hmmm...baddie has to roll twice, take the lowest and is -2 to -4 on top of that...tee hee)
Party is confronted by a guy in plate mail, 20 well armed and armored thugs and an obvious wizard. Plate mail Guy: 'Surrender now and we might only take your stuff!' Player (leader of the group): 'Eat Hammer metal head!' (throws a throwing hammer that he has had for several levels, but never used) Roll: Nat 20! Much huzzahs in or group! DM Response
Shadowborn wrote:
:) We loved the bouncing Lightning Bolt way back when ...angle of reflection is = to angle of incidence... Good Fun!
I'd make it Wisdom. GreenRonin Products had an excellent Witch class. I homebrewed it eventually to be a spontaeous caster that had a spellbook. Worked like this: Spellcasting: Witches are spontaneous casters, but have spell books. The are like wizards in that they have to choose which spells they will know for the day, but like sorcerers, can cast them in any combination to their total daily allotment. Example: At first level, Darrien has a spell book with 6 first level spells: Charm Person, Hideous Laughter, Sleep, Protection from Evil, Identify, and Cure Light Wounds. He can only select 2 spells per day. Since the party is missing a cleric, he takes Cure Light Wounds and Sleep. He can then cast them in any combination up to 4 times per day. |