Machine Slayer

Var son of Yolind's page

5 posts. Alias of Maho Tsukai.


Full Name

Var son of Yolind

Race

Tharag Thulan

Classes/Levels

Fighter 1

Gender

Male

Size

Medium

Age

25

Special Abilities

Savage

Alignment

Tharag Thulan culture/Savage

Deity

Wolf God

Languages

Tharag Thulan and Lamuran

Occupation

Animal Trainer

Strength 18
Dexterity 14
Constitution 14
Intelligence 13
Wisdom 12
Charisma 10

About Var son of Yolind

Background:
Var son of Yolind is large human, even by Tharag Thulan standards. On his broad shoulders lays many pelts, and his armor is of a thick hide from animals rarely seen in these parts. His jagged white face is slightly aged, but he has the mobility and strength of youth.

Yolind son of Barthul was also a large Tharag Thulan, he would boast that he was the largest. This was true among the Winter Wolf clan, so most among them simply kept silent about any doubts they had to this claim.

One night a trader caravan from Onar was spotted on the outskirts of the Winter Wolf clan's hunting grounds. Among them was a dark and tall man in chains, taller than even Yolind son of Barthul. The scouts from the Winter Wolf clan watched as he was sold off to the hated Moon Worshipers to the south.

Many began to tease Yolind that he was not the biggest man they have seen. Playful, yet annoying it began to wear on Yolind and he set off one night in a drunken rage to kill the slave and the Moon Worshipers. Believing he was just going to find a cave and sleep it off, as he was known to do, the clan let him be. This was the last the clan had seen or heard of him.

Var, his oldest, could not let his father be remembered so. The Wolf God demanded the return of the clan's Alpha. Var traded all his father's pelts for a reading from the mountain hag Ursilan. She divined that his father is traveling south with the Caravan of slavers from Onar.

Var son of Yolind set off to find his father, Yolind son of Barthul as he believes he must have been captured by the slavers headed south. For many thaws he has searched, but always they have eluded him. His last clue lead him to Belthaar. His attempts to sell his skill at training wolfs and hounds as trackers to the slaves to infiltrate their organization has failed.

Now Var son of Yolind finds himself stranded in Belthaar, far from his home, and without the means to continue his search. He contemplates his future while drinking fire water and staring at the strange sites this "city" has to offer.

Var
Male human fighter 1
Medium humanoid (human)
Init +2; Senses Perception +3
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Defense:

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AC 20, touch 13, flat-footed 17 (+4 armor, +2 Dex, +1 dodge, +3 shield)
hp 13 (1d10+3)
Fort +4, Ref +2, Will +1(-4 vs creatures with frightful presence)

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Offense:

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Speed 30 ft. (20 ft. in armor)
Melee battleaxe +6 (1d8+4/×3)

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Statistics:

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Str 18, Dex 14, Con 14, Int 13, Wis 12, Cha 10
Base Atk +1; CMB +5; CMD 18

Feats Dodge, Shield Focus, Weapon Focus (battleaxe)
Skills:
Acrobatics -3 (-7 to jump), Climb +3, Handle Animal +4, Intimidate +4, Survival +5

Languages Lamuran, TharagThulan
Other Gear hide armor, heavy wooden shield, battleaxe, 143 gp
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Special Abilities:

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Savage
Savages include warriors from the frozen north and witchdoctors from the snake-infested jungles of the south. Savages
tend to have a close connection with nature, but remain
ignorant of many developments that more civilized people take
for granted.
Savages have the following cultural traits:
Ability Adjustment: +2 to Strength
Sturdy: Perm anent benefit as per the endure
elements spell (select either cold or heat, as appropriate based
on the origin of the savage), and a +1 natural bonus to Armor
Class.
Feral: Savages gain a +2 racial bonus to Perception
checks.
Superstitious: Savages suffer a –4 penalty on saving
throws against creatures with the frightful presence ability.
Exception: If the character has more levels in spellcasting
classes than non-spellcasting classes, the character instead
casts spells with a +1 bonus to effective caster level.