
Valrydus |
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Hey everyone. I am sorry if this idea has been brewed up in the past and dissected but I haven't personally seen something on point.
So I love the fighter. I love it as is, but this is not to say that it couldn't be improved on. I have noticed the trend Paizo has been on in giving classes a flexible point based mechanic (Ki, Panache, Grit, Inspiration, etc). I feel that Bravery could follow in suit. Here is my proposition:
Bravery: An intangible, but very real, quality of those that train in arms in a world filled with mystical creatures and arcane magics beyond the ability of the standard person's comprehension. Bravery allows one to face odds that baffle the mind, or to stand up to one with powers you do not understand. Bravery separates those that fight from fighters.
At level 2, a Fighter gains a pool of Bravery points equal to one half her fighter level plus her constitution modifier (1/2 fighter + con). So long as a fighter has 1 bravery point remaining in her bravery pool she may:
1) Use her constitution modifier in place of her wisdom modifier for will saves.
2) Be considered one size category larger for the purposes of CMD.
By spending a point from her Bravery pool a fighter may:
1) Add a +2 morale bonus to any saving throw.
2) Heal a number of hit points equal to your fighter level.
3) Be treated as one size category larger for the purposes of one CMB.
4) Ignore their armor check penalty from armor or shields for any one skill roll.
5) Ignore the non-proficiency penalty for a weapon they are not proficient with for 1 round.
6) Re-roll any will save versus an effect that would cause fear, at a +2 bonus.
By spending 2 points from their bravery pool a fighter may:
1) Treat a successful attack as a critical threat. (still requires confirmation - but can't use bravery for it)
2) Gain (or improve existing) damage reduction x/-- equal to their constitution modifier for a number of minutes equal to their con modifier.
A fighter's bravery pool refreshes each day upon 8 hours of rest, though there a few ways in which to restore points that have been spent without rest, though a fighter may never have more than their max number of Bravery points. A fighter regains a Bravery point when:
1) A fighter defeats a creature in a fight during which the fighter expended at least 2 bravery points.
2) A fighter successfully saves against a fear effect while the fighter has no Bravery points remaining in her pool
Each of these uses of Bravery points is to be activated as either a swift action or an immediate action within its context.
What do you all think? Is this the kind of mechanic that could help to re-energize the fighter and help them live up to expectations?