Elf

Vall Woodsinger's page

1 post. Alias of Bimpnottin Daergel.


Full Name

Vall Woodsinger

Race

Elf

Classes/Levels

Bard/1

Gender

Male

Size

Medium

Age

121

Special Abilities

distraction, fascinate

Alignment

CG

Languages

Common, Draconic, Elven, Gnome, Goblin, Sylvan, Thassilonian, Valrisian

Strength 12
Dexterity 16
Constitution 11
Intelligence 18
Wisdom 10
Charisma 14

About Vall Woodsinger

Backstory:
Vall Woodsinger was born in Iadara, the capital of the Elven kingdom Kyonin. Born the son of a wizard and ranger, he was raised to respect both arcane and physical prowess. While he respected both paths, he found himself unsuited to either. He lacked the grand magical aptitude of his father as well as the martial fortitude of his mother. However, he was especially adept at music. With perfect pitch and a remarkable memory, the bards in town sought him out early in his life. They took him in and trained him for many years.

Through their tutelage he discovered a love of history. Enough so that he sought a dual apprenticeship in the local libraries, helping to catalogue tome after tome of information. Soon, he found himself entertaining taverns of Elves with ribald tales of ancient Elven heroes. After nearly 70 years of instruction, the bards sent him into the world, so that he might discover new information. This he did, for the next 25 years.

It was then, sitting in a dimly lit inn, that he overheard whispers of an ancient monument in the west. Thassilonian. He had run across this group in his studies of the era before the fall of the Starstone. They supposedly wielded phenomenal powers and had left monuments and ruins throughout the world as a result of the Starstone's destruction. Deciding that the mysteries surrounding their culture could provide some context for his own Elven histories, he made for the coast quickly, settling in Sandpoint. From there, he strikes out into the wilds, hellbent on gathering whatever information he can.

Reactions and Senses:
Init +5
Senses low-light vision, Perception +6
Defense:
AC 15, touch 13, flat-footed 12 (+2 armor, +3 Dex)
HP 8 (1d8)
Fort +0, Ref +5, Will +2, +2 vs. enchantment spells and effects
Offense:
Speed 30 ft.
Melee rapier +1  (1d6+1/18-20)
Melee dagger +1  (1d4+1/19-20)
Ranged dagger (thrown) +3  (1d4/19-20)
Spells:
CL 1st, conc. +3
0 (at will)—detect magic, light, mage hand, read magic
1st (2/day)—comprehend languages, cure light wounds
Statistics:
Str 12, Dex 16, Con 11, Int 18, Wis 10, Cha 14
Base Atk +0; CMB +1; CMD 14
Skills:
Skills Appraise +8 , Knowledge (Arcana) +10 , Knowledge (History) +10 , Knowledge (Local) +9 , Knowledge (Planes) +10 , Knowledge (Religion) +9 , Linguistics(Varisian) +8 , Perception +6 , Perform (Sing) +6 , Spellcraft +8 , Spellcraft (Identify magic item) +10 , Use Magic Device +6
Feats:
Harmonic Spell
Traits:
Scholar of the Ancients, Scholar of the Great Beyond, Warrior of Old
Special Abilities:
armored casting, bardic knowledge, bardic performance, cantrips, countersong, elven immunities, elven magic, inspire courage, keen senses, low-light vision
Gear:
leather armor, rapier, dagger (2), explorer's outfit, backpack, common, bedroll, journal (2), scrivener's kit, survival kit (masterwork)