Skills:
Stealth +7 (1 + 3 dex + trained skill)
perception +6 (1 + 2 wis + trained skill - +2 racial on sound and sight-based perception checks)
Knowledge (geography) +7 (2 + 2 int + trained skill)
Knowledge (nature) +7 (2 + 2 int + trained skill)
survival +7 (2 + 2 wis + trained skill)
Feats
Agile maneuvers (Use your Dex bonus to calculate CMB)
Low-Light Vision: An elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
Weapon Proficiency: Elves receive the Martial Weapon Proficiency feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats.
Class features:
Track -
Wild empathy -
1st favored enemy Humanoid (human) -
Traits:
Second Darkness Campaign trait: Into Enemy Territory -
Combat/Faith Trait: anatomist (+1 to confirm critical hits)
+2 racial on sound and sight-based perception checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.