Uta Badaxe
Oni-Spawn Tiefling Barbarian (Invulnerable Rager) 1
CG Medium Outsider (native)
Init +4;
Senses Perception +5
--------------------
Defense
--------------------
AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex)
hp 13 (1d12+1)
Fort +3,
Ref +2,
Will +1
Resist cold 5, electricity 5, fire 5
--------------------
Offense
--------------------
Speed 40 ft.
Melee Dagger +5 (1d4+4/19-20/x2) and
. . Glaive-guisarme +5 (1d10+6/x3)
Ranged Sling +3 (1d4+4/x2)
Special Attacks rage (5 rounds/day)
--------------------
Statistics
--------------------
Str 19,
Dex 14,
Con 12,
Int 12,
Wis 12,
Cha 8
Base Atk +1;
CMB +5;
CMD 17
Feats Intimidating Prowess
Traits Fast-Talker, Omen (1/day), Reactionary
Skills Acrobatics +1 (+5 jump), Bluff +4, Climb +3, Craft (painting) +5, Disguise +1, Escape Artist +1, Fly +1, Intimidate +10, Knowledge (nature) +5, Perception +5, Ride +1, Sense Motive +2, Stealth +1, Survival +1 (+3 to avoid becoming lost when using this), Swim +3
Languages Abyssal, Common, Infernal
SQ avarice, fast movement +10
Other Gear Studded leather armor, Dagger, Glaive-guisarme, Sling, Sling bullets (10), Abacus, Artisan's tools (Craft [painting]), Backpack (45 @ 49.5 lbs), Ball (2 in.), Bedroll, Belt pouch (26 @ 6.76 lbs), Blanket, winter, Candle (4), Cards, Chalk (5), Compass, Fishhook (4), Flint and steel, Hammer, Ink, black (2), Ink, colored, Inkpen (3), Perfume, common (10), Pole, Rope, Sack (empty), Sewing needle (2), Soap (3), String or twine, Trail rations (10), Waterskin, Whetstone, 51 GP, 6 SP, 6 CP
--------------------
Special Abilities
--------------------
Avarice Must gain at least 10% more treasure than allies or cannot Aid Another for 1 week
Compass +2 circumstance for Survival or Knowledge (Dungeoneering) to avoid becoming lost.
Damage Resistance, Cold (5) You have the specified Damage Resistance against Cold attacks.
Damage Resistance, Electricity (5) You have the specified Damage Resistance against Electricity attacks.
Damage Resistance, Fire (5) You have the specified Damage Resistance against Fire attacks.
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Omen (1/day) As a swift action, Demoralize an opponent.
Rage (5 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.