Barbarian

Urktar's page

350 posts. Organized Play character for Uktar.


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Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

BOON: 1d20 ⇒ 19
in case the fates are with me: 1d4 ⇒ 4

It was a fun, fast and furious run. Thanks a heap, Blaze, and look forward to seeing y'all on the boards.

cheers!

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Radagast, have you used both your wild shapes already? 6th level gets 2/day. Perhaps go for Eagle or maybe small air elemental? If you've wild shaped twice, then you could use Urktar's CLW wand on him? Better yet, create water on him, since Urktar's on fire?

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Ref: 1d20 + 3 ⇒ (7) + 3 = 10
Will: 1d20 + 3 ⇒ (7) + 3 = 10

The barbarian lights on fire, and the stench of cooking half-orc fills the air...briefly. For the fabric of the tapestry shreds around him, and Urktar just shakes his head and mutters some rather explicit curses in Orcish as he's sucked back to Golarion, with his hair literally on fire.

Seiran, you still have that Lay on Hands, because Urktar would've disappeared before you used it. Assuming the banish will save is still applicable? GM, you didn't specifically say it was. Or have the repairs done enough to prevent the need for the will save?

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Urktar should be at full health (THANKS, Seiran!), but he is fatigued for the first 2 rounds of new fight.

Wearily, Urktar sighs and moves away from the party to create some space. Then he readies to attack the phoenix should it move within reach.

While Spring Attack doesn't provoke, readied should still go off if it moves within reach.

Readied attack:
longspear inspired, blessed, fatigued power attack: 1d20 + 12 + 2 + 1 - 1 ⇒ (11) + 12 + 2 + 1 - 1 = 25cold iron piercing dmg: 1d8 + 9 + 2 + 6 - 1 ⇒ (2) + 9 + 2 + 6 - 1 = 18

Fatigued, 1 more round (AC one lower, rather than 2, i.e.
Current AC: 22 / 12T/ 22FF

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Correct. INspire courage does boost attack rolls on spells, but does NOT add to spell damage (i.e. says "weapon damage"). And indeed, Acid Splash offers no SR...a potent little cantrip that can serve Arcane Tricksters very well

If not too late, attack roll to boost Allied Offensive:
Allied OFfensive attack: 1d20 + 12 ⇒ (16) + 12 = 28

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Reflex save: 1d20 + 7 ⇒ (8) + 7 = 15
Will Save: 1d20 + 6 ⇒ (18) + 6 = 24
Well, at least I failed the right save this time (I Hope). More importantly, maybe the AoOs will down the beast.

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

"Why don't you just die already?" Urktar screams as he springs forward and stabs at the creature. "Although I think I might need to pick up a couple of nasty lookin' kukris and call them Taint & Corruption. Thanks for the idea, bub."

Spring Attack
longspear blessed inspired raging power attack: 1d20 + 12 + 2 + 2 + 1 - 2 ⇒ (6) + 12 + 2 + 2 + 1 - 2 = 21
cold iron piercing dmg: 1d8 + 9 + 3 + 6 + 2 ⇒ (5) + 9 + 3 + 6 + 2 = 25

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Reflex: 1d20 + 4 ⇒ (10) + 4 = 14
2 rounds=fatigue will be over!

Angered by taking the full brunt of that fireball, Urktar springs forward, stabbing at the creature before retreating behind Radagast. "Yeah, yeah, I know, Bert. But I don't want to have to grovel and beg Zey to send me back again."

Spring Attack!
longspear blessed inspired raging power attack: 1d20 + 12 + 2 + 2 + 1 - 2 ⇒ (13) + 12 + 2 + 2 + 1 - 2 = 28
cold iron piercing dmg: 1d8 + 9 + 3 + 2 + 6 ⇒ (5) + 9 + 3 + 2 + 6 = 25

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

CLW wand: 2d8 + 2 ⇒ (2, 6) + 2 = 10
Urktar is just finishing thanking his compatriots for healing his injuries when the fiery beast appears. He takes a 5' step to flank with Radagast and unleashes a couple of quick jabs with his longspear.

longspear flanking inspired raging power attack: 1d20 + 12 + 2 + 2 + 2 - 2 ⇒ (9) + 12 + 2 + 2 + 2 - 2 = 25
cold iron piercing dmg: 1d8 + 9 + 3 + 2 + 6 ⇒ (1) + 9 + 3 + 2 + 6 = 21

longspear iterative: 1d20 + 7 + 2 + 2 + 2 - 2 ⇒ (13) + 7 + 2 + 2 + 2 - 2 = 24
cold iron piercing dmg: 1d8 + 9 + 2 + 3 + 6 ⇒ (1) + 9 + 2 + 3 + 6 = 21

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Urktar has spring attack, so even if he had moved to attack, he would not have provoked. Didn't use that the first time because he had to pull out his longspear for reach, but on his return, no reason he wouldn't have used it.

Urktar seems a bit disappointed that the creature has already been destroyed...no chance at payback. He nods his thanks to Hortensia for the healing, then resumes lookout for other critters, longspear in hand for the extra reach.

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Urktar can think of no finer use of prestige than spending it on getting back into the fray. He even manages to choke out the word "please" when asking Aram Zey to send him back.

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Urktar, relieved to have avoided catching on fire, let's down his guard for a moment, and suddenly, the very air around him is rent, and he disappears into the torn fabric of Hao Jin's reality.

Forgive me, but Urktar chose to use WARY WILL bonus in order to roll Will save twice, and things only got worse...just been terrible. for saves this scenario.
Reflex Save: 1d20 + 7 ⇒ (11) + 7 = 18
Will Save: 1d20 + 6 ⇒ (3) + 6 = 9
Wary Will Save: 1d20 + 6 ⇒ (1) + 6 = 7

P.S. I assumed it's the usual dc15 for Catching Fire...

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Might as well burn 'em all right now:
Kappa’s Praise: Aid Token’s Timely Inspiration benefit (inspire courage +2 for 3 rounds)
Ratfolk Agility: At the beginning of one encounter, the PCs can activate this benefit to increase their land speed by 10 feet for the duration of the encounter.
Freed Slaves: At the beginning of one encounter, gain 18 temporary hit points that last until the end of the encounter.
United Allies: You gain one free use of the Aid Token's Allied Offensive benefit. This gives an additional 2d8 damage on an attack and all characters are considered to be flanking the target until start of attacker’s turn.

Urktar moves forward, pulling out his longspear as he goes, entering rage and stabbing at the creature, calling upon many of the allies the party has acquired during this adventure.

longspear inspired raging power attack: 1d20 + 12 + 2 + 2 - 2 ⇒ (18) + 12 + 2 + 2 - 2 = 32cold iron piercing dmg: 1d8 + 9 + 3 + 6 + 2 + 2d8 ⇒ (1) + 9 + 3 + 6 + 2 + (4, 2) = 27

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Urktar pounds back a couple of the potions of CLW, then washes them down with a long pull of cheap wine, before emitting a loud belch.

CLW: 2d8 + 2 ⇒ (4, 8) + 2 = 14
Will save: 1d20 + 6 ⇒ (7) + 6 = 13

After waiting for a few inspiring words from Thran, Urktar moves forward to attack. As soon as he gets within thirty feet of the red mummy, his body freezes up...and he lets go of his rage.

Fatigued 2 rounds, Paralyzed: 1d4 ⇒ 2 rounds

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

will save: 1d20 + 6 ⇒ (18) + 6 = 24

"Time to send you to the vile depths of the Abyss to join that god you hold so dear..."

Falchion inspired Raging Power Attack: 1d20 + 13 + 2 + 2 - 2 ⇒ (5) + 13 + 2 + 2 - 2 = 20magic adamantine slashing dmg: 2d4 + 10 + 3 + 6 + 2 ⇒ (4, 3) + 10 + 3 + 6 + 2 = 28
Falchion inspired Raging Power Iterative: 1d20 + 8 + 2 - 2 ⇒ (11) + 8 + 2 - 2 = 19magic adamantine slashing dmg: 2d4 + 10 + 3 + 6 + 2 ⇒ (1, 3) + 10 + 3 + 6 + 2 = 25

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Urktar moves up and attacks the priest.
Falchion inspired Raging Power Attack: 1d20 + 13 + 2 + 2 - 2 ⇒ (11) + 13 + 2 + 2 - 2 = 26magic adamantine slashing dmg: 2d4 + 10 + 3 + 6 + 2 ⇒ (3, 3) + 10 + 3 + 6 + 2 = 27

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Urktar takes a five foot step and takes a couple of pokes at the mummy.

Fort save: 1d20 + 14 ⇒ (3) + 14 = 17 Ruh-roh, Shaggy.

longspear inspired raging power attack: 1d20 + 12 + 2 + 2 - 2 ⇒ (7) + 12 + 2 + 2 - 2 = 21cold iron piercing dmg: 1d8 + 9 + 3 + 6 + 2 ⇒ (4) + 9 + 3 + 6 + 2 = 24
longspear iterative: 1d20 + 7 + 2 + 2 - 2 ⇒ (2) + 7 + 2 + 2 - 2 = 11cold iron piercing dmg: 1d8 + 9 + 3 + 6 + 2 ⇒ (7) + 9 + 3 + 6 + 2 = 27

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

"Yer right, Bert. Might be best to keep a little distance and focus fire."

Urktar enters rage and moves up, pulling out his longspear, Big Pokie.

Will save v red: 1d20 + 6 ⇒ (14) + 6 = 20
longspear inspired raging power attack: 1d20 + 12 + 2 + 2 - 2 ⇒ (4) + 12 + 2 + 2 - 2 = 18cold iron piercing dmg: 1d8 + 9 + 3 + 6 + 2 ⇒ (6) + 9 + 3 + 6 + 2 = 26

presumptive Will save v blue: 1d20 + 6 ⇒ (13) + 6 = 19

AoO due to reach, if provoked:

longspear inspired raging power attack: 1d20 + 12 + 2 + 2 - 2 ⇒ (14) + 12 + 2 + 2 - 2 = 28cold iron piercing dmg: 1d8 + 9 + 3 + 6 + 2 ⇒ (4) + 9 + 3 + 6 + 2 = 24

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Fort save: 1d20 + 14 ⇒ (20) + 14 = 34
Fort save: 1d20 + 14 ⇒ (1) + 14 = 15
Glad I saved the re-roll
2-star Fort save re-roll: 1d20 + 14 + 2 ⇒ (5) + 14 + 2 = 21

After initially ignoring the Bodak's untoward advances and shaking off its horrid gaze, Urktar takes a 5' step back. Meeting the foul creatures eyes, he feels his very soul begin to ebb. He shrieks "NO!!!" before lashing out at the creature. Having seen his mortality in its undead eyes, Urktar then scrunches his eyes closed tight.

To be clear: this round he didn't close his eyes. Failed that second save, used re-roll, and now his eyes are closed after nearly losing some of his life essence due to his arrogance...
Falchion Flanking Inspired Raging Power Attack: 1d20 + 13 + 2 + 2 + 2 - 2 ⇒ (10) + 13 + 2 + 2 + 2 - 2 = 27magic adamantine slashing dmg: 2d4 + 10 + 3 + 6 + 2 ⇒ (1, 2) + 10 + 3 + 6 + 2 = 24
Iterative: 1d20 + 8 + 2 + 2 + 2 - 2 ⇒ (2) + 8 + 2 + 2 + 2 - 2 = 14magic adamantine slashing dmg: 2d4 + 10 + 3 + 6 + 2 ⇒ (4, 1) + 10 + 3 + 6 + 2 = 26

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Urktar snarls his defiance and moves up on the creature, attacking it with his falchion.
Fort Save: 1d20 + 14 ⇒ (5) + 14 = 19
Falchion Inspired Raging Power Attack: 1d20 + 13 + 2 + 2 - 2 ⇒ (19) + 13 + 2 + 2 - 2 = 34magic adamantine slashing dmg: 2d4 + 10 + 3 + 6 + 2 ⇒ (2, 3) + 10 + 3 + 6 + 2 = 26
Confirm?: 1d20 + 13 + 2 + 2 - 2 ⇒ (15) + 13 + 2 + 2 - 2 = 30magic adamantine slashing dmg: 2d4 + 10 + 3 + 6 + 2 ⇒ (3, 2) + 10 + 3 + 6 + 2 = 26
Hope that 19 is good enough...

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Urktar whistles tunelessly to himself as he turns his back and moves away. If he has to hear any more blustering from this foolishly arrogant beast, he may just have to slaughter it, consequences be damned.

Sorry. Urktar just won't grovel, ingratiate or play helpless. Doesn't mean I want team to fail, just not Urktar's way.

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Aid another kn-nature: 1d20 + 4 ⇒ (5) + 4 = 9

"Yer right, Bert. That does remind me of that time when Ma had me climb down into the well to dig out the muck at the bottom so we could get more water out."

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

"Thanks, Thran! This one smells more foul than my grandma's midden heap. Better to see 'im than smell 'im."
Urktar unleashes his attacks upon him.

Falchion inspired flanking Raging Power Attack: 1d20 + 13 + 2 + 2 + 2 - 2 ⇒ (11) + 13 + 2 + 2 + 2 - 2 = 28
magic adamantine slashing dmg: 2d4 + 10 + 3 + 6 + 2 ⇒ (3, 2) + 10 + 3 + 6 + 2 = 26
Falchion Iterative: 1d20 + 8 + 2 + 2 + 2 - 2 ⇒ (6) + 8 + 2 + 2 + 2 - 2 = 18
dmg: 2d4 + 10 + 3 + 6 + 2 ⇒ (1, 2) + 10 + 3 + 6 + 2 = 24

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Urktar enters rage and moves forward, entering the square he last saw the shaman. "Ya ain't getting away that easy, punk. I can smell ya..."
Urktar inhales deeply. If he's able to pinpoint what square the shaman is in, Urktar will swing blindly at that square.

Scent Rage Power: "If the creature moves within 5 feet (1 square) of the scent’s source, the creature can pinpoint the area that the source occupies, even if it cannot be seen."

Falchion Inspired Raging Power Attack: 1d20 + 13 + 2 - 2 ⇒ (8) + 13 + 2 - 2 = 21magic adamantine slashing dmg: 2d4 + 10 + 2 + 3 + 6 ⇒ (1, 3) + 10 + 2 + 3 + 6 = 25
Obviously, 50% miss chance even if he can figure out what square shaman is in...

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Urktar moves forward, pulling out a javelin as he moves. He growls his defiance as he hurls it at the white shaman. As he once again firmly grips his falchion with both hands, he looks at the blue boggard and grins.
"Come get some, froggy."
Javelin attack v WHITE AC+4 for cover: 1d20 + 8 + 2 ⇒ (12) + 8 + 2 = 22
piercing dmg: 1d6 + 6 + 2 + 2 ⇒ (3) + 6 + 2 + 2 = 13

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Bandages, gaping wounds, yelling at folks. Finally some civilized activities.

Give Aid
Urktar steps up and takes the lead in helping re-mummify the warriors, taking particular care to make certain they still have full range of movement for fighting.
heal: 1d20 + 4 ⇒ (18) + 4 = 22

Command
"There you go, fellas. Now buck up, quit whining and get back to work."
Intimidate Aid THRAN: 1d20 + 8 ⇒ (8) + 8 = 16
Could use Aspis Knowledge to roll twice on that Intimidate, Thran.

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

For the Hhuurl:
THRAN: Why don't you use our "Prepared for the Tapestry" and reroll your initial Bluff check.
Sieran: Why don't you make the lead Will Save

Urktar sets about quietly cleaning and sharpening all his weapons in a secluded area, not wishing to disturb the brainy types nor the silver-tongued ones.

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

If we're splitting up, Urktar would prefer to talk to soldiers, mummified or otherwise.
If we're sticking together as a group:
Kn-Geo/Prof-Sailor no help
Bluff mod -2, so probably remaining strong silent type.
Will Save +3--might not be worst in group...but probably is. Will aid if someone asks for aid.

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Urktar turns expectantly to Thran, awaiting his guidance on which direction to head.

Knowledge=Look to Half-Orc Bard. Doesn't matter if he has best knowledge skills or not.

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Urktar looks over at Thran and shrugs. "Hey, you stoopid gits! Listen to that handsome fella over there. He ain't talkin nonsense like tubby up there!"
Perform-Oratory: 1d20 - 2 ⇒ (2) - 2 = 0

For the briefest of moments, Urktar thinks about digging out his healing kit. Then he smacks himself in the head and says, "Yer right, Bert. Do what I do best! Urktar SMASH."
CMB: 1d20 + 12 ⇒ (11) + 12 = 23

Urktar draws Bert and offers him hilt first to the halfling. "Grab hold, little fella, and feel the strength of will of Bert! Solve the Riddle of Steel!"
Will Save: 1d20 + 3 ⇒ (20) + 3 = 23

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Urktar thanks Thran for using Urktar's happy stick to heal his wounds as the group moves toward the next task.
CLWx3: 3d8 + 3 ⇒ (3, 4, 2) + 3 = 12

He joins his party is hacking and slashing at the undead. It is a glorious thing, though perhaps a bit icky as well.
melee attack: 1d20 + 13 ⇒ (20) + 13 = 33

He spends a little too much time wiping ichor and bits of bone from his gear to notice much of anything in the library.
"You're right, Bert. Libraries are mostly just good for finding what you need in the privies," he mutters to his greatsword.
perception: 1d20 + 9 ⇒ (1) + 9 = 10

Urktar dives for the interception!
acrobatics: 1d20 + 5 ⇒ (18) + 5 = 23

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Will Save: 1d20 + 6 ⇒ (6) + 6 = 12

Urktar lets out a blood-curdling shriek that sounds much like an 3-year-old girl waking from nightmares as he drops his falchion, and turns tail and flees as fast has his feet will carry him.

currently fatigued 2 rounds, and panicked. Didn't move Urktar's token--I'm betting he should move straight line away from source of his fear (i.e. past Tere and the remaining ratfolk to the west, but you did mention random direction--feel free to move him as appropriate, base speed of 30'

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Fort Save: 1d20 + 9 ⇒ (13) + 9 = 22

Urktar ignores the topsy-turvy cavern and the wretched noise these cloakers make, focusing on the one thing that makes sense: bringing violence and destruction to those who would harm him.
He drops the javelin at his feet and lashes out at the Cloaker with the reddish hue. Then he takes a 5' step back to create a little space.

Falchion Raging Power Attack: 1d20 + 13 + 2 - 2 ⇒ (17) + 13 + 2 - 2 = 30magic adamantine slashing dmg: 2d4 + 10 + 3 + 6 ⇒ (1, 3) + 10 + 3 + 6 = 23
Falchion Raging Power Iterative: 1d20 + 8 + 2 - 2 ⇒ (6) + 8 + 2 - 2 = 14magic adamantine slashing dmg: 2d4 + 10 + 3 + 6 ⇒ (1, 1) + 10 + 3 + 6 = 21

Not certain if it still has images (crossed out)? If so, go ahead and roll for me, Blaze. Thanks.

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Urktar will also move across the bridge, joining the indomitable Hortensia on the far side, javelin in one hand, falchion in the other..

Double-move

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

AID Kn-dungeoneering: 1d20 + 4 ⇒ (1) + 4 = 5
Intimidate: 1d20 + 8 ⇒ (10) + 8 = 18
AID Intelligence check: 1d20 + 0 ⇒ (6) + 0 = 6

Urktar attempts to fix the scaffolding, but the topsy turvy nature of the place scrambles his thoughts. on the other hand, barking orders is something he can do no matter which way is up, so he yells encouragement to get the ratfolk moving like the maggots they are (just like his dear ol' mum used to yell at him...sniff, sniff). Of course, the patterns just look like a blurry blob to the barbarian, but it sure is purty...

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

"Sounds like a job for the Black Death. Should I use Blackie to destroy this vile gem?" Urktar quite eagerly raises his magical adamantine falchion high above the gem, awaiting orders to strike at the stone like an overeager executioner.

If even a single fellow pathfinder gives the okay, urktar will try to destroy it. Don't know if an attack roll is required, but in case:
Urktar Smash!: 1d20 + 13 - 2 ⇒ (4) + 13 - 2 = 15magic adamantine slashing dmg: 2d4 + 10 + 6 ⇒ (2, 1) + 10 + 6 = 19

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

When the runes disappear, Urktar smiles in satisfaction. "See, Bert. I need you to handle the brainy stuff. Good job!"

fort save disease: 1d20 + 9 ⇒ (20) + 9 = 29
fort save disease: 1d20 + 9 ⇒ (13) + 9 = 22
I'm betting those work fine.

Finally in a position to do some damage, Urktar bellows his challenge and charges the duergar in the blue jacket.

Falchion Inspired Charging Raging Power Attack: 1d20 + 13 + 2 + 2 + 2 - 2 ⇒ (15) + 13 + 2 + 2 + 2 - 2 = 32magic adamantine slashing dmg: 2d4 + 10 + 3 + 6 + 2 ⇒ (3, 1) + 10 + 3 + 6 + 2 = 25

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Hmmm...Only I can hear Bert speak. Maybe he's the key."

Urktar touches the remaining runes with his mundane masterwork greatsword.

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Since nobody seemed to say anything about Aid token, I took the liberty to Boosted Allied Offensive in Discussion thread.
Also, my apologies, but I have a family wedding this weekend, and I'll be driving for 12+ hours on Thursday and Sunday. Obviously, it'll be difficult to post much during that time, so please do bot Urktar as necessary.

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Urktar Boosts Allied Offensive and passes aid token:
attack roll: 1d20 + 13 ⇒ (17) + 13 = 30

My apologies, but I have a family wedding this weekend, and I'll be driving for 12+ hours on Thursday and Sunday. Obviously, it'll be difficult to post much during that time, so please do bot as necessary.

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Will Save: 1d20 + 3 ⇒ (10) + 3 = 13

Urktar enjoys his second round of being paralyzed with fear.
He wouldn't have started raging if he couldn't attack. I'm not certain where he would've first gotten within range of the mummy's fear, but that's where he would've stopped.

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

I hope you're all sitting down, because this will come as a shock: The barbarian will CRPA (Charge, Rage, Power Aattack). Superstition is now up, though Thran went before Urktar if he's casting buffs...

"Alright, Black Death, time to get to work!" Urktar bellows his challenge and charges the yellow undead monstrosity.

Falchion Charging Raging Power Attack v Yellow's Flat-Footed AC: 1d20 + 13 + 2 + 2 - 2 ⇒ (4) + 13 + 2 + 2 - 2 = 19magic adamantine slashing dmg: 2d4 + 10 + 3 + 6 ⇒ (1, 1) + 10 + 3 + 6 = 21

GM: Do you have info on what Aid Token can be used for?

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Interrogate the Snakes Intimidate: 1d20 + 8 ⇒ (8) + 8 = 16
Travel Tips survival: 1d20 + 4 ⇒ (18) + 4 = 22
Something is Watching Perception: 1d20 + 9 ⇒ (10) + 9 = 19

After knocking a few Aspis heads together, Urktar lets the party know, "The Aspis weren't able to get back into the tapestry. Something about having no stables...what's that, Bert? Ooohh, that the place is UNstable. That makes more sense."

"Looking at the major areas in the Rug, I spotted caverns, deserts, valleys, and plains. The arrangement is strange, but it don't look like any are going to offer any hostile temperatures by themselves. Here, let me help you fellas prep for travel." Urktar sets about rearranging gear and making suggestions on how to handle the wide variety of terrain the party will face.

At Thran's words, Urktar gives a shudder. "I kinda felt something...like Blackie just shattered. It was horrible."

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

A burly half-orc with a bevy of hilts and hafts sticking out at every conceivably reachable angle stomps into the room, talking to his cold iron greatsword. "Bert, look! It's the legendary Thran, teller of tales, quick with the inspiring word. Without him at our back, the Diamond City surely would have fallen. Good to see ya, mate!"
When he spots the female paladin, his tusky grin improbably widens even further. "Hortie? is that you? Good to see yer pretty face, though more welcome is that strong arm of yours. Hale and well-met. Good to see the Master Zey has brought together some proper villains for this raid of ours...Hopefully we won't be running into any more of those crazy trees, eh?"

"What's that Bert? Oh yeah, the rest of 'em. Hey everyone. I'm Urktar, this is Bert. I'm da brawn, he's da brains." He helpfully holds out the greatsword as an introduction. It does appear to be of masterwork quality, though the blade is nicked and dinged here and there. For the curious who are quick with a cantrip or orison, the blade does not radiate any magic. "If Bert starts griping about ol' Blackie, don't pay him no mind. Bert has not been retired, he just ain't used quite so much since I got this beauty." The half-orc begins to fondle the hilt of an adamantine falchion at his hip. His fawning attention to the weapon soon becomes quite...uncomfortably intimate.

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Urktar has played none of those.

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Player Name: Jim aka Uktar
Character Name: Urktar Snaggletooth
PFS #: 100685-9
Faction: Silver Crusade
Day Job: HA! Only get paid for rescuin' folks and killin' bad guys.

Good to see you again, Thran. Urktar can always use better advice than what he gets from Bert...

NOTE: Urktar has Superstition rage power, so if casting any buffs, get them in early, or he'll have to save against them. (He doesn't have to save against Supernatural abilities such as Inspire Courage and Channel Positive Energy)

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

No Day Job. Thanks a heap for running. It was good time.

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

BOOOON!: 1d20 ⇒ 18

Sooo close.

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Urktar slumps to the ground and closes his eyes. "Wake me up if you need me..."

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

In the remaining round before baddies arrive:
Urktar staggers to his feet and picks up Black Death. "Did we win?"

Upon seeing more bad guys coming, Urktar heaves a great sigh. "Gonna have to pace myself on this one. Sooo....tired."

Urktar moves forward, and readies an attack against the first enemy that moves within reach.

Readied attack:
Falchion Bull Str, hasted, blessed, fatigued Power Attack: 1d20 + 12 + 2 + 1 + 1 - 2 - 1 ⇒ (13) + 12 + 2 + 1 + 1 - 2 - 1 = 26
magic adamantine slashing dmg: 2d4 + 10 + 6 + 3 - 1 ⇒ (3, 2) + 10 + 6 + 3 - 1 = 23

Current status:
Bull Str, Haste, Bless, Fatigued 3 more rounds
Current AC: 18/13T/18FF (fatigue/haste cancel each other)
Current HP 10/53
Rage: 2/12 rounds remaining
CLW Wand: 13 charges used
Re-roll USED

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