Chuffy Lickwound

Urk The Greeen's page

71 posts. Alias of Dave Herman.


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Noticed a few things that need work on my profile. Hope to get that fixed today.


Should be good to go.


Alright, just need to finish up skills.


Just need to do skills and gear for Urk.


Urk needs to be leveled, unchained and adjusted for 25 point buy. He was in a S&S that died an early death.


I'm interested. Made this goblin for a Skull and shackles last year that died off very quickly...


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Mwahaha!


Male Goblin Rogue (Unchained/Pirate/Scout) 9

I would be saddened.


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Urk quickly scampers around looking for a nice long, sturdy rope. Upon finding one, he climbs up the mast and halfway towards the edge of the sail on ther side the targeted boat should likely end up on. He then secures the rope and heads back down to the deck and finds Malack. "Oy, hooman! Ima hold on to that rope. When the time comes, launch me. Lets give some unlucky bastaard a face full o' gobbo, eh?"

DM Singer: What rolls should I make for all this fun stuff?


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Urk drops down from the rigging and quickly goes through the crate, snatching up his rapier and dagger, and giddily places them in his belt. With a grin to Malack, he whispers, "Didn I say they wouldn't leave us permeenently unarmed. But yeh might ought to keep an open eye for a place to stash something away fer later. I intend ta."

Aww, no armor? Backstabby it is then, he thinks somewhat sullenly.


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Urk giddily hops up and down in the crows nest, stopping briefly to blow a huge snot wad out of his left nostril.

Honestly, Urk is just waiting for orders from the officers, or, being a goblin, a chance to set the other boat on fire.


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Wait, whoo is this blonde hooman?


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Urk wants to comment, but he can't because he is too far from the conversation, and the stoopid hooman that runs him doesn't metagame.


Male Goblin Rogue (Unchained/Pirate/Scout) 9

All fantasies of tragic romance quickly evaporate when Urk hears the alert. Haha! Yes! Time to show 'em what ye kin do, boyo!


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Armored Hulk Barbarian + Oracle of Metal + Rage Prophet = Character that will have to make non-stop Iron Maiden and Dio related puns.

Also, team submission could be fun. Could also annoy the hell out of everyone... which would also be fun.


Male Goblin Rogue (Unchained/Pirate/Scout) 9

I also have an unending supply of character ideas, some extremely tweaky and very basic. Since I've always wanted to try RotRL, I may make a submission for that too...


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Haha, yes they have always been there.


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Sneaking out the door, Urk's heart immediately sinks when he sees Grok and Malack kissing. He blushes a bit, kicks glumly at the ground, and scampers off and up to his work post.

Ahhh... new it was too much for a boy to hope for, he thinks to himself, and sets about distracting himself with work. At least I got some gear. And it looks like we'll get some piracy in soon.


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Hey, congrats!


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Urk quickly rifles through the crate, snatching his punching dagger, bag of marbles and pack of fireworks. He looks forlornly at his old rapier, and decides to leave it behind with the rest of his things, since it would all be too difficult to conceal. Then he deftly goes about concealing the items on his person, the fireworks and marbles under his belt line and the dagger up his sleeve.

Sleight of Hand: (Fireworks) 1d20 + 8 ⇒ (12) + 8 = 20
Sleight of Hand: (Marbles) 1d20 + 8 ⇒ (2) + 8 = 10
Sleight of Hand: (Punching Dagger) 1d20 + 8 + 2 ⇒ (14) + 8 + 2 = 24

He pads himself down quick, and feeling the marbles bulk, attempts to shift them into a better position.

Sleight of Hand: (Marbles) 1d20 + 8 ⇒ (19) + 8 = 27

Satisfied, Urk says, "Quickly now, and don't take anything ye can't hide on ya. He then pads up the door and whispers, "Hooman, is it safe?"


Male Goblin Rogue (Unchained/Pirate/Scout) 9

After a quick scan of the room, Urk pops his head at and whispers to Malack, "Keep a look out, hooman. If anybody comes, make with the loud shouty talk, and I'll find a way oot. And seriously, don't all of you stand around here. Soomebody'll notice. One of you ladies shood 'elp me."

He scurries up to the tables and looks at the paperwork, hoping to find where the gear is stashed, and keeping an eye out for anything interesting.

Perception: 1d20 + 6 ⇒ (20) + 6 = 26


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Urk mutters a few select curses in sylvan, and gives it another go.
Disable Device: 1d20 + 4 ⇒ (18) + 4 = 22


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Sidling up to the door, Urk has a look at the lock, and makes a quick check for any trap triggers. He pulls out the thieve's tools that he had gotten from Quinn, and sets about getting himself inside.

Perception: 1d20 + 6 ⇒ (10) + 6 = 16
Disable Device: 1d20 + 4 ⇒ (12) + 4 = 16 On the lock, unless I find a trap. EDIT:Probably doesn't matter, I don't think a 16 will open ANY lock...


Male Goblin Rogue (Unchained/Pirate/Scout) 9

After a second of instinctually gnawing on Malack's forearm when the big guy grabs him, Urk gives him an look nod and says, "Yeff ah f'pove urr righ...," at which point he removes his mouth from the man's arm. "Yes, I s'pose yer right... but I'll tell ye right now, if it goes all wonky, I'm jumpin' straight off o this boat before they kin do that to me. Normuhlee, I 'spect to have many miles availeebul for me ta run in multiple die-rek-shuns when I do my theivin. But on me honor as a goblin what has been raised by faeries, ah will do me best." And he scuttles off towards the quartermaster's room.

Bein' stealthy: 1d20 + 12 ⇒ (8) + 12 = 20


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Finding the scene somewhat uncomfortable, Urk makes his way to his post up top. Well, I s'pose if he really did go and stab his crew mate, he's earned a harsh punishment. But I don't know 'bout that sweatbox deal. Seems more like sadism...


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Hmm, well, I guess I best keep on me best behavior


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Hearing the scene on deck, Urk decides to approach quietly and observe from up high, and crawls up into the boat's rigging.

Stealth: 1d20 + 12 ⇒ (8) + 12 = 20
Climb: 1d20 + 10 ⇒ (10) + 10 = 20


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Any results from the perception check? Anybody armed besides miss Grok? Or anything else interesting I might spot?

"Ha! Lady, give the man a REAL challenge!"


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Urk smiles, and says "Yer on. Everybodee stand back, as I've neever dun this beforre." He awkwardly hefts up the axe, sticks his tongue out one side and squints, and after a pair of test swings he hurls it towards the barrel.

1d20 + 5 - 2 ⇒ (4) + 5 - 2 = 7 Well drats...

He blows a loud raspberry, and without missing a beats, declares "Ah yes, I 'ave hit the floor over there exactly where I wuz aimin'" Urk bows elaborately and takes the opportunity to look over the gathered sailors for any daggers on their person while they laugh at his terrible throw.

Perception: 1d20 + 6 ⇒ (20) + 6 = 26 What a time to roll a nat 20...

Hah, let 'em laugh at the silly gobbo. I'll turn this to my advantage yet...

"Well, I did lift it over me head, so I guess that silver cancels out the other. Nother try, fer grins?" He looks at Malack and shrugs.


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Sorry, woke up late and I was at worked two jobs today followed by RL game session. Posting now. Two posts is fine, normally. They may just end up at crazy hours, since I work crazy hours.. Any time between 6am and 4am (midwest time).


Male Goblin Rogue (Unchained/Pirate/Scout) 9

With a huge smile, Urk says, "My dear lady, I don't believe the world could handle another four of me. Everything would be stolen or on fire. Now, may I try tossing one of them choppers? I'll try not to put it in somebody's knee."


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Question: Do you use the hero points rules?


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Roger that! And great game so far.


Male Goblin Rogue (Unchained/Pirate/Scout) 9

@Sjurd: I'm sure either would work out just fine.

@Malack: At last, the gathering!


Male Goblin Rogue (Unchained/Pirate/Scout) 9

@Asmodia, just before walking over to the purty orcish ladee

"Lady, this aint the world yer used too. And yeh aint askin men, yeh askin whipped dogs when some'un else is holdin their leash."


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Missed the introductions... I'm from Milwaukee, Wisconsin. Work as a DJ, produce clerk and occasional graphic designer.


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Urk barely manages to avoiding choking on his food when the cleric asks about getting her things back. He hisses, "Are yeh crazy, lady? I dont know where you come from, but it musta been posh if youlda thought you could just ASK for yer stuff back. You'll be lucky if he don't tell nobody, cuz if word gits to Mr. Plugg or the cap'n, at best they'll oonly make yer life more difficult."

He pauses to think a bit about what Quinn said, and watches Grok throwing axes. Ahh, a lady after me own filthy heart... if a bit on the tall side. A big smile creeps across his face, and wordlessly, he heads over to the quartermaster.

"Begging yer pardon, m'lady, I couldn't help a noticin yer pro-feesh-ency with them axes. Any chance you could give me some lessons?"


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Noted. One thing I'll be watching out for is relationships among the crew. Particularly who's friends with who, and who hates who. Also, watching out for any tensions between the higher ranked crew and the captain and Mr. Plugg that could be turned to our advantage...


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Urk hobbles up to the group on his sore, stiff legs and chirps, "I 'ad no doubts that I woould be amayzin. 'Cause I am." Then he plops down exhaustedly and devours his meal.

"Well call me halfling, this is thee best tastin' turtle heads I've ever 'ad. Me compliments to ya," and winks at Lorelei.


Male Goblin Rogue (Unchained/Pirate/Scout) 9

"Hah!"


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Climb: 1d20 + 10 ⇒ (13) + 10 = 23
Prof (sailor): 1d20 + 7 ⇒ (8) + 7 = 15

Urk nimbly maneuvers about the ropes and masts, occasionally pausing to do something bizarre or gross whenever he sees one of the other sailors watching him. Whenever he can spare a second he sneaks a glance around, making mental notes of who is who on the crew, and keeping a look out for anything interesting.

Ye gads, work is hard... What would my mother say?


Male Goblin Rogue (Unchained/Pirate/Scout) 9

"Right ye are sir!" With a quick salute, Urk speeds himself up to the crows net and gets to work.


Male Goblin Rogue (Unchained/Pirate/Scout) 9

"She may speak funny, but she's right. And not just an ox, neither. It'd half to be damn near everyone 'ox' on the boat. And gobbo though I be, that sounds a bit too murdery for me. B'sides, this IS a pirate ship. They're gonna hafta arm us at some point."


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Urk hops on top of the barrel and says, "I reckon this lady here is right. We certainly aren't in any position to do anything yet, especially as they'll be expecting rebellion of us. But we shouldn't be lapdogs either, as that would only cause suspicion or contempt." His eyes move towards the thieves tools. "And I bet I can make better use of those than these other bigjobs. Maybe the dagger too." Urk nods towards Malack, "I think he'd be to eager to use it, and these ladies wouldn't properly know how. Don't seem the stabby sort. Plus, I'm a gobbo. Probably get in slightly less trouble if I get caught. They'd almost expect it of me, 'cause it's in my nature. Ain't that a fact."


Male Goblin Rogue (Unchained/Pirate/Scout) 9

When the mysterious female appears, Urk sneaks behind the nearest barrel or crate, so he can listen in without being observed.

Stealth 1d20 + 14 ⇒ (11) + 14 = 25


Male Goblin Rogue (Unchained/Pirate/Scout) 9

I've always been opposed to level 1 characters having overly extensive backstories. I mean, level one implies you've only just started doing... well, anything besides normal day-to-day stuff. You certainly haven't gone through anything particularly epic or exciting yet.


Male Goblin Rogue (Unchained/Pirate/Scout) 9

At some point, I envision Urk riding on Malack's shoulders all Master-Blaster style.


Male Goblin Rogue (Unchained/Pirate/Scout) 9

With a sharp salute, the goblin declares, "In the seekrit tongue of goblins, I am called *huurrghk!!*," and makes a horrible wretching sound, then spits out a huge wad of plegm overboard. "But do not try and pronounce it, your simple hooman shouty-wholes can not create the required noooance. Urk, the Greeen, at your service, sir! Who should I report to?"

How convenient, the perfect place to observe everything from.


Male Goblin Rogue (Unchained/Pirate/Scout) 9

Urk drops down into the crows nest and gives Malack a conspiratorial nod. "Heh, they won't know what hit em," he whispers and heads back down to the waiting Mr. Plugg.


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Male Goblin Rogue (Unchained/Pirate/Scout) 9

Urk grins

As fast as I can possibly go:
1d20 + 10 ⇒ (11) + 10 = 21
1d20 + 10 ⇒ (7) + 10 = 17
1d20 + 10 ⇒ (19) + 10 = 29
1d20 + 10 ⇒ (9) + 10 = 19

And for the one-handed handstand at the top of the mast:
1d20 + 14 ⇒ (17) + 14 = 31

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