About Unk.
Unk
Male green kobold expert 1/ranger 1 (Pathfinder Campaign Setting: Classic Monsters Revisited)
CN Small humanoid (reptilian)
Init +2; Senses darkvision 60 ft.; Perception +7
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Defense
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AC 19, touch 13, flat-footed 17 (+5 armor, +2 Dex, +1 natural, +1 size)
hp 21 (2 HD; 1d8+1d10+3)
Fort +3, Ref +4, Will +3; +2 trait bonus vs. fear
Weaknesses light sensitivity
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee goodbye stick +3 (1d4/19-20) or
. . hunga munga +2 (1d4) or
. . hunga munga +2 (1d4)
Special Attacks favored enemy (dragons +2)
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Statistics
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Str 11, Dex 15, Con 12, Int 11, Wis 12, Cha 12
Base Atk +1; CMB +2; CMD 12
Feats Agile Maneuvers
Traits courageous, fast-talker
Skills Acrobatics +3 (-1 to jump), Bluff +6, Climb +1, Craft (traps) +4, Escape Artist +3, Handle Animal +5, Heal +5, Intimidate +5, Knowledge (nature) +5, Perception +7, Sense Motive +5, Stealth +11, Survival +5; Racial Modifiers +2 Craft (traps), +2 Perception, +4 Stealth
Languages Draconic,Common
SQ track +1, wild empathy +2
Other Gear kikko armor, goodbye stick, hunga munga, hunga munga, backpack, bedroll, cutting board, wooden (2 lb), flint and steel, knife, cutting (0.5 lb), ladle (0.5 lb), pot, seasonings, local (0.5 lb), skewer (1 lb), tinder packet (0.5 lb), tripod, iron (3 lb), 106 gp, 7 sp
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Special Abilities
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Agile Maneuvers Use DEX instead of STR for CMB
Courageous +2 save vs. fear.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Favored Enemy (Dragons +2) (Ex) +2 to rolls vs. Favored Enemy (Dragons) foes.
Light Sensitivity (Ex) Dazzled as long as remain in bright light.
Track +1 Add the listed bonus to survival checks made to track.
Wild Empathy +2 (Ex) Improve the attitude of an animal, as if using Diplomacy.
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mentor - Alyanda elf ranger