Female Half Elf Aberrant Mind Sorcerer 8 | 42/42 HP | AC 14 |Str +0, Dex +3, Con +6, Int +7, Wis +2, Cha +8 |Speed 30'|Arcane Fever 0%
As the party begins to wonder about Poppo, a young woman clambers onto the rooftop and wails in anguish at the sight of the orc's body. At first glance, the waifish woman could almost be mistaken for a teenager, but the dirt and grime of street living makes it difficult to determine. In addition to the layers upon layers of crud, her skin appears to have an odd tinge of grey that some may recognize as a clue of her partial Grey Elf heritage. Another reason for her unnaturally youthful appearance. Her dirty brown hair falls in greasy clumps to her shoulders and, in places, sticks out in odd angles. It looks like she cut it herself with a dull knife weeks ago. Dressed in street urchin rags, with the body odor to accompany it, she could easily go unnoticed, except for the fact that she is running directly towards the party. Grief clearly on her face with streaks of semi-clean skin where the tears run down her cheeks. No. NO! Not this one. Not this one!! She wails clearly upset seeing Turngut lying there. Tearing her face away from his corpse, she looks to each of the party in turn while stifling back tears. Lady Malphason, She gives a brief, awkward curtsy with her threadbare dress. And M'sir BobE, Herald of Elnil. I am honored. And you must be Beatrice. She finishes with a pitying, yet compassionate look at Beatrip. Sniffing, with tears continuing to stream freely down her face, she continues. I am so sorry to meet you in person in this manner. I didn't know if you were even real until I heard the fighting and saw the five of you battling those horrible people. And then....and then, that happened. She looks to Turngut and her voice breaks. Oh, this is terrible, so very terrible. Then as if suddenly remembering something, she spins around wide eyed. Where is he? Where is the little citrus man? Not seeing Poppo anywhere, she sobers up and looks to Nalia and BobE intensely and expectantly. This...this isn't the one where he turns into a bird? Is it??
Male Orc Brawler4/Barbarian2|Std AC 20,T 14,FF 16|CMD 24(27 vTrip, 26 vDirtyTrick/Disarm/Reposition)|
Fort +9, Ref +7, Will +2|Speed 40'|Arcane Fever 0%
Before the dwarves arrive, Turngut charges at the building and vaults onto the first floor, growling and fixed on the queen. To his surprise, the bodyguards morph into the very things that nearly killed his friend so recently. Shocked, he pauses a bit to long as he looks around for Poppo, to make sure he's not in danger. As he does, he feels the dazzling pain as his arm is nearly cut off from the first swipe of the doppelgängers. Pivoting quickly to face the first, he misses the second lunging in and painfully tearing out the tendon from his leg. With nearly no strength left as blood pours freely from his multiple wounds, Turngut's body begins to fail, but his eyes dart around for his first real friend. Perhaps the only friend he's truly ever had.
H-hoppo? He barely manages to choke out, flecks of blood spewing from his mouth. Hoppo? Hoppo..OK. Hoppo..safe. A small smile crosses Tungut's battered face even as the light in his eyes begins to fade. Realizing this is his last chance to speak with his friend, Turngut rallies enough to bark out, Hoppo! Turngut is.... But his final words are cut off by the vicious slice of the doppelgänger through his throat and with a final gurgle, Turngut lays still, the first peaceful look on his face he's had in his sad, tortured life, his lifeless eyes open staring up at Poppo.
Male Orc Brawler4/Barbarian2|Std AC 20,T 14,FF 16|CMD 24(27 vTrip, 26 vDirtyTrick/Disarm/Reposition)|
Fort +9, Ref +7, Will +2|Speed 40'|Arcane Fever 0%
GM offered me the opportunity to narrate the final moments of The Butcher...
Dashing the 50' across the battlefield, the massive, nearly 12' tall Turngut moves with supernatural speed thanks to the Warmind blessing. Leaping into the air, he delivers a devastating flying kick, each of his 24" feet slamming into The Butcher's face. Knocking the bearded man to the ground, his top hat flying a dozen feet behind him, Turngut lands crouched on his old foe. One knee presses into the man's sternum with only part of his 1688 pound body weight bearing down. Leaning down with his tusked face millimeters from the bloody remnants of The Butcher's nose, hot, fetid orc-breath gagging the man as he struggles to breath. Turngut remember you, Butcher. He whispers, barely restraining his rage. Butcher bad man. When Turngut first see Butcher, Turngut big and Butcher run away. Now Butcher no run. With that, Turngut sits up and allows the weight of his body to lean on The Butcher's chest. With sickening, hollow pops, multiple ribs slowly crack in succession and the man's chest is visibly compresses as he gasps for air. Looking over to Ib and then back into the bruised and swollen eyes of his once nefarious enemy and yells, This for Ib! He slams a fist as big as ham hock into The Butcher's temple. This for trying to hurt Hoppo and Wrinklebutt! A blow to the other temple, this time sending a spray of crimson across the dirt. And THIS for being a bad, BAD man!! Taking both hands into a fist over his head, he drives down on The Butcher's head which smashes into the earth like an overripe melon. RRRoooaaaaRRRR! Standing up from the body, Turngut faces Queen Vatrya, blood dripping from his clenched fists.
Male Orc Brawler4/Barbarian2|Std AC 20,T 14,FF 16|CMD 24(27 vTrip, 26 vDirtyTrick/Disarm/Reposition)|
Fort +9, Ref +7, Will +2|Speed 40'|Arcane Fever 0%
OK...Wow. I had no idea BobE was haunted by that past. That is some seriously dark and traumatic stuff!! No wonder he was lured by Carsis initially. I think Turngut is going to make a solemn vow to smash any rats that come anywhere near his old friend. Strong speeches from both of you guys! Amazingly bummer rolls for both though. When Nalia completes her speech, Turngut's head snaps around when the man in the crowd jeers out at her. A low, quiet rumble rolls out from his chest and he begins to gather himself to leap at the man, but is stopped as BobE comes to the front and begins his tirade at the crowd. Standing shocked and slack-jawed (probably like most of the crowd!), Turngut stares at the old man and hardly notices the massive zombies crawling out of the ground due to the forcefulness of the man's words and tone of voice. Once BobE, as I imagine, stares down the crowd as the zombies crawl back into the ground and then shuffles away, the words of his rant still laying tangibly on the quiet crowd, Turngut springs back into action - literally. He leaps from where he stands with his friends and bounds up to the bushy-bearded blow-hard: RRRrraaaAAARRRGGHHHhhhh!!! he screams into the man's face, flecks of spittle covering and wetting his beard and hair. Yelling full force with his face inches from the chicken-hearted crowd-chieftain, but clearly addressing the entire crowd: YOU coward! YOU get destroyed! Woman wisest of all people and you say no!?? Do what she say or TURNGUT destroy you before Wrinklebutt change mind and crush you anyway!! Big Bad Bossman come and he make you hurt so bad that you come to Turngut and ASK Turngut to tear your arm out... With that, Turngut quickly and effortlessly puts Bushy-beard into an excruciating shoulder lock and glares at the crowd. Turngut tired of people no listen to Woman. You... LISTEN... NOW! And with each of those final 3 words, Turngut pushes the man's arm further behind his back until with the last word, there is a sickening pop as the man's shoulder clearly snaps out of joint. Intimidate: 1d20 + 8 ⇒ (18) + 8 = 26
Male Orc Brawler4/Barbarian2|Std AC 20,T 14,FF 16|CMD 24(27 vTrip, 26 vDirtyTrick/Disarm/Reposition)|
Fort +9, Ref +7, Will +2|Speed 40'|Arcane Fever 0%
Turngut squints in concentration as Bartarr quotes the incantation. He pauses to wait for someone else to go and sighs with relief when it's Nalia that steps forward. Then, quickly after Poppo recites the holy words, Turngut moves up to the cup and attempts the incantation: Uh..Turngut light. Glimming horry-son. Uh, Turngut sack-re-man. Uh..uh... Turngut follow path... Uhhh...Honor! ... DEATH! ... LIGHT!
Male Orc Brawler4/Barbarian2|Std AC 20,T 14,FF 16|CMD 24(27 vTrip, 26 vDirtyTrick/Disarm/Reposition)|
Fort +9, Ref +7, Will +2|Speed 40'|Arcane Fever 0%
hp=45/60+0hp
Turngut's stats for Round “2”:
AC 18, T 12, FF 14 | CMD 21 (22 vTrip) | Fort +8, Ref +7, Will +4| Rage 2/6 | Effects: Raging | Perc +5 OW! Hammer hot! Turngut not like. Turngut wish had something cold... The orc pauses in thought for a split second, then looking down at the cold iron frost polearm in his hands, he breaks into a tusky grin. Gripping Frostfang in both hands, he slides back 5 feet to give himself room to strike and then releases a flurry of attacks. Flurry Frostfang POWER ATTACK: 1d20 + 8 + 2 ⇒ (20) + 8 + 2 = 30 Damage (P): 1d10 + 10 ⇒ (5) + 10 = 15 Cold damage: 1d6 ⇒ 4
Frostfang (x3) crit confirmation: 1d20 + 8 + 2 ⇒ (3) + 8 + 2 = 13 Damage (P): 1d10 + 1d10 + 10 + 10 ⇒ (5) + (7) + 10 + 10 = 32 5' step, Full round=flurry. 2/3 daily uses of Frostfang
Male Orc Brawler4/Barbarian2|Std AC 20,T 14,FF 16|CMD 24(27 vTrip, 26 vDirtyTrick/Disarm/Reposition)|
Fort +9, Ref +7, Will +2|Speed 40'|Arcane Fever 0%
Turngut is down 8hp due to 4 points of con damage. Unfortunately, he’s also down 4 Wisdom, so effectively has a wisdom of 6. With that score, he’s ready to push on, whether it’s a good idea or not!
Male Orc Brawler4/Barbarian2|Std AC 20,T 14,FF 16|CMD 24(27 vTrip, 26 vDirtyTrick/Disarm/Reposition)|
Fort +9, Ref +7, Will +2|Speed 40'|Arcane Fever 0%
Fortitude save: 1d20 + 7 ⇒ (2) + 7 = 9 Not seeing Poppo reappear, but only hearing his voice, Turngut's grief and fury-clouded mind has trouble making sense of what he head. H-hoppo? Hoppo dead. Ghost!? Hoppo's ghost tell Turngut how to be good from now on!
CMB(Bull Rush): 1d20 + 12 ⇒ (18) + 12 = 30 Continue rage, Move action=Martial Flexibility (Improved Bull Rush). Standard=Bull rush Blue dog off bridge. 5' step toward middle of bridge.
Wow! I'm running this scenario this weekend for a home PFS event and just finished prepping. Chris - amazing job!! Lots of details and entertaining RP opportunity. The chase at the end looks fun and Lau's cards make it more visual for the players. Great job Lau, having the skills without DCs makes for a more interesting chase. Thank you! I hope to see some more interesting chase type mechanics like this in future scenarios. Perhaps having the cards pre-written in the scenario?
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