Aric

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Trail of the Hunted link

Morning sunlight spills over the rooftops of Phaendar, gilding the thatched eaves and warming the packed-dirt streets. The town hums with life, the quiet routines of daily work replaced by the vibrant energy of the Market Festival.

The scent of fresh-baked honeycakes and spiced cider drifts from a baker’s stall, mingling with the tang of smoked fish and the sharp bite of freshly cut lumber. Farmers from the Nesmian Plains barter over bleating goats, their voices rising above the steady murmur of the crowd. Prospectors from the Hollow Hills swap tales of hidden silver veins, while woodcutters from the Fangwood unload rough-hewn planks, their axes slung over broad shoulders.

Bright pennants snap in the breeze, strung between stalls overflowing with goods—dyed fabrics from Tamran, iron tools, glass trinkets that catch the morning light. A fiddler plucks out a merry tune near the square, where children weave between carts, chasing each other with shrieks of laughter.

For now, the world is simple; coin changing hands, stories shared over tankards, and the promise of an easy day ahead. It's a rare reprieve for the hardworking Nirmathi, for today they bask in the easy warmth of community and celebration. The air is light, the worries of tomorrow forgotten, and all is at peace amongst the bustle of the festival.


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Trail of the Hunted link

Welcome all! Before we begin, I'd like to pick your brains to hopefully answer some questions I have regarding the running of the game;

1. How would you prefer we handle battle maps? Outside of theater of the mind or a shared google drive map, I really have no idea how else to approach this.

2. Any tips for information to keep in your character descriptions? I've trawled through some games and seen people that include current HP, initiative, AC, etc. I like the visibility it provides at a glance, so it would be cool if we could standardize that.

3. Is everyone happy for me to pre-roll initiative, perception, insight, saving throws when they apply? I feel like that might save some time when it comes to combat, thought I don't want to take agency away from you guys if you'd prefer to roll.

4. Any other tips or tricks you can offer would be swell.

Looking forward to jamming this out with you guys!


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Story:

Our adventure begins as artisans, farmers, miners, shepherds, traders, and trappers from across the region gather in Phaendar for the seasonal Market Festival to send their raw materials to market in the “big city” of Tamran and trade for those essentials — finished goods,clothing, magic, and alcohol — that make surviving the next season easier. You find yourself here for one reason or another; are you a local? A military veteran from the Molthuni front far to the south or perhaps even a militia deserter passing through while fleeing the nation. You may even be a refugee from Nidal, or a grizzled orc escaping the nearby Hold of Belkzen. Even elven game hunters from Kyonin find reason to travel to Nirmathas, seeking to challenge their skills against the wildlife of the Fangwood. More unusual characters are often found here as well - Nirmathas’s wilds are seen as a refuge by many considered monsters by society—and all manner of creatures and criminals might flee to the relative isolation of the Nesmian Plains and the Mindspin Mountains to escape their past.

This recruitment will be for 4-6 players to take on the first module in the Ironfang Invasion AP.

Character Creation Guidelines:

Level 1

Roll for stats! 4d6 drop lowest, If the combined total of your rolls (NOT modifiers) is less than 70, reroll. The group may have stats adjusted to address balancing issues if necessary once recruitment is finalised, so please be flexible here.

PHB races only. I know this might sound boring to some, but I like to keep it a little vanilla for immersion's sake.

Classes: Any PHB, APG or ACG classes are fine. I'm happy for players to use unchained variants of existing classes.

2 x traits of your choosing.

Check out the players guide for free here or on Archives of Nethys for a good take on the types of characters to suit the adventure. I'm aware that some of the recommended classes in the Players Guide stretch beyond what I've outlined; if one of the concepts presented in the guide speaks to you, feel free to hit me up and we can work something out.

Feat taxes are in play.

2 Background skills.

As the adventure begins with the Market festival in Phaendar, feel free to include an in-character introductory post to show off your skills! Show me how your character arrived in Phaendar, or their first impressions of the town. If they are local, what did they get up to during the market festival? Who did they visit, or what did they buy? This isn't mandatory, just an opportunity to flex those creative writing muscles.

If you are making a local character, feel free to include some information regarding your connections in the area. Childhood sweetheart, family members, best friends etc.

Posting Status and key information:

I'm going to stipulate a preference for daily posts on weekdays. If a character is AWOL for more than 48hrs, especially during combat and/or without prior warning, I may take some liberties in accounting for their turn (i.e. act defensively, strategic positioning etc.) This isn't a firm rule, just something I'm considering so that we can keep a decent pace.

Recruitment will close March 12th AEST. I'll probably take at least 24hrs to finalise the team, and notify all applicants via these means no later that March 14th AEST. The game will commence within the week following.

We will decide administrative points in finer detail once we have a group together, however things like perception/sense motive will likely be spoilered in relevant posts. I'll probably roll initiative for players when combat commences as well, just to save time. Any other little things are up for discussion once the game finds its feet.

Please feel free to ask any questions here in order to share the information with the group.


Hi all, I'm fairly new to posting on these boards. I tried my luck a few times over the years but unfortunately I couldn't reconcile with the time commitment. Things have slowed down for me personally though, and so I figure it's time to try and get among what seems to be a rad community here!

About me: I’ve been playing TTRPG games since 2003, starting off with D&D 3.5 and moving onto 4E until I discovered PF1e. I've since moved onto D&D 5E; though I don't have an issue with the system itself, I really miss the rich and diverse world of the Golarion setting. I've never tried PF2e (I'd love to), but I do miss some of the intricacies of 1st edition.

I've played through and GMed the first book of Rise of the Runelords a few times, finished the Kingmaker and WOTR CRPGs and played a few pathfinder homebrew games as well so I'm fairly comfortable with the setting. I'm hoping that by offering up a game as a GM here I can increase my posting history (and prove to be a consistent and reasonably well-written forum member), and hopefully make it into a game myself one day.

So, here it is. At this stage just an interest check to see if there's an appetite for it, but I'd like to run he first book of Ironfang Invasion, Trail of the Hunted. I'll include some information about character building crunch below, so potential applicants for the actual thread will have an idea of what I'm looking for.

Character creation:

Level 1
Roll for stats! I find it most fun to play this way, so I'd like to offer my players the same. Please don't roll here; we'll save it for the actual recruitment thread.
PHB races only. I know this might sound boring to some, but I like to keep it a little vanilla for immersion's sake.
Classes: Any PHB or APG classes are fine. I'm pretty open to anything here, I'd like to stick to regular versions instead of unchained though, as I'm not terribly familiar with those.
2 x traits of your choosing.
Check out the players guide for free here or on Archives of Nethys for a good take on the types of characters to suit the adventure.

If I can get 6-8 replies here, I'll open up a recruitment thread in the next week or so.

I've probably missed something, but that should be enough to get the creative juices going I'd think! Any questions feel free to raise them here so we can all get an answer. I expect the posting schedule will be every 24-48hrs at least, and I'm pretty open with communication when it comes to life getting in the way. I'm open to establishing a discord group for this as well, if that's something that the final group would be interested in (but I'd prefer to keep the gameplay itself here).

I'd love some experienced PBP veterans to come on board, especially as I'm likely to be a little rusty with the 1e ruleset. The biggest thing I'm asking for is patience, and a little faith.

Lastly, I am an Australian so expect my posts to come at weird hours.

Hit me with questions, queries or feedback! I know some will probably count me as a risk, seeing as how my posting history is so limited. This is a game of chance, we pour our hearts into our characters then stake their lives on the roll of a dice. So why not roll the dice with me?