Sheyln (Symbol)

Trill, Lissa's Familiar's page

41 posts. Alias of KingOfAnything.


Full Name

Trill

Race

| HP: 38/38| AC: 20 (Tch 14, Fl 18) | CMB: +9, CMD: 15 | F: +8, R: +6, W: +8 | Init: +6 | Perc: +10, SM: +2

Classes/Levels

| Speed: 30ft fly: 90ft (good) | Bit of Luck: 1/1 | Cat's Luck 1/1 | Share Will 1/1 | Active conditions: None

Gender

Female Silvanshee Familiar

Size

Tiny

Deity

Shelyn

About Trill, Lissa's Familiar

Divine Emissary and religious mentor to Lissa, guiding her in the mysteries of Shelyn.

Arcane Familiar CR –
Silvanshee (Pathfinder RPG Bestiary 2 21)
NG Tiny outsider (agathion, extraplanar, good)
Init +6; Senses darkvision 60 ft., low-light vision; Perception +10
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Defense
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AC 20, touch 14, flat-footed 17 (+2 Dex, +5 natural, +2 size)
hp 38
Fort +8, Ref +6, Will +8; +4 vs. poison
Defensive Abilities improved evasion; DR 5/evil or silver; Immune electricity, petrification; Resist cold 10, sonic 10; SR 13
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Offense
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Speed 30 ft., fly 90 ft. (good)
Melee bite +13 (1d3-4), 2 claws +13 (1d2-4)
Space 2½ ft.; Reach 0 ft.
Special Attacks heroic strength, pounce
Spell-Like Abilities (CL 2nd; concentration +3)
. . Constant—know direction, speak with animals
. . At will—dancing lights, prestidigitation, stabilize
. . 1/day—dimension door (self plus 5 lbs. of objects only)
. . 1/week—commune (6 questions, CL 12th)
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Statistics
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Str 3, Dex 15, Con 12, Int 10, Wis 12, Cha 13
Base Atk +9; CMB +9; CMD 15 (19 vs. trip)
Feats Improved Initiative, Weapon Finesse
[b]Skills
Acrobatics +11, Climb +7, Diplomacy +8, Fly +10, Knowledge (arcana) +5, Knowledge (planes) +5, Perception +10, Sense Motive +5, Stealth +19; Racial Modifiers +4 Acrobatics, +4 Perception, +4 Stealth
Languages Celestial, Draconic, Infernal; speak with animals, speak with animal (same kind only), speak with master, truespeech
SQ cat's luck, domain influence, empathic link, lay on hands (1d6, 2/day), share will, spectral mist
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Special Abilities
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Cat's Luck +1 (1/day) (Su) Add Charisma modifier as a luck bonus to saves.
Damage Reduction (5/evil or silver) You have Damage Reduction against all except Evil or Silver attacks.
Darkvision (60 feet) You can see in the dark (black and white only).
Divine Guidance (Sp) An emissary can cast guidance at will.
Domain Influence (Sp, Su) Gain domain power.
Empathic Link (Su) You have an empathic link with your master.
Energy Resistance, Cold (10) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Sonic (10) You have the specified Energy Resistance against Sonic attacks.
Fly (90 feet, Good) You can fly!
Heroic Strength +8 (1/day) (Su) Grants itself a +8 enhancement bonus to Str for 1 minute.
Immunity to Electricity You are immune to electricity damage.
Immunity to Petrification You are immune to Petrification.
Improved Evasion (Ex) No damage on successful reflex save; half on failed save.
Lay on Hands (1d6, 2/day) (Su) You can heal 1d6 damage, 2/day
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Poison Resistance +4 (Ex) You have the listed resistance to poison.
Pounce (Ex) You can make a full attack as part of a charge.
Share Will (1/day) (Su) When your or familiar fails a save, the other can roll in their place, but failure affects both.
Speak With Animals (Su) Speak with animals as a free action, without sound.
Speak with Animals of its Kind (Ex) You can communicate verbally with animals similar to yourself.
Speak with Master (Ex) You can communicate verbally with your master.
Spectral Mist (5 minutes/day) (Su) As gaseous form, but retain own DR, speed, and supernatural abilities.
Spell Resistance (13) You have Spell Resistance.
Truespeech (Su) Speak with any creature that has a language.