Irabeth Tirabade

Trildyn Kingslake's page

83 posts. Organized Play character for Kate Baker (Contributor).


Race

HP 38/44 | AC 21 (23 with shield raised) | F +8 R +6 W +8 | Perc +5 | Stealth +1 |

Classes/Levels

speed: 20 ft (25 without armor) | focus 1/1 | Active Conditions: ---

Gender

LG female human (half-orc) champion 3 |

About Trildyn Kingslake

PFS Information:

PFS Number: 215650-2001
Experience: 26 xp
Fame: 24 fame
Gold: 49 gp, 5 sp, 8 cp

Training: Swords (3)

Major Factions
Envoy’s Alliance: 28
Grand Archive: 0
Horizon Hunters: 0
Vigilant Seal: 0
Minor Factions
Radiant Oath: 0
Verdant Wheel: 0
All Faction Reputation
Total (Sum of the Above) Reputation: 28

Purchased Boons
(Envoy’s Alliance Champion (Faction) (0 Fame) (the Champion boon for your first faction is free)

Trildyn Kingslake
Birthplace: Averaka, Land of the Linnorm Kings
Age: 27
Gender & Pronouns: Female, she/her
Physical Appearance: Broad and muscular, Trildyn has clearly spent years swinging hammers around in her parents’ smithy. Her greenish skin and small tusks indicate her half-orc heritage.

Human (half-orc)
Artisan
Champion (paladin); Level: 1; Experience: 28
Medium Humanoid Human Orc
LG; Torag
Languages: Common, Orc
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SENSES
Perception: +5 [T/E/M/L]
Special Senses: darkvision
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DEFENSES

HIT POINTS: 44/44

ARMOR CLASS
AC: 21 [T/E/M/L]
Shield: +2 Hardness 7 Max HP 30 / BT 15 Current HP 30

Unarmored: [T/E/M/L], Light: [T/E/M/L], Medium: [T/E/M/L], Heavy: [T/E/M/L]

SAVING THROWS
Fortitude: +8 [T/E/M/L]
Reflex: +6 [T/E/M/L]
Will: +8 [T/E/M/L]
Notes:
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OFFENSE

Class DC: 19 [T/E/M/L]

Speed: 20 ft (25 without armor)

Melee Strikes
Warhammer +10 [T/E/M/L]
damage 1d8+4 shove

Dagger+9 [[b]T/E/M/L]
damage 1d4+4 [P] agile, finesse, thrown 10 feet, versatile S

Ranged Strikes
weapon +6 [T/E/M/L]
damage 1d6+4 [P] thrown

Weapon Proficiencies
Simple: [T/E/M/L], Martial: [T/E/M/L],
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MAGIC

Spell Attack Roll: 8 [T/E/M/L]
Spell DC: 18 [T/E/M/L]

Focus Points: 1/1 (maximum)

Spells Known
Splash of Art
Cast [[two-action]] somatic, verbal
Range 30 feet; Area 5-foot burst
Saving Throw Will; Duration variesA deluge of colorful illusory paint, tools, or other symbols of art and artisanship drift down in the area. Roll 1d4 to determine the color of the illusion. Each creature in the area must attempt a Will save. A creature is unaffected on a success. On a failure or critical failure, the creature takes the results listed on the table relevant to the color.

Lay On Hands
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SKILLS

Acrobatics: +1 [T/E/M/L]
Arcana: +0 [T/E/M/L]
Athletics: +9 [T/E/M/L]
Crafting: +7 [T]/E/M/L]
Deception: +3 [T/E/M/L]
Diplomacy: +8 [T/E/M/L]
Intimidation: +3 [T/E/M/L]
Lore (Guild):+5 [T/E/M/L]
Lore (Scouting):+5 [T/E/M/L]
Medicine: +5 [T/E/M/L]
Nature: +0 [T/E/M/L]
Occultism: +0 [T/E/M/L]
Performance: +3 [T/E/M/L]
Religion: +5 [T/E/M/L]
Society: +0 [T/E/M/L]
Stealth: +1 [T/E/M/L]
Survival: +0 [T/E/M/L]
Thievery: +1 [T/E/M/L]
____________________
ABILITY SCORES

STR 18, DEX 12, CON 12, INT 10, WIS 10, CHA 16
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FEATS:

Ancestry Feats and Abilities
Special 1st:
Heritage 1st: Half-Orc (low-light vision)
1st: Orc Sight (darkvision)

Skill Feats
Background: Specialty Crafting (Blacksmithing)
Your training focused on Crafting one particular kind of item. Select one of the specialties listed on page 267; you gain a +1 circumstance bonus to Crafting checks to Craft items of that type. If you are a master in Crafting, this bonus increases to +2. If it’s unclear whether the specialty applies, the GM decides. Some specialties might apply only partially. For example, if you were making a morningstar and had specialty in woodworking, the GM might give you half your bonus because the item requires both blacksmithing and woodworking.

1st: Quick Repair

General Feats

3rd: Toughness

Class Feats and Abilities
Feature 1st: Retributive Strike
Feature 1st: Paladin’s Code
1st: Deity’s Domain (creation)
2nd: Shining Oath
3rd: Shield Ally

Bonus Feats
Shield Block
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EQUIPMENT

Gear: Splint Mail, Steel Shield, Warhammer, Dagger, 3xJavelins, Adventurer’s Pack, Crowbar, Hammer, Grappling Hook, Signal Whistle, Repair Kit, Healer’s Tools, Lesser Elixir of Life(3), Lesser Antidote, Lesser Antiplague, Lesser Bottled Lightning
Items from Pathfinder Training: Minor Healing Potion, potency crystal

Bulk: 6 (Encumbered at: 9; Maximum at: 14)

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CHRONICLES

1. 1-00: Origin of the Open Road
2. 1-03: Escaping the Grave
3. 1-01: The Absalom Initiation
3. Quest 1: The Sandstone Secret
4. 1-06: Lost on the Spirit Road
5. 1-10: Tarnbreaker’s Trail
6. Quest 4: Port Peril Pub Crawl
7. 1-14: Lions of Katapesh

bot me!:

[dice=Hammer]1d20+10[/dice]
[dice=ouch!]1d8+4[/dice] B, shove

[dice=dagger]1d20+9[/dice]
[dice=ouch!]1d4+4[/dice] P, agile finesse, thrown 10, versatile S

[dice=Shield Bash]1d20+9[/dice]
[dice=ouch!]1d4+4[/dice] B

[dice=Javelin]1d20+5[/dice]
[dice=ouch!]1d6+4[/dice]

Reactions!:

[ooc]Trildyn uses her first available reaction, Shield Block or Retributive Strike.

[spoiler=Retributive Strike]
Ally gets resistance 5 and
[dice=Hammer]1d20+10[/dice]
[dice=ouch!]1d8+4[/dice] B, shove


[/spoiler]