Kerdak Bonefist

Treggor Mynth's page

380 posts. Alias of D-Kal.


Full Name

Treggor Mynth

Classes/Levels

Rogue 1/Barb 2 | AC 14 | HP 29/34 | Perc +2 | S+3/D+4/C+2/I+1/W+0/C+1 | HD d8[0]/d12[0] | Insp: [x]

Age

34

Alignment

CN

Languages

Common, Orc

Strength 16
Dexterity 14
Constitution 14
Intelligence 8
Wisdom 10
Charisma 12

About Treggor Mynth

[dice=Shortsword]1d20+5[/dice], [dice=Damage]1d6+3[/dice]
[dice=TWF Shortsword]1d20+5[/dice], [dice=Damage]1d6[/dice]
[dice=Dagger]1d20+5[/dice], [dice=Damage]1d4+3[/dice]
[dice=TWF Dagger]1d20+5[/dice], [dice=Damage]1d4[/dice]
[dice=Club]1d20+5[/dice], [dice=Damage]1d4+3[/dice]

[dice=Raging Shortsword]1d20+5[/dice], [dice=Damage]1d6+3+2[/dice]
[dice=Raging TWF Shortsword]1d20+5[/dice], [dice=Damage]1d6+2[/dice]
------------------------------
[dice=Dagger]1d20+5[/dice], [dice=Damage]1d4+3[/dice] (20/60ft)
[dice=Shortbow]1d20+4[/dice], [dice=Damage]1d6+2[/dice] (80/320ft)

Proficiency Bonus: +2

AC 14 (10 base +2 Dex +2 Con)
Saves: +3/+4/+2/+1/+0/+1

Skills:
Str (+5)- Athletics[+7]
Dex (+4)- Sleight of Hand, Stealth
Wis (+2)- Insight, Perception
Cha (+3)- Deception, Intimidation[+5]

Race: Human(alternate):
Skill Proficiency: Insight
Weapon Proficiency: longsword, shortsword, shortbow, longbow
Languages: Common, +1 (Orc)
Bonus Feat: Tough - +2 HP per level
Speed: 30ft

Stats:
Str: 15+1race
Dex: 14
Con: 13+1race
Int: 8
Wis: 10
Cha: 12

Class: Rogue:
Skill Proficiencies: Deception, Intimidation, Sleight of Hand, Stealth
Tool Proficiency: thieves' tools

Expertise: athletics, intimidation--
• Double proficiency bonus on chosen skills

Sneak Attack: +1d6 damage, 1/turn, when--
• Using finesse or ranged weapon, and
• Have advantage on the attack or
• Another enemy of target is within 5ft of it and not incapacitated, and no disadvantage on attack

Thieves' Cant: speak secret language and recognize secret symbols

Class: Barbarian:
Rage: 2/LR, 1 min, bonus action to start/stop
• Advantage on Strength checks & saves
• +2 to melee weapon damage
• Resistance to B/P/S damage
• Ends at end of turn if haven't attacked opponent or taken damage since last turn

Unarmored Defense: while not wearing armor, AC = 10 + Dex mod + Con mod

Reckless Attack: on first attack per turn, may choose to gain advantage on Str melee attacks; opponents have advantage on attacks against me

Danger Sense: advantage on Dex saves I can see (such as traps and spells)

Background: sailor(pirate):
Skill Proficiencies: athletics, perception
Tool Proficiency: navigator's tools, vehicles(water)
Feature: Bad Reputation
No matter where you go, people are afraid of you due to your reputation. When you are in a civilized settlement, you can get away with minor criminal offenses, such as refusing to pay for food at a tavern or breaking down doors at a local shop, since most people will not report your activity to the authorities.

Campaign Background:

Personality Trait: To me, a tavern brawl is a nice way to get to know a new city.
Ideal: Aspiration. Someday I’ll own my own ship and chart my own destiny.
Bond: I was cheated out of my fair share of the profits, and I want to get my due.
Flaw: My pride will probably lead to my destruction.

Proficiency:
Bonus: +2
Skills: Athletics*(str)+7, Deception(cha)+3, Insight(wis)+2, Intimidation*(cha)+5, Perception(wis)+4, Sleight of Hand(dex)+4, Stealth(dex)+4
*expertise
Melee Weapons: Simple, Martial +5
Ranged Weapons: Simple, Hand Crossbow +4/+5
Armor: Light, Shields
Tools: Thieves' Tools, Navigator's Tools, Vehicles(water)
Equipment:
Shortsword^^ (20gp, 4lb, 1d6P, Finesse, Light)
Dagger^^^^ (8gp, 4lb, 1d4P, Finesse, Light, Thrown 20/60ft)
Silvered Dagger(??gp, 1lb, 1d4P, Finesse, Light, Thrown 20/60ft)
Dart[Tian star] x12 (1d4P, Finesse, Thrown 20/60ft)
Club (??gp, 2lb, 1d4B, Light)
Shortbow (25gp, 2lb, 1d6P, Two-Handed, 80/320ft)
Quiver (1gp, 1lb)
Arrows (1gp, 1lb, x20)

Explorer's Pack (10gp, 59lb, backpack, bedroll, 10 torches, 10 days rations, tinderbox, waterskin, 50ft hemp rope)
50ft Silk Rope
2 Healing Potion

Common Clothes (2gp, 2lb)
Belt Pouch (5sp, 1lb)
Hip Flask bearing Crocodile (??gp)
Gold Coin, foreign mint (trinket)

17(76)/55lb (light) {110lb medium}; 25/364 gp spent