Barbarian

Torgan Axebearer's page

107 posts. Alias of Jetty.


Race

Male Half-Orc Cleric of Loki 3 HP:0/27 AC:16/10/16 Will:+5 Ref:+1 Fort:+5 Init:+0 (+2 underground)Perc:+2, darkvision 90ft

About Torgan Axebearer

Stats:

Male Half-Orc Cleric of Loki 3
N Medium humanoid (human, orc)
Init +0; Senses darkvision 90 ft.; Perception +2
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Defense
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AC 16, touch 10, flat-footed 16 (+6 armor)
hp 27 (3d8+9)
Fort +5, Ref +1, Will +5
Defensive Abilities copy cat (su)
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Offense
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Speed 30 ft.
Melee dagger +6 (1d4+4/19-20/×2) and
. . masterwork greataxe +8 (1d12+6/×3)
Ranged heavy crossbow +2 (1d10/19-20/×2)
Special Attacks Channel Energy 2d6
Spell-Like Abilities
. . 5/day—copy cat (su)
Cleric Spells Prepared (CL 3rd; concentration +5):
2nd (2+1/day)—lesser restoration, bull's strength, invisibility (d)
1st (3+1/day)—bless (x2), magic weapon, expeditious retreat (d)
0 (at will)—guidance, resistance, stabilize, detect magic
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Statistics
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Str 18, Dex 10, Con 14, Int 10, Wis 15, Cha 8
Base Atk +2; CMB +6; CMD 16
Feats Combat Expertise, Power Attack, Toughness, Weapon Focus (greataxe)
Traits adopted, armor expert, tunnel fighter
Skills Heal +8, Knowledge (religion) +5, Spellcraft +4, Stealth +4; Racial Modifiers cavewight
Languages Common, Orc
SQ aura, domains (exploration, trickery), door sight, orc blood, spontaneous casting, variant channeling (trickery variant channeling [±1 sacred])
Combat Gear Acid (3), Alchemist's fire (3), Holy water (3); Other Gear Masterwork Breastplate, Dagger, Heavy crossbow, 20 bolts, Masterwork Greataxe, Backpack, masterwork, Flint and steel, Holy symbol, silver (Loki), Rope, Waterskin, 35 GP
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Special Abilities
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Armor Expert -1 Armor check penalty.
Aura (Ex) The Cleric has an aura corresponding to his deity's alignment.
Cavewight +1 Knowledge (dungeoneering) and Survival checks while underground.
Cleric Domain (Exploration) Associated Domain: Travel
Cleric Domain (Trickery) Granted Powers: You are a master of illusions and deceptions. Bluff, Disguise, and Stealth are class skills.
Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
Copy Cat (Su) (5/day) (Sp) Create a single mirror image duplicate
Darkvision (90 feet) (Acute Darkvision) You can see in the dark (black and white vision only).
Door Sight (5/day) (Su) By touching a door for 1 minute, use clairvoyance on the other side.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Spontaneous Casting The Cleric can convert stored spells into Cure or Inflict spells.
Trickery Variant Channeling (±1 Sacred) Bluff, Disguise, Sleight of Hand,Stealth bonus/Perception penalty
Tunnel Fighter +2 Initiative and +1 critical damage while underground.

Used up spells:
2nd (2+1/day)—lesser restoration, bull's strength, invisibility
1st (3+1/day)—bless (x2), magic weapon