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Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() Tomas gives both of them hugs as best he can with his hands full of pies. "Thank you Fizz and Fuzz of the Fizz, you have been true friends. I look forward to a day we can travel together again." ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() While the feasting occurs, Tomas walks up, slightly forlorn. "Companions, it has become clear to me that I am not able to help in the ways I once thought and if I am to ever help properly, then I will need to train with my uncle. Doing so will require a great amount of time and as such, I do not ask that you wait for me, only remember me, if I ever return." ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() I was on a vacation as well and have been dealing with a new baby for the last seven weeks. That being said, I have lost the energy for this game and as a few of my other games end, I suspect I will cull down the number I am playing/running because I think got in over my head. If you are ok with it, Wolf, I would like to have Tomas go into training with his uncle and if there comes a time when I'm ready to return he can come back from his training session? ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() Are the Erastil folks about? ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() "I will only leave if Krazok believes himself cleared of this malady..." ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() "It seems that we have more reason to stay in these caves," Tomas says with a shake of his head and a sigh. ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() Looking quietly at Krazok, he looks for anything out of the ordinary. Perception: 1d20 + 11 ⇒ (19) + 11 = 30 ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() "This chair seems to increase a person's capabilities. I don't see what is holding him here..." ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() Tomas walks forward and casts his own Detect Magic, doing so until he succeeds. Once done, he spends several moments studying the throne, ignoring the spells that are already pointed out. Spellcraft: 1d20 + 10 ⇒ (20) + 10 = 30 Spellcraft: 1d20 + 10 ⇒ (19) + 10 = 29 ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() Tomas moves over and gives an assist to Kraz. 1d20 + 5 ⇒ (4) + 5 = 9 Though he does not feel as if he is offering much strength. "Let's take some time to get him out of it." Take 20 if the time is there ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() so there is still on Wyvern but we can't reach it? do we still see it? ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() Feeling the surge from the spell granted by Gorgoron, he unleashes his strength on the Wyvern. 1d20 + 10 ⇒ (12) + 10 = 22
1d20 + 10 ⇒ (18) + 10 = 28
Roaring with delight as his blade sinks into the wannabe dragon! AC Currently: 24 ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() "Not today...you are not taking my friends." 2h no buckler due to spell: 1d20 + 10 ⇒ (1) + 10 = 11
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Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() Before moving into the nearby cave as the wyverns, Tomas prepares himself for battle, his entire mind in for helping his brother in arms. Before moving in, cast Shield again...and again 1d10 ⇒ 1
Once that is done, he rushes out, upon the combat begin. I can assume that unless I'm willing to sneak with him, I won't quite make it close enough to charge, so I will simply move Tomas into the room and be prepared. Current AC: 23 ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() Standing and stretching, Tomas does not feel good still, but he walks about, trying to get his mind squared away with what all has happened. Once done he is focused, he begins looking for the rest of the group. ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() I just went and did the math, the last attack that Tomas made would have put him unconscious due to him being at 0 HP. Thus this would put him at 17 HP after that. ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() After the combat, Tomas slumps to the ground and just sits for a while, bleeding from so many wounds. ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() Roaring in pain, Tomas looks at the wyvern on him and slashes once more. Power Attack 1h: 1d20 + 10 ⇒ (10) + 10 = 20
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Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() No, I simply take a -2 to the attack roll. The Wyvern has Tomas grappled, he simply slams his sword into it. With a -2 to hit, it should still be a 23, I believe. ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() I posted rules direct from the PRD, if we are handling grapples differently, I would have liked to have known before being tied up in a grapple. ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() If You Are Grappled: If you are grappled, you can attempt to break the grapple as a standard action by making a combat maneuver check (DC equal to your opponent's CMD; this does not provoke an attack of opportunity) or Escape Artist check (with a DC equal to your opponent's CMD). If you succeed, you break the grapple and can act normally. Alternatively, if you succeed, you can become the grappler, grappling the other creature (meaning that the other creature cannot freely release the grapple without making a combat maneuver check, while you can). Instead of attempting to break or reverse the grapple, you can take any action that doesn't require two hands to perform, such as cast a spell or make an attack or full attack with a light or one-handed weapon against any creature within your reach, including the creature that is grappling you. See the grappled condition for additional details. If you are pinned, your actions are very limited. See the pinned condition in Conditions for additional details. In 3.5 it was light only, that was one of the changes over to PF ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() Tomas uses his weapon one handed for a change and slashes it at the wyvern that is gripping him. Power Attack: 1d20 + 10 ⇒ (15) + 10 = 25 Damage: 1d8 + 7 ⇒ (8) + 7 = 15 ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() Now that one of the wyverns has flown close enough, he slashes out at the beast, wielding his weapon with both hands, he forces as much power in his strike as possible. Power Attack: 1d20 + 9 ⇒ (13) + 9 = 22
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Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() I'll gladly take the damage because I didn't update my AC, but due to the shield spell, Tomas's current AC should actually be 23 ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() GM: Taunt them to actually get into melee...but if they run, Thomas isn't going to argue with it. ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() Tomas looks up at the wyverns and snarls... "Confn vhira tenpiswo vur slathalin, sjek wux bevi. Vi okh Darastrix ornla ti yarchonis coi ui|ulph wioti...it ornla clax astahi fothisev shafaer." Draconic:
"Come down here and fight, if you dare. A real dragon wouldn't avoid it's foes...it would take them head on." Intimidate: 1d20 + 17 ⇒ (5) + 17 = 22 ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() Once again, he tries to cast the shield spell, thinking to himself that he will need to ask Gorgoron to teach him a long ranged spell. 1 is bad!: 1d10 ⇒ 6 With shield up, he slips his buckler into place. ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() Setting the bags down (Free action?), then casts Shield (standard). Spell Failure on a 1: 1d10 ⇒ 1 Then he quickly draws his blade (move). ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() After reading the book about armor for several hours, he looks over to Gorgoran, "Do you have a clue what the rest of the books might do at this point, sir?" He says as he stands up and walks over to the arcane caster. "I was hoping we could figure out who gets what and if we are going to stay here to study or start traveling part time, in addition to our studies...but we need to figure out how to divvy out all of these wonderful treasures." ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() I wanted the Survival one and the arcane spell failure removal. There is also the iron will/toughness one that is amazingly good for any of us, honestly, but if Krazok is taking a book, it should probably go to him. ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() We still need to figure out who gets which books. There are 4-5 of us, plus the NPCs, and we have a lot of books to deal with. ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() The only thing for 1k gold or less that can be attached is this: Living steel: So I guess I'll take that. Source: Pathfinder Roleplaying Game Ultimate Equipment HP/inch 35; Hardness 15; Cost see table DESCRIPTION Type of Living steel Item Item Price Modifier
Armor and shields made from living steel can damage metal weapons that strike them. Whenever the wielder of a metal weapon rolls a natural 1 on an attack roll against a creature wearing living steel armor or wielding a living steel shield, the item must make a DC 20 Fortitude save or gain the broken condition. If the weapon already has the broken condition, it is instead destroyed. Living steel cannot damage adamantine weapons in this way. ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() Now that I know what the Twilight Armor is, it's not really viable for it to be mithril, as it has to be a +1 to have the Twilight modifier, does it not? Therefore, it's already 4k...if it's not required, then yeah, I would prefer the mithril to the +1. ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() It is +1000g, flat. It's a great modifier. I believe in 3.5 is it was a +1 or +2, but it is so necessary for archers that PF adjusted it. (I have it on two characters, myself) Also getting it as a special material wouldn't be very expensive and would be pretty nice as well. GM: For the breastplate, is it a +1 or just -15% spell failure? If it's the latter, could I have it a Mithril Breastplate of the Dusk, thus negating the spell failure chances? If so, I could then pass the book off to Arvangail. It would make the cost 5300 (including the base cost of the breastplate). ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() Tomas will be there, at their sides during the ceremony, paying his respects for the fallen. ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() I probably could, if necessary. ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() He nods and hands the book off to Gorgoron. "I need something to read..." ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() Hearing Gorgoron's suggestion, he sets the book aside. ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() To disarm the trap before you step on it( skill focus: disarm trap): Torq
A vest of escape - Torq
A trident
I won't lie, after asking about being able to cast like a magus, I'm curious about that BLACK BLADED kukri. ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() Once the better items are gathered, Tomas sits down against one of the walls with one of the books that is unclear and begins to read, trying to find it's purpose in it's words. ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() Yeah, but I'm betting we have to do research to figure it out. Which, if we are camping here, we will have time to do at this point. Further, can we get some GMNPCing of Gorg or Klaus to get these items identified. ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() To Cast in the Confines of Protection (per my Christmas request)
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Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() Slipping the new blade into place at his hip, he takes up the book about armored spellcasting. He seems to be distracted before looking up to Fizzy, "Oh...the fall was rather...painful...I could use some," he says, distracted, as he begins to read. ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() "What a trove..." he says as he gazes around the room slowly, then his eyes fall on the axe and he concentrates for a bit, trying to figure out what he can about it. "Fizzy...I might need you to take a look at this, my friend, it is beyond my understanding thus far." "Lady and Gentlemen, it appears we have found ourselves a treasure the such as we have never been so fortunate as to find before..." He lifts the dueling blade and tests the balance on it. ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() Tomas was never given a special item and the only item tied to his backstory was his blade. Also, what is the Breastplate of the Dusk? ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() Seeing no immediate threats, he casts Detect Magic and looks about, quietly, his eyes flicking from weapon to weapon and any other such items in the immediate area. ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() Following Torq, he slowly scales the wall, taking his time, tired of always being behind. Take 10 for 15 He keeps silent. Angry and embarrassed. ![]()
Daily: Half-Elf 1st Level: 2/6 2nd Level: 4/4 Vital: HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30 Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival ![]() You had said I had to get a 20+, when I got a 17 I just didn't bother reading because I was dejected, to be completely honest. Walking up the 'beach', he shakes, trying to get the water off, drawing his sword and looking for further threats.
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