Kingmaker: The Stolen Lands [Gestalt]

Game Master Æroden

Progress of Exploration, Map.

NPCs...

Loot

Kingdom Stats

Here is the battle map.


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Vital:
HP: 46/25, AC: 29 _ T: 20 _ FF: 19, Perception +13, Sense Motive +9, Initiative: +5 _ Fort +2 _ Ref +8 _ Will +7 (+9 vs. Ench) CMB +5, CMD 20, Speed: 30 _ Perform (Dance) +7
Skills:
Acrobatics +12, Appraise +8, Bluff +8, Climb +10, Diplomacy +7, Disable D +12, Animal +7, Heal +6, Escape +9, K(local, Nobility) +8, Linguistics +8, Ride +9, Spell +8, Sleight +9, Stealth +16, Surv +5, Swim +10, Use Magic+8

Selena eventually comes back and checks in on Fizzy, "I will speak with Anastasia to get to transporting and trading our loot. Is there any orders that you would like?" She is glad that her gnome friend is happy and doing what he loves.

She then will go to the others and ask the same question of Torq, Tomas, Arvangail, Gorgoron, Sly, Krazok and many of the others at the outpost. She also asks each of them if they will be venturing out with them or what their plans are for the future.

If you want something from the loot put it in your character sheet. Also your wish list of three or more items ranging from 100gp to 500gp to 1kgp to 2kgp to 4kgp. If we can get the total that will help or you will have to wait until next week for me to total it all up.


Vital:
HP: 46/49, AC: 23 _ T: 14 _ FF: 19 _ Perception +5, Darkvision 60 ft., Initiative: +4, Fort +8 _ Ref +5 _ Will +4 (+7 vs. fear), CMB: +11, CMD: 31, Speed: 30, 1 non-lethal damage
Skills:
Acrobatics +9, Bluff -1, Climb +11, Diplomacy -1, Escape Artist +4, Handle Animal +5, Heal +3, Intimidate +8, Linguistics +1, Ride +9, Stealth +4, Survival +8, Swim +11

Krazok does not seperate himself from the crowd as Selena had. He tried being personable with them all. Though the spells literally on his mind and this thoughts stuck on them he was not the best of company, he trained a few individuals with simple instructions and helped Torq with his training.

He answered Selena with a request for healing equipment, such as a healing belt, a wand of cure light, lessor vigor, or lesser restoration. Also some spells that could be helped to break the spells on him. Armor would not be easily fitted for his form and weapons he had plenty of. A cloak of resistance or some interesting footings would be interesting.

He will go to bed early by himself, slightly lonely with his tribesmen all gone. He is up early the next morning exercising and feeling great as he does it. He then rubs down his Axebeak and gives it some good attention before taking it out for a quick hunt. If anyone is awake he will offer them to join him.


Male shocker lizard?

Sly fills up slightly on ingredients for pie until Fizzy tells him to stop. He eats the first pie and thanks Fizzy in his high squeaky voice, "Thank you for the sweets, I will take the next one to Torq if you don't mind. Mr. Sweet tooth himself. Have fun I will see you later."

Sly only asks for a rod of bodily restoration, a vest of resistance or of damage reduction.

After making the pies and dropping off one of the pies, he zips around licking everyone after climbing onto their shoulders. He sees what everyone is doing and how they are doing mentally and physically without them realizing it.


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

this is not for Fizzy cause he has likely forgotten but we need someone to ID the rest of those weapons, the ax the trident and the sword.

Fizzy does snag 3 books The meaning of life, to craft or not to craft and
The importance of Being Prepared


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

ok 3 items

200gp Cracked Incandescent Blue Sphere Ioun Stone +1 to Baking

Assisting Glove that is usable 1-3 times per day rather than becoming inert

Headband of Int +2 4,000

tough because all Fizzy wants to do is bake and play


Vital:
HP: 46/49, AC: 23 _ T: 14 _ FF: 19 _ Perception +5, Darkvision 60 ft., Initiative: +4, Fort +8 _ Ref +5 _ Will +4 (+7 vs. fear), CMB: +11, CMD: 31, Speed: 30, 1 non-lethal damage
Skills:
Acrobatics +9, Bluff -1, Climb +11, Diplomacy -1, Escape Artist +4, Handle Animal +5, Heal +3, Intimidate +8, Linguistics +1, Ride +9, Stealth +4, Survival +8, Swim +11

The outpost is a buzz with activity. All items will get identified before being sent off to be traded.

Torq decides he will stay as one of the protectors and live off the wealth he will soon have. He also will personally make sure it gets to Restov and that the wealth returns.

Krazok calls the group to talk outside the outpost in the evening. He waits for everyone to join them before asking his important questions. "Tomas, Arvangail, Gorgoran, Fizzy, Sly, and Selena, my dear friends what is our next step? Do we continue to explore the lands or do you want to spend a few days here? I am fine with either. I fear that the spell on me may make me begin to waste away unless we are actively fulfilling our charter and quest. Perhaps we will learn of a way to fix it on our travels."


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

we must make sure you are safe Flame friend! First pie, then save you!

Fizzy says and the Fuzz nods vogorously


Hp 28/28 AC 19 / 14 / 15 (+8 Perc; +6 Init; Fort +4, Ref +5, Will +3)

After a good night's sleep i will be ready to depart again said the elf


Vital:
HP: 46/49, AC: 23 _ T: 14 _ FF: 19 _ Perception +5, Darkvision 60 ft., Initiative: +4, Fort +8 _ Ref +5 _ Will +4 (+7 vs. fear), CMB: +11, CMD: 31, Speed: 30, 1 non-lethal damage
Skills:
Acrobatics +9, Bluff -1, Climb +11, Diplomacy -1, Escape Artist +4, Handle Animal +5, Heal +3, Intimidate +8, Linguistics +1, Ride +9, Stealth +4, Survival +8, Swim +11

"What Fizzy you already made a batch, do you intend to make more or is it time to eat them? Nonetheless in the morning we set out then." He says with mirth in his voice now knowing they will be on the path again.

The next morning Krazok has already exercised and has fed with his mount on one of the deer the hunters had brought in just yesterday. He is setting his packs and soothing his Axebeak mount.


Vital:
HP: 46/25, AC: 29 _ T: 20 _ FF: 19, Perception +13, Sense Motive +9, Initiative: +5 _ Fort +2 _ Ref +8 _ Will +7 (+9 vs. Ench) CMB +5, CMD 20, Speed: 30 _ Perform (Dance) +7
Skills:
Acrobatics +12, Appraise +8, Bluff +8, Climb +10, Diplomacy +7, Disable D +12, Animal +7, Heal +6, Escape +9, K(local, Nobility) +8, Linguistics +8, Ride +9, Spell +8, Sleight +9, Stealth +16, Surv +5, Swim +10, Use Magic+8

Selena has slept in once again. Someone may want to go wake her. She enjoyed the company of Fizzy through the night playing checkers and enjoying a few hours of being carefree.


Male shocker lizard?

At any given time Sly can be found going through someone's pack. More being nosey and wondering what they have than anything else but it won't be apparent ever. No items are being tossed out and nothing is being torn into.


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

Of course it is time to eat them! Fizzy grins and takes pie to everyone


Hp 28/28 AC 19 / 14 / 15 (+8 Perc; +6 Init; Fort +4, Ref +5, Will +3)

Indeed lets eat first then head out. i will enjoy resting for a bit he says rather calmly.


Daily:
1st Level: 2/6 2nd Level: 4/4
Half-Elf
Vital:
HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30
Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival

While the feasting occurs, Tomas walks up, slightly forlorn. "Companions, it has become clear to me that I am not able to help in the ways I once thought and if I am to ever help properly, then I will need to train with my uncle. Doing so will require a great amount of time and as such, I do not ask that you wait for me, only remember me, if I ever return."


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

Fizzy runs to Tomas and hugs him

Wait you need to take this. He hands Tomas two pies.

The Fuzz clambers up Tomas' leg and hugs him as well


Daily:
1st Level: 2/6 2nd Level: 4/4
Half-Elf
Vital:
HP: 27/44, - AC: 20/T: 12/FF: 18 – Perception +10 - Initiative: +2 - F: +7 / R: +3/ W: +6 - CMB: +8 - CMD: 20, Speed: 30
Skills:
+11 Perception, +10 Diplomacy, +10 Know(Local), +18 Intimidate, +9 Spellcraft, +9 Survival

Tomas gives both of them hugs as best he can with his hands full of pies. "Thank you Fizz and Fuzz of the Fizz, you have been true friends. I look forward to a day we can travel together again."


Vital:
HP: 46/25, AC: 29 _ T: 20 _ FF: 19, Perception +13, Sense Motive +9, Initiative: +5 _ Fort +2 _ Ref +8 _ Will +7 (+9 vs. Ench) CMB +5, CMD 20, Speed: 30 _ Perform (Dance) +7
Skills:
Acrobatics +12, Appraise +8, Bluff +8, Climb +10, Diplomacy +7, Disable D +12, Animal +7, Heal +6, Escape +9, K(local, Nobility) +8, Linguistics +8, Ride +9, Spell +8, Sleight +9, Stealth +16, Surv +5, Swim +10, Use Magic+8

Selena walks over to Thomas with his hands full and punches him in the arm. "You get the training you need and come back to us stronger. Don't forget you have friends with us. And something else to spur you back to us..." She smiles mischeviously and grabs his head and plants a kiss on him, letting her magical charms push through his defenses. Seductively she then says, "Don't wait to long or I may find someone else."


Male shocker lizard?

Sly jumps on the other leg hugging him with his little body, "Come back to us when you can!"


Vital:
HP: 46/49, AC: 23 _ T: 14 _ FF: 19 _ Perception +5, Darkvision 60 ft., Initiative: +4, Fort +8 _ Ref +5 _ Will +4 (+7 vs. fear), CMB: +11, CMD: 31, Speed: 30, 1 non-lethal damage
Skills:
Acrobatics +9, Bluff -1, Climb +11, Diplomacy -1, Escape Artist +4, Handle Animal +5, Heal +3, Intimidate +8, Linguistics +1, Ride +9, Stealth +4, Survival +8, Swim +11

Krazok sees the farewell from the rest and waits until Tomas is more free. He gives him a warriors shake and simple says, "Come back when you are ready."


With full bellies the group sleeps well.

The next morning is a clear one. With the heroes of their little outpost here morning work is delayed so that the community can say their good wishes to those who leave. Torq leaves with Alexandra for Restov and the caravan. Tomas heads out to his Uncles place. Arvangail, Fizzy, Krazok, Gorgoran, and Selena are leaving to continue the exploring of the Stolenlands.


Hp 28/28 AC 19 / 14 / 15 (+8 Perc; +6 Init; Fort +4, Ref +5, Will +3)

And so we are back to exploring says arvangail as he obviously enjoys being outside again


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

Fizzy sings some songs as they behind to travel, happy as can be


Vital:
HP: 46/49, AC: 23 _ T: 14 _ FF: 19 _ Perception +5, Darkvision 60 ft., Initiative: +4, Fort +8 _ Ref +5 _ Will +4 (+7 vs. fear), CMB: +11, CMD: 31, Speed: 30, 1 non-lethal damage
Skills:
Acrobatics +9, Bluff -1, Climb +11, Diplomacy -1, Escape Artist +4, Handle Animal +5, Heal +3, Intimidate +8, Linguistics +1, Ride +9, Stealth +4, Survival +8, Swim +11

As they travel Krazok asks the group, "Is there a hurry or would you like me to forage and we can hunt as we explore? Also Fizzy are you still making and marking the map as we go? I saw the charter but would you mind explaining it to me?" He is trying to make sure they are all on the same page to make it a smooth trip, at least the best he can make it.


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

there is a map?. Fizzy asks utterly confused. Bit he does offer to make pie


Vital:
HP: 46/49, AC: 23 _ T: 14 _ FF: 19 _ Perception +5, Darkvision 60 ft., Initiative: +4, Fort +8 _ Ref +5 _ Will +4 (+7 vs. fear), CMB: +11, CMD: 31, Speed: 30, 1 non-lethal damage
Skills:
Acrobatics +9, Bluff -1, Climb +11, Diplomacy -1, Escape Artist +4, Handle Animal +5, Heal +3, Intimidate +8, Linguistics +1, Ride +9, Stealth +4, Survival +8, Swim +11

"Well Klaus had a map and Tomas had one as well, I had thought. I guess we need to track down Klaus and have him keep up the mapmaking. It would be nice to have someone watch the horses if we ever had to leave them. So to the gold mine first." Krazok says letting Fizzy's careless attitude take root in him as well.

Getting back on subject he asks the elf what are his skills, "Arvangail what exactly do you bring to the table to help the group? I am strong with my oversized weapons and skills in the wild, Fizzy makes pies and supports us with a good amount of healing and inspiration, Selena is a sneaky one with a charming... Well, uh... Selena why don't you tell us what you can do as well to optimize our skill sets, Gorgoran you as well."


Vital:
HP: 46/25, AC: 29 _ T: 20 _ FF: 19, Perception +13, Sense Motive +9, Initiative: +5 _ Fort +2 _ Ref +8 _ Will +7 (+9 vs. Ench) CMB +5, CMD 20, Speed: 30 _ Perform (Dance) +7
Skills:
Acrobatics +12, Appraise +8, Bluff +8, Climb +10, Diplomacy +7, Disable D +12, Animal +7, Heal +6, Escape +9, K(local, Nobility) +8, Linguistics +8, Ride +9, Spell +8, Sleight +9, Stealth +16, Surv +5, Swim +10, Use Magic+8

Selena pets her mount's head and lazily looks at Krazok, she lets her aura of charming well up. Then dismisses it into the mount making the connection that much stronger. Everyone would fill a bit of bliss as the aura comes up and if looking at her thinks she is even more beautiful...

She pulls from her mounts saddle bag a scroll case. "I am not just worth my assets and wiles. I have many skills that can be helpful." She opens the case revealing a well crafted map, with small notes written upon it in elegant script.

Smiling even more she continues, "I am able to get in and out of locations without being seen, I can craft and use poisons to deadly effect, the body can be healed and knowing how that works allows me to inflict more pain or disable foes faster than before they know they are a foe. I am a guest of Fizzy and goes where he goes, I also search for a way to remove my curses and to find a niche for me in life." Rolling up the scrollcase and storing it safely in the saddlebag she leans back waiting for the others to respond.

"I will tell you when we find a new area, I may not know the area well but I have a second sense about these things." She smugly says as she ruffles Fizzy's hair, who is sitting in front of her, her charms obviously not working on him.


Hp 28/28 AC 19 / 14 / 15 (+8 Perc; +6 Init; Fort +4, Ref +5, Will +3)

I have trained in the ways of Archery but i wield also a sword just in case, and i know more then one thing or tow about arcane magic. he says looking over the horizon like lost in a day dream


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

And the Fuzz is the mightiest warrior of them all! Fizzy says as the fuzz stands with his scarf blowing in the wind


Vital:
HP: 46/25, AC: 29 _ T: 20 _ FF: 19, Perception +13, Sense Motive +9, Initiative: +5 _ Fort +2 _ Ref +8 _ Will +7 (+9 vs. Ench) CMB +5, CMD 20, Speed: 30 _ Perform (Dance) +7
Skills:
Acrobatics +12, Appraise +8, Bluff +8, Climb +10, Diplomacy +7, Disable D +12, Animal +7, Heal +6, Escape +9, K(local, Nobility) +8, Linguistics +8, Ride +9, Spell +8, Sleight +9, Stealth +16, Surv +5, Swim +10, Use Magic+8

The next day is used to explore the area around Bokken's cabin.

"Shall we drop in and see what old Bokken's is up to or just wait and bed down next to his place?" Selena asks the group.


Hp 28/28 AC 19 / 14 / 15 (+8 Perc; +6 Init; Fort +4, Ref +5, Will +3)

I would say drop in and see what is going on he simply says


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

Friends, yes lets go see him! Fizz marches up to the door and bangs on it

Hello we are the Fizz and friends! Would you care to join us for some pie?

1d20 + 14 ⇒ (14) + 14 = 28 diplo


The door creaks open and you see Bokken with a wry smile and his hair all in dissary like normal, ask, "Pie? That sounds lovely!" He sounds genuinely happy and welcomes you into his house. He gets out three dishes and two forks, all the dishes have chips in them.


The outpost of Oleg's is becoming a hotspot for those who wish to join the expedition into the Stolenlands. Many adventurers have flocked here over the past month. There are some individuals that look to be of rough nature but most are in shackles and working on making the outpost more sturdy or making buildings outside of it, you can even see a new outer wall being built with a burr in front of it. There seems to be several families moved into the outpost as children are helping their parents with chores. Two guards stand watch over the open gateway and likely their superior, with a coat of arms on his chest, is walking towards you with a smile on his face and hand on his sheathed sword.

"Greetings and welcome to Oleg's trading post. How can we help you?" He says with a bit of warmth in his voice.
________
Meanwhile in the Stolenlands, Bokken greets and gets seats for most of his visitors. They share some refreshment and the pie Fizzy offered. Fizzy is sitting on a upturned pot, Selena, Arvangail, and Bokken sit on the rickety wooden chairs. Krazok lets the door frame support his bulk. The Sly and the Fuzz go around inspecting everything.

You may ask him anything you wish.

Eventually after you have told him some of your adventures and what you have been up to he asks if you have done either of the tasks he gave to you, speaking more to Fizzy than the others. "Have you found the berries or my stepbrother yet?"


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

No, we had wyverns to kill. But your brother can be next! Some of my friends here don't know Anythjbf about you brother perhaps you can explain to them the details?. Fizzy says fluttering his eyes


current inventory:
two potions of cure light wounds, two potions of endure elements, and a potion of cure moderate wounds.

Bokken spits as he bitterly holds up his right hand and indicating his
missing pinky finger: "Bastard cut that offa me the last time he hit my mother, Desna rest her soul. But he took off right after to live in a hollow tree down south rather than face the guards, so I guess it all worked out well enough. I want him collected in a not so nice way." His manner is that of a nervous bird or a jittery child, and his speech is swift and clipped as if he’s eager to finish every conversation he starts.

If asked about the berries:
"A large thicket of fangberries grows about 55 miles southwest of Oleg’s. Bring me enough berries to make fangberry juice for many potions and I will give ya a discount for a time. Ya know on me potions."


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

Are the berries good for pie? Fizzy asks excitedly


"The berries make my potions taste the best, the best. Yes they would taste even better in pie!" Bokken says in delight as he takes another bite of pie.


level 3 Warlord, HP 28, Ac 19/10/19, F 5+, R 1+, W 6+, Perception 9+

Calathes moves easily in his plate armor, his greatsword strapped to his back in its sheath. As he approaches the guards he calmly removes his helmet and allows his long, red hair to flow freely. Yet this man is clearly not Brevoyian, his skin is as pale as any ethnic Chelexian and his ears have points.

I am looking to join the charted Company that set off from Brevoy a few months back, do you know where they went?


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

Fizzy stands on his head as does the Fuzz, confused, maybe a different perspective will help

And who are you?


"I do have a rough idea where they went, but my question before I tell you is, why do you set yourself on that path?" The captain of the guard asks wanting to know more about adventurers before sending them off into the Stolenlands alone.

Fizzy he is at Oleg's and asking the captain for directions. We will see how quickly the new ones catch up. Using a few skills and role playing. ;)


Male
Vital:
HP: 33/33, AC: 27 _ T: 17 _ FF: 10 _ Perception +9, Initiative: +2, Fort +8 _ Ref +5 _ Will +7, CMB: 6 (+9 Grapple), CMD: CMD 19 (21 vs. Grapple) , Speed: 40 ft.
Skills:
Acrobatics +7, Climb +7, Intimidate +4(+5 vs Brigands, Perception+9, Sense Motive+11(or +12 vs brigands/(+2 vs feint) Stealth +7, Swim+8

Axax had emerged from the wilderness with his pack and crossbow slung across his back. In his hand he carried a simple staff, a walking stick even perhaps, and he leaned on the oak generously. His physique showed no signs of weakness however. He stood taller than most men and seemed to consist only of hair and muscle. Various scars and simple tattoos adorned the mostly exposed flesh of the redheaded man. He wears loose trousers of fine quality, a thick coil of hemp rope and a wide sash secure them around his waist. He wears no shirt, simple boots of leather, and a set of leather armbands. The scarred and worn armbands on the thickly coiled forearms of Avax have clearly seen rough use, and are constructed out of coarse leather and fastened with thick leather straps.

He makes his way quickly to the side of Calathes as he greets the Captain of the Guard at Oleg's outpost. " A pleasure to meet you both, Desna smiles when redheads gather." he recited to Calathes with a genuine smile. " It's what me dear old mother used to say." he assured. The two warriors seemed to have little in common beyond the hue of their hair. Avax wore nothing more than cloth, while Calathes was adorned in a steel-skin. The half-elf moved with grace and elegance, while Avax seemed much more loose, ready to "roll with the punches" as it were.

He turned to the guard and offered a chance to shake hands and check his forearms for any concealed blades. " Avax is the name. I made the trek from the Five-River Kingdoms with the same goal as our pointy-eared peer. I am a brawler by trade, I've come to hone my skills on the wild front and assist in any way I can."


"Well met, I am Kesten Garess Captain of the guard here." He says and accepts the shake. "The last few lookie lou's, as I call them, I told them to wait, but between the two of you, I am sure that you will be able to track down the group soon enough. South and tell Fizzy 'hi' for me." Kesten looks between the two of them, waiting if they have other questions. He also looks over and sees a few of the shackled individuals not working, he seems eager to get them working again.


level 3 Warlord, HP 28, Ac 19/10/19, F 5+, R 1+, W 6+, Perception 9+

Any particular location in the Stolen Lands that they tend to base themselves at? Like say a ruined holdfast (sort of a mini castle) or wizards tower?


Male
Vital:
HP: 33/33, AC: 27 _ T: 17 _ FF: 10 _ Perception +9, Initiative: +2, Fort +8 _ Ref +5 _ Will +7, CMB: 6 (+9 Grapple), CMD: CMD 19 (21 vs. Grapple) , Speed: 40 ft.
Skills:
Acrobatics +7, Climb +7, Intimidate +4(+5 vs Brigands, Perception+9, Sense Motive+11(or +12 vs brigands/(+2 vs feint) Stealth +7, Swim+8

"Aye." He seems to find the half-elf's question agreeable. " Shall we just take the path South then?"

As he asks of Kesten, he keeps his eyes on the crimson-haired man of steel who it seemed would be his new traveling companion. How the mass of metal didn't bog the man down in these parts was beyond Avax. If he could fight in the Stolen Lands in such garb, then clearly he was a man who Avax should keep on his good side. On the other hand, if he did prove to be ineffective, Avax would do his best to give him a good burial and sell his particularly fine gear to the highest bidder. "Hmm" He muttered to himself.


Well I guess that post never went through, sorry guys here it is again.

"Presently I believe they are based out of this here outpost. They just left this morning to go out and to continue explore. I expect them to go South then head West they have not explore the Nalmarches much yet." The captain says with uncertainty.


Hp 28/28 AC 19 / 14 / 15 (+8 Perc; +6 Init; Fort +4, Ref +5, Will +3)

arvangail having a mood swing just stands in the corner, reminiscing on his departed friends


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

Fizzy asks if there are any snacks around?


Vital:
HP: 46/25, AC: 29 _ T: 20 _ FF: 19, Perception +13, Sense Motive +9, Initiative: +5 _ Fort +2 _ Ref +8 _ Will +7 (+9 vs. Ench) CMB +5, CMD 20, Speed: 30 _ Perform (Dance) +7
Skills:
Acrobatics +12, Appraise +8, Bluff +8, Climb +10, Diplomacy +7, Disable D +12, Animal +7, Heal +6, Escape +9, K(local, Nobility) +8, Linguistics +8, Ride +9, Spell +8, Sleight +9, Stealth +16, Surv +5, Swim +10, Use Magic+8

Selena smiles and thanks the man for his hospitality, "Thank you for Everything Bokken, we will see what we can do and find as we explore, would it be alright if we stayed here for the night?"

Diplomacy check: 1d20 + 7 ⇒ (19) + 7 = 26


"Snacks? I have my herb and vegetable garden outside. I also have some dried meat here." He offers some of the drying meat hanging from the ceiling and points to several baskets with vegetables within them. "Yes you are all welcome to stay and go as you choose. Company is always welcome." He says with a cheerful demeanor.


Vital:
HP: 46/49, AC: 23 _ T: 14 _ FF: 19 _ Perception +5, Darkvision 60 ft., Initiative: +4, Fort +8 _ Ref +5 _ Will +4 (+7 vs. fear), CMB: +11, CMD: 31, Speed: 30, 1 non-lethal damage
Skills:
Acrobatics +9, Bluff -1, Climb +11, Diplomacy -1, Escape Artist +4, Handle Animal +5, Heal +3, Intimidate +8, Linguistics +1, Ride +9, Stealth +4, Survival +8, Swim +11

Krazok nods to Bokken, but the old eccentric hermit looks to be enamored with Selena and Fizzy. 'They will take of whatever needs to be done,' he thinks to himself and leaves the hut. He looks and sees if the house is in need of repair, then tries to fix anything small while waiting for the others to leave the hut.

engineering: 1d20 ⇒ 10 untrained

He decides to just inspect the garden. Seeing that a massive thorn vine surrounds it, leaves it alone. He then goes to his Axebeak and brushes it.

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