Darius Finch

Tomáš Dušek's page

53 posts. Alias of Jereru.


About Tomáš Dušek

Intro, Defense & Offense:

Tomáš Dušek
Male Human Fighter (Weapon Master) 7

NG Medium Humanoid (Human)

STR 13 (+1)
DEX 18 (+5) (+2 Race)
CON 12 (+1)
INT 10 (+0)
WIS 10 (+0)
CHA 14 (+2)

Languages:
-Common
-Varisian
-Skald

Speed 30 ft
Initiative +4

DEFENSE
AC 19, Touch 14, Flat-Footed 15
HP 11
Fort +1, Ref +6, Will +0
CMD: 16

OFFENSE
Melee
Longsword: +7 1d8+4 S 19-20(x2)

CMB: +7


Class & Race Features:

CLASS: Swashbuckler
Deeds
·Derring-Do (Ex): Spend 1 panache when making an Acrobatics, Climb, Escape Artist, Fly, Ride, or Swim check to roll 1d6 and add the result to the check. If he rolls a 6, the die explodes a maximum number of times equal to her Dexterity modifier.
·Dodging Panache (Ex): When an opponent attempts a melee attack against the swashbuckler, as an immediate action spend 1 panache to move 5 feet; doing so grants the swashbuckler +Cha dodge bonus to AC vs the attack. This movement is not a 5-foot step; it provokes attacks of opportunity from creatures other than the one who triggered this deed.
·Opportune Parry and Riposte (Ex): When receiving a melee attack spend 1 panache and 1 AoO to parry. Make an AoO roll with -2 for each size category difference. If you roll greater than the attacker, he misses. If you parry and still have at least 1 panache, you can as an immediate action make a riposte attack. Cost cannot be reduced.
Panache (Ex)
Swashbuckler Finesse (Ex)

RACE: Human
+2 DEX
Bonus Feat: Extra feat at level 1.
Skilled: Extra skill point every level.


Traits & Feats:

TRAITS
Sword Scion Tomas inherited the love for fencing and a nice sword from his father.
Indomitable Faith Tomas doesn't commune with some of the Aldori's ideas, and is looked upon with disapproval for that. He has learned to keep it to himself, though he still firmly believes it.

FEATS
1-
Weapon Focus: Longsword
Weapon Finesse (Swashbuckler Bonus)
Slashing Grace (Human Bonus)


Skills:

Armour Check Penalty: -3

ADVENTURE SKILLS
Skill Points: 1x(4 +1 Int)=5
Acrobatics: 5 (1 Rank +4 DEX +3 Class -3 ACP)
Bluff: 2 (0 Rank +2 CHA +0 Class)
Climb: -2 (0 Rank +1 STR +0 Class -3 ACP)
Diplomacy: 6 (1 Rank +2 CHA +3 Class)
Disable Device: 1 (Untr) (0 Rank +4 DEX +0 Class -3 ACP)
Escape Artist: 1 (0 Rank +4 DEX +0 Class -3 ACP)
Fly: 1 (0 Rank +4 DEX +0 Class -3 ACP)
Heal: 0 (0 Rank +0 WIS +0 Class)
Intimidate: 6 (1 Rank +2 CHA +3 Class)
Kn Arcana: 0 (Untr) (0 Rank +0 INT +0 Class)
Kn Dungeoneering: 0 (Untr) (0 Rank +0 INT +0 Class)
Kn Local: 0 (Untr) (0 Rank +0 INT +0 Class)
Kn Nature: 0 (Untr) (0 Rank +0 INT +0 Class)
Kn Planes: 0 (Untr) (0 Rank +0 INT +0 Class)
Kn Religion: 0 (Untr) (0 Rank +0 INT +0 Class)
Perception: 4 (1 Rank +0 WIS +3 Class)
Ride: 1 (0 Rank +4 DEX +0 Class -3 ACP)
Sense Motive: 4 (1 Rank +0 WIS +3 Class)
Spellcraft: 0 (Untr) (0 Rank +0 INT +0 Class)
Stealth: 1 (0 Rank +4 DEX +0 Class -3 ACP)
Survival: 0 (0 Rank +0 WIS +0 Class)
Swim: -2 (0 Rank +1 STR +0 Class -3 ACP)
Use Magic Device: 2 (Untr) (0 Rank +2 CHA +0 Class)

BACKGROUND SKILLS
Skill Points: 2
Appraise: 0 (0 Rank +0 INT +0 Class)
Craft (Bows): 0 (0 Rank +0 INT +0 Class)
Handle Animal: 0 (Untr) (0 Rank +0 WIS +0 Class)
Kn Engineering: 0 (Untr) (0 Rank +0 INT +0 Class)
Kn Geography: 0 (Untr) (0 Rank +1 INT +0 Class)
Kn History: 0 (Untr) (0 Rank +0 INT +0 Class)
Kn Nobility: 4 (Untr) (1 Rank +0 INT +3 Class)
Linguistics: 1 (Untr) (1 Rank +0 INT +0 Class)
Perform: 2 (0 Rank +2 CHA +0 Class)
Profession: 0 (Untr) (0 Rank +0 WIS +0 Class)
Sleight of Hand: 1 (Untr) (0 Rank +4 DEX +0 Class -3 ACP)


Gear:

Gear (weight)

Longsword 15 gp (4 lb)
Chain Shirt 100 gp (25 lb)
Buckler 5 gp (5 lb)
Knife 2 gp (1 lb)
Canteen 2 gp (1 lb)
Belt Pouch 1 gp (.5 lb)

Light Horse 75 gp, carrying:
-Blanket .5 gp (-)
-Bedroll .1 gp (-)
-Cold-Weather Outfit 8 gp (-)
-Flint and Steel 1 gp (-)
-Soap 0 gp

Total gp: 76.4
Total weight: 36.5/50 (Light Load)

Wealth: 234 GP 15 SP 20 CP


Tomas' Father (Background):

-It's enough for today, son- said Matej. -This man and I need to talk. Why don't you go and practice what you've learned with some of your friends?

The figure of his father's friend towered all over him, and Tomas was a bit nervous. The blond ten year old would have wanted to keep on drilling, but deep inside he was happy to obey and leave the presence of the stranger. -Yes, father.

-Tomas- his father asked, -What do I always tell you?

Tomas answered quickly, full of pride and determination. -Not to fear, for if I tremble in fear, I might let go the bait which Fortune is offering me.

-Very good- his father said with a smile hidden under his big moustache, while his friend nodded in approval. -Now, go.

Tomas went outside, heading himself to the streets of Restov to find his friends, but just after closing the door he could hear the opening words of the conversation that would change his life forever.

-The Aldori need you once again, Matej...


Matej's Funeral (Background):

-I'm sorry, kid...

-No! Shut up!- Tomas burst into tears. -You came to him and made him do things for you, and now he's dead! I hate you!

The face of the man who had been his father's friend was struck with surprise. He hadn't expected this reaction from Tomas. -Well, sod him. Sod his face and sod the Aldori-, Tomas thought. What kind of friend was he, letting Tomas' father die?

The man tried another approach. -Listen, kid, he asked us to take care of you. I watched you, and you have your father's knack for fencing. He said you always wanted t-

-No! Leave me alone, I don't want anything to do with you!

The stranger parted, but Tomas felt they were going to meet again, somehow.


A New Beginning (Background):

-What's the matter with you today?- said the bearded man in habit, his deep voice thundering all over the stone walls. -You've had your head in the clouds during the whole dinner.

Tomas agreed. No more a child, the young man had many things into his head these days. -You are right, Laszlo. You... know this new thing about Chalm Kowalskiy, right?- Tomas' voice appeared doubtful, almost stattering. He grabbed a piece of cheese and toyed with it in his hands.-I'm going to join him.- he said, always avoiding to look the holy man in the eye.

-What?- The dark haired cleric stopped chewing in surprise. -Tomas... you're doing this because of the Aldori? It's time you forgot this! Listen, they do everything they do for the country. They... they didn't ki-

-No! They did kill my father!- Tomas' burst was as unexpected to Father Laszlo as to him. The brash youngling's face went a bit red as he realised, and he used a more according tone. -Indirectly, but they did. My father was retired and lame, he couldn't fight properly, and they asked him knowing he couldn't refuse.- Tomas put the piece of cheese into his mouth and started to slowly savour it, letting the flavour invade every corner of his palate. -I know they act for the wellness of Brevoy, but I just can't help it. I never knew my mother, so I don't really miss her. But I feel as if my father was stolen from me.- His bare face, red a few moments before, was now pearl white, making his blue shining ices appear like sapphires. -If I go, I will finally be away of their shadow, or I will show the people of Brevoy that the Aldori are not the only ones who can achieve great things. Either way, I'll win."


Tomáš:

Tomas is of average height and build. His blond hair and sparkling, deep blue eyes go together with his fair skin as ice and snow.
He likes to wear good quality clothes, though not as flambuoyant as the real noble families would. Colourful is good, blinding is not, he would say.
He is usually friendly and polite, but determined and serious. One can always tell when he is carefully considering something by a signature move with his hand (usually his right one, unless he's holding his rapier in it), consisting of opening and closing it repeatedly while waving his fingers. This usually means he's serious about the current matter.
He'll join the expedition because he sees opportunities to leave his past behind. He respects the Aldori individually, but detests the overwhelming power they hold and wield over the people of Brevoy (even if he is wrong), and starting from scratch in a new place seems the best way of avoiding being subdued to that power.