Tulrin Endessell

Toavandil Hanustar's page

49 posts. Organized Play character for Melda.


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Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

Toavandil Hanustar walks over to the defeated priestess. "This presents us another kind of challenge", he says as she pokes the priestess with his staff, "although the locals might accept the outcome, no village is an island by itself, but connected to the world. The national government did accept her, I presume, so there may be some issues ahead when they find out she's gone".

He looks at the scarecrow. "Good scarecrow, have you considered what actions would be taken next at this kind of situation?"

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

Fortitude: 1d20 + 6 ⇒ (12) + 6 = 18

Toavandil Hanustar shudders under the spell's effects. "Well that did cause pain, I'll give you that. We just have to see who can take more of it", he comments. He runs behind Hyphy, repeats his attack routine when Shardul distracts the enemy, and retreats out of the area of the spell, if Teflar would repeat her action.

Stride
Flurry of blows Strike 1 attack: 1d20 + 6 ⇒ (14) + 6 = 20 Damage: 1d8 + 3 ⇒ (4) + 3 = 7 Strike 2 attack: 1d20 + 6 - 5 ⇒ (8) + 6 - 5 = 9 Damage: 1d8 + 3 ⇒ (5) + 3 = 8 Flank & lesser cover, I think.
Stride

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

Toavandil Hanustar has reach with the bo staff.

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

Toavandil Hanustar runs to the scarecrow. "The construct chap seems to be on the side of the people here. Apologies, lady, but I must introduce advanced elvish pain delivery equipment to you now", he says and whirls two strikes aimed at Teflar's painful body parts.

Stride
Flurry of blows Strike 1 attack: 1d20 + 6 ⇒ (20) + 6 = 26 Damage: 1d8 + 3 ⇒ (2) + 3 = 5 Strike 2 attack: 1d20 + 6 - 5 ⇒ (15) + 6 - 5 = 16 Damage: 1d8 + 3 ⇒ (1) + 3 = 4

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

"A bit tricky situation then, I would say. But as I said earlier to my friends here, there should not be a law against faith of any kind. Still if the local priestess has the acceptance of the nation, returning the people of Desna to the village may produce some unpleasantries. Logical choice would be to escort them to safer lands, but the length of travel is a bit of a challenge. Tricky indeed", Toavandil Hanustar joins the conversation.

Diplomacy: 1d20 + 4 ⇒ (19) + 4 = 23

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

When the party reaches the cave, Toavandil Hanustar whips out his staff. "At least this time there isn't bushes all over the place. A bit shame we didn't get much of a hint what kind of trouble it is here."

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

"Ah so, we have a possible detective story here. Marvelous perception there, dear Rahgat. Yes, let us follow the tracks to find more clues and answers to this little mystery. Keep your senses up for any more peculiarities", Toavandil Hanustar agrees with Delta.

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

"That does sound like a possible motivation, at least good enough to check. I suppose you may have some insight to her capabilities. What kind of hindrances could she produce to stop us making her accountable for her actions?" Toavandil Hanustar asks Teflar about the apprentice.

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

"We are now quite well informed to tread carefully around the priestess. Next, start treading." Toavandil Hanustar says and follows Hyphy.

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

"From your reaction I suppose you were not familiar with any possible connection to Desna. It should not affect you, unless local practices unfairly punish people for relations to suspicious individuals. Even association to any particular god should not be grounds for punishment." Toavandil Hanustar discusses the found symbol.

Diplomacy: 1d20 + 4 ⇒ (12) + 4 = 16

There isn't a rule in the rulebook for defining what a monk should believe in, so I haven't yet thought about it. He's just a monk of monkiness this far.

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

Toavandil Hanustar nods at Delta's work in treating the animal.

"Well, as long as we are here we might as well meet them all. Seeing the couple first seems wiser, we could get more information about this influential priestess" he suggests.

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

Toavandil Hanustar pokes the dirt with his longer pole a bit. "I suppose you are right. Let us follow the trail and find the bothersome menace."

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

"Yes, I am familiar with the concept of riding" Toavandil Hanustar comments confidently and tries to mount a horse.

Athletics: 1d20 + 6 ⇒ (12) + 6 = 18

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

"A curious priestess, indeed. Going to families first sounds reasonable, we can find out more about the religion here, too. First thought does make me suspect the church a bit, but there isn't that much pain in just disappearing?" Toavandil Hanustar agrees.

Oops sorry for not filling the macros. His skills are quite useless for recall knowledge so it probably didn't matter much.

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

"Communication and carrying a product of finest elven carpentry" Toavandil Hanustar comments. "My scarecrowish is a bit rusty, but we have to work with what we have. This is again a jolly good opportunity to get the admiration of the simple people. Shall we have a chat with this Rannan fellow?"

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

"What kind of route from Druma to Absalom goes through Nidal? The Druma lodge must have gotten a useless travel agreement as a part of some deal and they didn't know what to use it for and pushed it to the first unlucky soul who asked for a trip. And now I'm stuck in here for a week", Toavandil Hanustar complains his fate as he walks around shopping.

He notices Shardul, and greets her: "Well hello there fellow alpaca-helper! Did they bless you too with this rather indirect route back home?"

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

"Well of course it should be..." Toavandil Hanustar starts with a smug tone, then glances at the group. "Actually I would prefer Sprinkle. Would be fairest for all of my fellows."

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

OK now I found some text for it:

"It can't make Strikes, but it can use trained skill actions for skills for which it adds your spellcasting ability modifier. If it attempts an attack roll or other skill check, it uses your level as its modifier."

so it can "attack" but not "strike"? Does that mean it might be able to trip or grapple? Flanking says it has to be able to "attack" so it is a bit unclear. And the first forum posts that I found are similarly in disagreement. Anyway, it didn't matter in this case, I'm just wondering the official rule.

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

I suppose the corgi mount gives flank? It is an ally, can act (it won't because it is not commanded, but could act), and as it is small the bloodsucker is in reach? Going with this assumption, Toavandil Hanustar does his hit-and-run trick, hitting from the corgi-provided flank.

Toavandil Hanustar considers a moment, then decides. "You are so slippery you need a foot in the face."

He runs again to the enemy, swirls a quick pair of kicks at it, and retreats again, assisted by the corgi barking on the other side.

Stride
Flurry of blows (unarmed) Strike 1 attack: 1d20 + 7 ⇒ (8) + 7 = 15 Damage: 1d6 + 3 ⇒ (6) + 3 = 9 Strike 2 attack: 1d20 + 7 - 4 ⇒ (16) + 7 - 4 = 19 Damage: 1d6 + 3 ⇒ (1) + 3 = 4
Stride

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

"And now it is too far for me to use the tactics. This is a bit tedious", Toavandil Hanustar comments the elusive beast's movement.

He runs to pick up his staff and positions himself on his estimation at an optimal distance from the enemy.

Stride
Pick up bo staff
Stride

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

Toavandil Hanustar opens his eyes. He looks at the gash at his side. "Again? This is getting bothersome, at least my tailor is happy", he complains. He gets up, gives a punch followed by a kick to the beast, and retreats.

Bah, wrong window post. See discussion for rolls.

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

Toavandil Hanustar opens his eyes. He looks at the gash at his side. "Again? This is getting bothersome, at least my tailor is happy", he complains. He gets up, gives a punch followed by a kick to the beast, and retreats.

Stand up
Flurry of blows Strike 1 attack: 1d20 + 7 ⇒ (3) + 7 = 10 Damage: 1d6 + 3 ⇒ (5) + 3 = 8 Strike 2 attack: 1d20 + 7 - 5 ⇒ (20) + 7 - 5 = 22 Damage: 1d6 + 3 ⇒ (2) + 3 = 5
Stride

The beast was flanked when I attacked so it should a crit?

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

Can we get somewhere where it wouldn't have the constant +2 AC from cover? 24 is just too high.

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

"Rather slippery one. Might be better to force the chap to open ground", Toavandil Hanustar continues analyzing the tactics.

"But now you are at least a bit surrounded, so let's use it". He repeats his usual maneuver, swirling a pair of strikes and preparing to parry.

Stride
Flurry of blows Strike 1 attack: 1d20 + 6 ⇒ (1) + 6 = 7 Damage: 1d8 + 3 ⇒ (2) + 3 = 5 Strike 2 attack: 1d20 + 6 - 5 ⇒ (1) + 6 - 5 = 2 Damage: 1d8 + 3 ⇒ (3) + 3 = 6
Parry AC 20

Well that's the worst average attack roll pair ever.

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

"Well that's cunning, monastic training perhaps?" Toavandil Hanustar ponders the beast's actions that mimic his own tactic.

He runs past the beast, swirls his staff to give a pair of quick whacks and takes a defensive pose. "It doesn't like to be close so let's surround it to make it a wee bit worried", he calls to the team.

Stride
Flurry of blows Strike 1 attack: 1d20 + 6 + 1 ⇒ (15) + 6 + 1 = 22 Damage: 1d8 + 3 ⇒ (6) + 3 = 9 Strike 2 attack: 1d20 + 6 - 5 ⇒ (14) + 6 - 5 = 15 Damage: 1d8 + 3 ⇒ (4) + 3 = 7
Parry AC 20

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

Toavandil Hanustar runs to join Shimmer, then readies his staff for defense. "Let's see what kind of sucker this is, then."

Stride
Stride
Parry AC 20

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

Toavandil Hanustar watches out for any enemies that could attack the group, his staff in his hand. The longer pole is again on his back.

Scout, so +1 initiative for the group?

Perception initiative: 1d20 + 3 + 1 ⇒ (13) + 3 + 1 = 17

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

"I don't think it's necessary to bother the sheriff. It's something that likes blood and can get over fences, and leaves tracks. We can easily find it and make sure your her is safe", Toavandil Hanustar states looking in the direction the tracks seem to go.

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

Toavandil Hanustar points with his pole in the general direction the tracks go. "Yes, I agree, it seems that it was hunger of some kind that is the motivation. We do have an estimate of the direction and will follow it". Then he points at the dead alpaca. "The analysis could have used more samples, did you notice anything uncommon on the removed bodies? Whose decision it was to remove them before investigation?"

He walks nearer the fence and taps it with his pole. "And although the current problem didn't come through this, it could use a bit of new wood here and there."

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

Sorry, no glyphs yet.

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

Toavandil Hanustar goes to look at the body. "So that's what an alpaca looks like. It would be slightly easier if I had a less dead one to compare to, but I'll trust the farmer's word that they just seemed frightened. The carrots are probably not useful, its appetite is a bit lesser now." He takes out his long pole and first pokes the body around with it from safe distance, then goes closer and uses his medical tools to examine. He especially examines the head, using the tools to expand ears, nostrils, eyes and mouth, and takes samples from possible intrusive materials.

He then continues examining the fence, still starting by poking it afar and then checking it from closer. He carefully examines the wood used in the structure, checks its straightness by comparing it to his own pole, and checks the finishing quality of its surface for smoothness and probability of getting splinters.

Finally, he checks the general terrain. This time, he uses the pole to poke at trees, and also uses it as an aiming device. Pointing one end at the alpaca, then along it's tracks, he looks along the pole and so tries to deduce where the threat came for.

"An advanced investigation device," he comments to Shimmer when looking along the pole, "the functions are endless."

Medicine on Body: 1d20 + 3 + 1 ⇒ (19) + 3 + 1 = 23
Perception on Fence: 1d20 + 3 ⇒ (17) + 3 = 20
Perception on Terrain: 1d20 + 3 ⇒ (16) + 3 = 19

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

On the way to the farm, Toavandil Hanustar momentarily stops on the market to get the carrots he planned.

He looks smugly at the farmer when he comments about 'younger generation', being twice the age of the farmer.

"Yes, as my corgi-specialized partner exclaimed, we came here because of the notice. We are experts in removing troublesome pests that danger the communities. I don't see any need for an alpaca pup for this kind ow work."

Fortitude: 1d20 + 6 ⇒ (15) + 6 = 21

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

"What my dear friend here is pointing is that murder is usually reserved for very specific kind of killing, being an highly intelligent being intentionally killing another intelligent being, during conditions when physical violence is not expected. Another animal might be hunting them because it is hungry, it is not murder, however undesirable", Toavandil Hanustar calmly states as he re-reads the poster.

He nods and smiles to the sprite. "Another way of presenting our advanced tactics has come. Let's see if we can get a few more hands along, I think I saw some familiar ones on the boat."

Verdant Wheel

Paizo Handle Melda
Character Name Toavandil Hanustar
PFS / Character Number / Faction 97350-2003, Verdant Wheel
Character Ancestry / Background / Class / Level Woodland Elf Martial Disciple Monk 1

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

A well-postured elven man steps off a ship at the port. "Ah, getting warmer! What possible could have been in their minds to send me to that forgotten village at the edge of the world, right after I first stepped to Absalom? First mission and I have already traveled across half the continent." he talks to himself. He carries a pair of long poles or staves tied to his back, and wears simple clothes.

He walks around the town, then notices a poster on a board. "What's this, getting even warmer, maybe hot? Defend alpacas from an unknown peril? Well for animals all you need is a carrot and a stick." He glances over his shoulders at the twin poles on his back. "Assorted carrots from the market and preparations done."

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

Sorry, I'll put the details.

Edit: Details entered.

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

"Maybe the cold weather affects the delicately crafted balance", Toavandil Hanustar wonders with his staff in hand, then gives a couple of test swings. "I have to research it more".

He looks at the wyrm on the ground. "The chap was a bit less afraid of us than I expected. Now, shall we return to tell the simple folk their fish supply is safe?"

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

"Dodgy little thing you are, but you'll eventually make a mistake", Toavandil Hanustar says calmly, and continues barraging the wyrm with his staff, making sure to prepare for the wyrm's counterattack.

Flurry of blows Strike 1 attack: 1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 12 Damage: 1d8 + 3 ⇒ (4) + 3 = 7 Strike 2 attack: 1d20 + 6 - 5 ⇒ (6) + 6 - 5 = 7 Damage: 1d8 + 3 ⇒ (3) + 3 = 6
Strike Attack: 1d20 + 6 - 10 ⇒ (5) + 6 - 10 = 1 Damage: 1d8 + 3 ⇒ (8) + 3 = 11
Parry AC 20, I suppose Ember's sustain breaks when he falls unconscious?

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

"Well this is rather unfortunate", Toavandil Hanustar comments the deep gash on his side.

"Still, I don't see a flaw in the tactic. Step, hit, defend", he recites his moves as he performs them.

Step
Flurry of blows Strike 1 attack: 1d20 + 6 ⇒ (11) + 6 = 17 Damage: 1d8 + 3 ⇒ (5) + 3 = 8 Strike 2 attack: 1d20 + 6 - 5 ⇒ (13) + 6 - 5 = 14 Damage: 1d8 + 3 ⇒ (3) + 3 = 6
Parry. AC 21 if forbidding ward is sustained, 20 otherwise.

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

Toavandil Hanustar run after the wyrm, spins his staff giving another pair of strikes, and returns to his exact previous position. "Move fast and break things. Best defense is not being near its claws. Now it has to come back us and be surrounded again, or surrender under threat of repeated clubbing."

Stride
Flurry of blows Strike 1 attack: 1d20 + 6 ⇒ (10) + 6 = 16 Damage: 1d8 + 3 ⇒ (1) + 3 = 4 Strike 2 attack: 1d20 + 6 - 5 ⇒ (15) + 6 - 5 = 16 Damage: 1d8 + 3 ⇒ (2) + 3 = 5
Stride

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

"Well here we go" Toavandil Hanustar says calmly. He runs past the creature, positioning to flank it, then swirls his staff to deliver two quick hits, ending his maneuver with the staff blocking possible counterattacks.

Stride, May trigger reactions, arrows show movement path
Flurry of Blows Strike 1 attack: 1d20 + 6 ⇒ (15) + 6 = 21 Damage: 1d8 + 3 ⇒ (5) + 3 = 8 Strike 2 attack: 1d20 + 6 - 5 ⇒ (6) + 6 - 5 = 7 Damage: 1d8 + 3 ⇒ (8) + 3 = 11
Parry with Bo staff, AC now 20

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

"Well that is unkind of the creature. As much as I would like to negotiate, a demonstration is in order", Toavandil Hanustar says and grips his staff with both hands.

Perception: 1d20 + 3 ⇒ (3) + 3 = 6

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

"Mae Govannen", Toavandil Hanustar greets the creature in elven, and bows politely.

"Our chat is going to get a bit less fluent if we don't share a language" he comments in common, not directed at anyone in particular.

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

Toavandil Hanustar nods at Delta. "Spoken like a true strategist. Speak softly and carry advanced elven weaponry." He gets out of the sleds, pats the dogs and readies his staff.

"Let's go and have a nice little chat with the fellow."

Keeping Scout mode still on. Toavandil can be in front if needed.

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

Toavandil Hanustar stoically keeps watch for anything dangerous around when the rest of the team looks for marks of their target.

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

"Moving fast is a key element of my advanced tactics", Toavandil Hanustar answers Hyphy, "Along with highly specialized weaponry and carefully worded conversation."

"A local ale? Yes, trying one is an useful experience. I accept your offer, good friend."

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

"A shiny fin? That might mean your hope of peaceful solution succeeds, good... fungus", Toavandil Hanustar says to Hyphy. "It is probably more afraid of us, as it rightfully should be. After all the matter was not to kill it, but to end the stealing. Escorting the little creature away should serve as well."

"We will help these simple people and deal with this annoyance. We should head there quickly. Ten silver and we go."

He takes a gold piece from his purse and pays for the sleds with dogs. He pulls shorter of his poles from his back to be at hand. "It is better to be ready, something dangerous can attack us on the way."

Keeping scout exploration mode, not maybe ahead of others but just watching out for trouble. No need to share the cost, 1g is very little in the long run and monks don't need that much gear during the early levels.

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

Toavandil Hanustar looks at the party. "At least there is some diversity as is recommended. Let's see what this tiny pest problem is."

Verdant Wheel

LG Male Elf Monk 1 | Speed 35 ft. | AC 19 (20 with parry) | hp 11/17 | Fort +6, Ref +9, Will +5 | Percep +3| Focus 0/0 | Hero: 1 | Conditions: None | Exploration: Scout

A well-postured middle-aged elven man looks at the announcement. "It seems they have a little annoyance here. I should have guessed. Well, I suppose it is as good place as any to start proving the finesse of our tactics."

He is dressed in simple but functional clothes, and he carries a pair of wooden poles or staves on his back. His longish blond hair is combed neatly, he has proud eyes and a constant slight smirk.