TigerTiger |
Hi all, I was wondering which APs provide for long periods (months or years) of in-game time, so PCs can mature, get older, train, craft items, etc. rather than having a PC race from 1st level to 15th in a few weeks? For the avoidance of doubt I’m talking about campaign/in-world time, not how long it takes to play the AP in real life.
I know Kingmaker suggests a year or two of in-game time can pass between each book in the path, and Rise of the Runelords is also episodic enough to allow for the passing of months or years in-game. Are there any other APs that either explicitly call for long periods of time to pass or that could be easily adapted for that (maybe Skull & Shackles)? A lot of the APs feel to me like there is an implied timer on them (or allowing them to stretch too long would defy logic), although James Jacobs has said that is not the intent.
Thanks in advance!