Fey Friend

Tifali & Xixotli's page

50 posts. Organized Play character for Christopher Wasko (RPG Superstar 2015 Top 4, RPG Superstar 2014 Top 16).


Full Name

Tifali & Xixotli

Race

HP 21/21 | AC 15 (Xix 17) | F +8 R +4 W +6 (Xix +8, +4, +6) | Perc +4 (Xix +4) | Stealth +2 (Xix +2) |

Classes/Levels

25 ft (Xix 25 ft) | Focus 1/1 | Spells 1st 1/1, DC 17 | Hero Points: 1 | Active Conditions: —

Gender

male fey-touched gnome summoner 1 (elemental eidolon) |

Size

Small (Xix Medium)

Languages

Common, Fey, Gnomish, Thalassic

Strength -1
Dexterity 2
Constitution 3
Intelligence 0
Wisdom 1
Charisma 4

About Tifali & Xixotli

Bot Me:
Cast protect companion and attack with Xixotli.

PFS Information:

PFS Number: 125136-2005
Experience: 8
Fame: N/A
Gold: 43.98

Major Factions
Envoy’s Alliance:
Grand Archive:
Horizon Hunters:
Vigilant Seal:
Minor Factions
Radiant Oath: 8
Verdant Wheel:
All Faction Reputation
Total (Sum of the Above) Reputation: 8

Tifali & Xixotli:
Ethnicity: Arcadian
Nationality: Gogpoddan
Birthplace: Gogpodda
Age: 54
Gender & Pronouns: Male (he/him/his)
Height: 3' 2"
Weight: 37 lbs
Physical Appearance: Arcadian dressings, night blue hair

Ancestry Gnome (fey-touched)
Background Merchant
Class Summoner; Level: 1; Experience: 8
Size Small Traits Fey, Gnome, Humanoid
Deity Cihua Couatl
Languages: Common, Fey, Gnomish, Thalassic
____________________
SENSES
Perception: +4 (1 (Wis) + 3 (prof)) [T]
Special Senses: low-light vision
____________________
DEFENSES

HIT POINTS: 21/21

ARMOR CLASS
AC: 15 (10 + 2 (Dex) + 3 (prof) + 0 (item)) [T]

Unarmored: [T], All Others: [U]

SAVING THROWS
Fortitude: +8 (3 (Con) + 5 (prof) + 0 (item)) [E]
Reflex: +5 (2 (Dex) + 3 (prof) + 0 (item)) [T]
Will: +6 (1 (Wis) + 5 (prof) + 0 (item)) [E]
Notes:
____________________
OFFENSE

Class DC: 17 (10 + 4 (Cha) + 3 (prof) + 0 (item)) [T]

Speed: 25 ft.

Melee Strikes

  • Fist +5 (2 (Dex) + 3 (prof) + 0 (item)) [T]
    damage (d4 – 1 (Str)) [Bludgeoning] (agile, finesse, nonlethal, unarmed)

    Weapon Proficiencies
    Simple: [T], Unarmed: [T], Other: [U]
    ____________________
    MAGIC

    Magic Traditions
    Arcane: 0
    Divine: 0
    Occult: 0
    Primal: 1

    Spell Attack Roll (primal): +7 = (4 (Cha) + 3 (prof)) [T]
    Spell DC (primal): 17 = (10 + 4 (Cha) + 3 (prof)) [T]

    Focus Points: 1/1

    Spell Slots per Day
    1st: 1
    Cantrip: 5

    Spells Known
    1st: heal, runic body
    Cantrips (1st level): frostbite, guidance, ignition, needle darts, protect companion
    Focus: boost eidolon (cantrip), evolution surge
    Innate (primal cantrips): electric arc, scatter scree
    ____________________
    SKILLS

    Athletics: +2 = –1 (Str) + 3 (prof) + 0 (item) [T]
    Diplomacy: +7 = 4 (Cha) + 3 (prof) + 0 (item) [T]
    Lore (Mercantile): +3 = 0 (Int) + 3 (prof) + 0 (item) [T]
    Lore (Pathfinder): +3 = 0 (Int) + 3 (prof) + 0 (item) [T]
    Medicine: +4 = 1 (Wis) + 3 (prof) + 0 (item) [T]
    Nature: +4 = 1 (Wis) + 3 (prof) + 0 (item) [T]
    Survival: +4 = 1 (Wis) + 3 (prof) + 0 (item) [T]
    ____________________
    ABILITY SCORES

    STR –1, DEX +2, CON +3, INT +0, WIS +1, CHA +4
    ____________________
    FEATS:

    Ancestry Feats and Abilities
    Heritage: Fey-Touched (scatter scree)
    1st: First World Magic (electric arc)

    Skill Feats
    Background: Bargain Hunter
    2nd:

    General Feats
    3rd:

    Class Feats and Abilities
    1st: Ancestry and background, initial proficiencies, eidolon, evolution feat, link spells, spell repertoire, summoner spellcasting
    1st: Energy Heart (cold)
    2nd:
    ____________________
    EQUIPMENT

    Combat Gear: healer's tools,
    Magic Items:
    Other Gear: adventurer's pack* (1 Bulk in backpack)

    Bulk: 1 (Encumbered at: 4 = 5 – 1 (Str); Maximum at: 9 = 10 – 9 (Str))

    Coins: 8 copper, 9 silver, 43 gold, 0 platinum (or 43.98 gp)
    ____________________
    Xixotli (elemental eidolon)
    Water Elemental
    Size Medium
    Senses darkvision; Perception +4
    ---
    HP as Tifali
    AC: 17 (10 + 2 (Dex) + 3 (prof) + 2 (item)) [T]
    Fortitude: +8 (3 (Con) + 5 (prof) + 0 (item)) [E]
    Reflex: +5 (2 (Dex) + 3 (prof) + 0 (item)) [T]
    Will: +6 (1 (Wis) + 5 (prof) + 0 (item)) [E]
    Resist: cold 1
    Notes: +2 vs paralysis, poison, sleep; elemental core
    ---
    Speed 15 feet, Swim 25 feet
    Melee Strikes

  • wave +7 (4 (Str) + 3 (prof) + 0 (item)) [T]
    damage (d8 + 4 (Str)) [Bludgeoning] (trip, water)
  • tendril +7 (4 (Str) + 3 (prof) + 0 (item)) [T]
    damage (d6 + 4 (Str)) [Cold] (agile, finesse, water)
    ---
    Str +4, Dex +2, Con +3, Int –1, Wis +1, Cha 0
    Skills
    Athletics: +7 = +4 (Str) + 3 (prof) + 0 (item) [T]
    Diplomacy: +3 = 0 (Cha) + 3 (prof) + 0 (item) [T]
    Lore (Mercantile): +2 = –1 (Int) + 3 (prof) + 0 (item) [T]
    Lore (Pathfinder): +2 = –1 (Int) + 3 (prof) + 0 (item) [T]
    Medicine: +4 = 1 (Wis) + 3 (prof) + 0 (item) [T]
    Nature: +4 = 1 (Wis) + 3 (prof) + 0 (item) [T]
    Survival: +4 = 1 (Wis) + 3 (prof) + 0 (item) [T]

    ---
    Elemental Core: Your elemental eidolon is an amalgam of elemental matter and mortal life force, which helps protect them from certain effects that are more harmful to mortals than elementals. They gain a +2 circumstance bonus to saving throws against poison and sleep effects, as well as effects causing the paralyzed condition. Additionally, their elemental essence bleeds less easily than flesh, so the DC of any flat check they make to remove persistent bleed damage is 10 (or 5 after receiving particularly effective aid).
    Choose for your eidolon to be an air, earth, fire, metal, wood, or water elemental. Your eidolon and all their unarmed attacks gain the trait of the chosen element, and the eidolon gains additional effects based on your choice.
    Water: Your eidolon is formed from elemental water and swims with ease. Your eidolon gains the amphibious trait, allowing them to breathe in water and air and to avoid the normal –2 penalty for making bludgeoning and slashing unarmed Strikes underwater. Your eidolon's land Speed is reduced to 15 feet, and they gain a swim Speed of 25 feet. You can take the Amphibious Form feat to increase their land Speed back up to 25 feet, as described in the feat.
    ____________________
    CHRONICLES

    1. PFS(2) 3-02: The East Hill Haunting:

    Reputation(s): 4 Radiant Oath
    Gold Earned: 14 GP
    Downtime: Earn Income +0.08 GP

    2. PFS(2) 3-05: Inheritor's Rite (REMASTER REBUILD):

    Reputation(s): 4 Radiant Oath
    Gold Earned: 14 GP
    Downtime: Earn Income +0.4 GP

    ____________________

    Long Term Plans

    Level Build:
    Skill Increase Priorities (in order): Athletics, Medicine, Diplomacy, Nature
    Skill Feats: Battle Medicine, Hefty Hauler
    Summoner Feats: 2) Amphibious Form, 4) Dual Energy Heart OR Skilled Partner, 6) Eidolon's Opportunity, 8) Hulking Size, 10) Weighty Impact, 12) Towering Size
    General Feats: Incredible Initiative,
    Gnome Feats:
    Spells: 2nd–summoner's precaution
    Gear: handwraps of mighty blows